All Aboard is a project funded by Ireland’s National Forum for the Enhancement of Teaching & Learning, which aims to identify the wide range of skills and knowledge that students, and all those who work in higher education, will need to feel confident and creative when learning, working and exploring the digital world.
Even though it is Ireland’s national project, as an open source this can be used widely and as a quick reference to the skills faculty and students need and resources they can use. They also wish to collaborate ans seek input and ideas from others who use technology in teaching and learning.
Their goal is to elaborate on:
Digital Skills: Drafting a ‘National Digital Skills Framework’ which is rich, dynamic and community-owned.
Resource Development: Developing and disseminating training materials for self-study; group work; integration into existing programs, graduate attribute profiles; or to support facilitators and trainers.
Digital Badges: Piloting and implementing the use of Digital Badges as a means of recognizing achievement and motivating learners and organizations.
Participation: Running a number of events at local and national levels, supporting those who want to feel empowered by appropriate and creative technology use in teaching, learning and related work.
Click here to get to the interactive map below.
There’s still time to submit a proposal to present at the STAR Symposium! This is a state-wide conference focused on teaching and learning best practices. The all day conference is completely virtual – attend and present from your home or campus office.
Call for proposals is open until November 21. All presenters will receive training related to effective web-based presentation.
Share your Ideas
Do you have an innovative approach for engaging your students, managing your classroom, integrating best practices or collaborating for improvement? This is your opportunity to share the innovative work you’re doing at your institution, for your department and in your classroom! The STAR Symposium Planning Committee is seeking proposals related to best practices and innovation related to teaching, technology, course design, faculty support, etc. for face-to-face, blended, and online courses and/or programs. Check this list for ideas for topics:
– Faculty Development and Support
– Course Design and Delivery
– Grading, Assessment and Feedback
– Student Engagement
– Technology Integration
– Measuring the Impact of Best Practices
– Other Innovations…
The committee is seeking both 50 minute and 25 minute presentations which will be offered concurrently. Individuals looking for information about the types of sessions offered last year are encouraged to review the STAR Conference Guide. (http://bit.ly/STARGuide16)
To submit your proposal, please complete this form. The conference planning committee will review all proposals and will contact everyone regarding the status of their proposal in December.
Registration is open!
Registration for the STAR Symposium is managed by Northland Community & Technical College. To register individuals or a group, use the STAR Symposium Registration Link (opens in a new window). The cost to attend the all-day conference is $50 (presenters pay $25).
This four week long open course (digitalmediaeducation.org – Join here) offers different paths of engagement with digital media. You will be using free tools to create, implement, and assess digital media for teaching and learning.
The course started this Monday, October 10, and will be running until November 6. It requires about 2-3 hours of work per week. There is also a possibility of getting a certificate from ISTE Teacher Education Network. The course is designed by faculty and graduate students at the University of Massachusetts Amherst College of Education. They also lead a Google+ Learning Community (for which a gmail account is needed).
The course is very easy to navigate and has set learning objectives and the schedule. If you were wondering how to engage digital media in your course, this can be a great start!
This week, a new feature appeared for our students in D2L Brightspace. It is a learning tool called Binder, and it unifies essential functions today’s students need: it places all course materials in one place, they can reach them from any device (lap top, tablet, phone) online and offline, they can highlight the documents and study directly from the app.
Here is a brief overview:
- For our SCSU students, it appears directly on the course content page (there is a button “Send to Binder”)
- It is a one step process to create a Binder account and it is linked to their D2L Brightspace
- It allows for 2 GB of space
- It supports a variety of document types
- They can sort and filter documents
- They can create annotations and mark up the documents
Respondus is a powerful tool for creating and managing exams that can be printed to paper or published directly to D2L Brightspace. Exams are created offline directly in the software, then quickly uploaded to your specific D2L course. This time-saver tool is available to St. Cloud State faculty, so if you wish to use it let us know and we will instal it and give you a quick tutorial on how to use it.
Here, I will list the major features and provide 5 minute video tutorials for creating your quizzes and publishing them to your D2L course.
- Create exams and assessments offline using a Windows interface
- Supports up to 15 question types, including calculated and algorithmic formats
- Import questions from MS Word (including embedded images), rich-text, QTI, and tab/comma delimited formats
- Access to thousands of Respondus-compatible publisher test banks – FREE to instructors who adopt a participating textbook
Preview, Publish and Printing Features
- Preview questions before publishing them to D2L
- Publish exams and assessments directly to an online course (media files are automatically uploaded)
- Determine point values and exam settings offline
- Print exams/surveys directly from Respondus, or save files to MS Word or rich-text format
Retrieval and Reporting Features
- Retrieve exams from the leading learning platforms, complete with media files*
- Retrieve custom reports, such as student scores, summary statistics, and answer distributions*
- Download answer databases for quizzes or surveys and save them in an Excel-compatible format*
- Archive and restore exam/survey projects (including media content) with one click — ideal for providing a colleague with a ready-to-use exam
Mediaspace is a nifty solution for using multimedia in your in class or online courses. It is very easy to put stuff from your media to D2L. You simply log in (here) with your star ID and password.
Many faculty members get frustrated with putting up an audio Power Point in their D2L course. The issues are: students cannot view them while in D2L, they have to download the PPT first. Then, many faculty do not want their PPTs downloaded so they would just upload the PDF version of their PPT to their course. This way, the idea of having a voice over Power Point is lost, and you have to settle with what works best for you.
However, using Screen Recording tool in Mediaspace Kaltura enables you to select the specific area on your screen to record and use the mic along the way. You can record your Power Point and have the audio with it, then just upload it in your D2L course. The cool thing about it – students can view it (and hear the audio) straight from the course and cannot download it.
Bellow are step-by-step instructions of how to do a Webcam Recording or Screen Recording and then embed the video in a Content Module. For additional help and FAQs click here.
- Once you log in, you will see your name in the upper right corner. Next to it, to the left, you will see Add New, with the drop down menu. You can select Screen Recording or Webcam Recording (as you can see there are 3 more options, but I will cover the basic two now).
- Once you click, you will be prompted to Launch the Screen Recorder or if it is just a video – you will be asked to “Record from Webcam” where you click “Allow Camera and Microphone Access” on the screen.
- Next, you start recording. In Screen recording you control the pause button and once you are ready, click done. In Webcam recording, you just click anywhere to start recording and then click anywhere on the screen to stop recording. You will see a box with “Save” appear on the screen.
- It is very important to Save on the screen, as that is how the video is uploaded to your media. Then, Name the video. You can also add a Description for your students.
- The most important thing is to always save it as Unlisted! Why – if it is Private, you will not be able to share it with anyone. If it is Published, anyone can see it right away. Therefore, always click Unlisted and then click on the blue save button below. Once it is saved, you get the option Go to Media.
- You will click Go to Media and it will take you to the newly recorded video/screen capture. From there, you will click Share. You want to be able to get the embed code and share it with your students in your D2L Brightspace course shell. Have your D2L course open in a new tab/new window next to it. Once you click Embed, you will get an embed code in a window and all you need to do is copy it (right click or ctrl-c).
- Now that you have copied the embed code, open your D2L course. In Materials > Content > (any selected) Module > New > Create a File.
- Once you click Create a File: Enter a Title > (**Below the Title box there are options: The first icon in the upper left corner says Insert Stuff**) > Click Insert Stuff > Enter Embed Code > Paste!!! what you copied in Mediaspace – your embed code > Next > Allow > Insert. Voila, you have inserted the video in your D2L content page. Don’t forget to publish the newly created file.
We hope this post can help you navigate these resources. Again, if you have any trouble getting through the steps, we are here to help! Contact us here, by email email@example.com or just walk in to Miller Center 118.
Karine Joly, a University Business editor, reported on what she thinks are the top six trends when it comes to digital media in Higher Education. Her post lists the trends and describes their current use. Would you consider integrating some of these in your classroom?
Traditional players like NPR, as well as newcomers like Gimlet Media and the Panoply Network, have launched high-quality podcast series reaching millions of listeners and earning digital advertising dollars—including some from higher ed budgets.
- ‘Just for me’ marketing
Connected technologies enable more and more personalization on digital channels. As a result, the new generation of students, parents and alums expect personalized and adaptive solutions to their college needs and wants. The popularity of platforms like SnapChat among college students is a testament of this craving for more personalized communications.
- Online videos
Online videos can be set to autoplay to push advertising or promote branded content. They can also be counted as “viewed”—and billed—after only a few seconds for social media platforms.That’s why online videos have experienced amazing success on Facebook while the reach of traditional text-based updates or even pictures have been throttled by Facebook’s profit-driven news feed algorithm.
- Digital Assistants
As smartphones become indispensable for many people, personalized digital assistants like Siri, Cortana and Google Now are facilitating more human-device interactions. These voice-activated digital assistants are expected to play an increasing role in driving people to your web content.
- Virtual Reality
With its immersive and experiential proposition, virtual reality could help reduce the physical distance between users and a range of experiences: a lecture, a lab, a trip or even a campus visit. Schools such as UC Berkeley, Rochester Institute of Technology and Virginia Tech have created labs and research units to explore these applications.Regis University in Denver partnered with the agency Primacy to create a virtual reality tour of its campus. Broad adoption may be some years away, but early adopters might want make a move now.
This year, Minnesota Learning Commons (a partnership of Minnesota Department of Education, MnSCU, and the University of Minnesota) organize another conference July 27−28 at the Minneapolis Community and Technical College. The purpose is to provide a gathering place for presenters and exhibitors focused on technology in education. You can find a detailed description here.
Although it is early for the full schedule of concurrent sessions and exhibitors, you can read about the keynote speakers and last year’s presentations.
Great news for all MnSCU employees is that the registration fee is $61.25 (you must be an active MnSCU employee, with an MnSCU e-mail account, to receive this registration rate.)
This is a great opportunity for collaboration, networking, and sharing ideas on best practices in teaching and learning in online, blended, and face-to-face courses. Also, for anyone who would love to learn more there is a wide variety of sessions on elearning tools, resources, and best practices. A very convenient location and price for any faculty from any department. We hope to see you there! 🙂
Previously known as Ignite, D2L Brighstpace connection to Minnesota organizes an event tomorrow. Here is the full schedule. Among award nominated librarians from SCSU (you can read our post on library widgets here), SCSU representatives will hold two presentation sessions as well: Faculty Migration From Text-Based To Media-Rich Content: Crowdsourcing The Meaningful Application Of LMS (Brightspace) Quizzes, by Plamen Miltenoff and Marion Judish and Be Widget-Wise: Fast-Track Your Students to Academic Information by Melissa Prescott and Cindy Gruwell .
Great topics are going to be discussed throughout the day, from captioning and accessibility to rubrics, discussions, and release conditions in D2L, etc.
We will report on our key takeaways from this conference next week.
Join your colleagues and peers, and D2L staff at the annual MN IGNITE 2016 conference on April 15, 2016, from 7:45 AM–3:50 PM at Normandale Community College. Ignite is your opportunity to connect, exchange feedback, display best practices, and network with other D2L Brightspace users.
Sponsored by D2L in collaboration with Minnesota State Colleges and Universities and St. Catherine University, this conference will showcase many aspects of teaching and learning within the D2L Brightspace Learning Management System. Sessions will also feature related topics such as best practices in instructional design, technology integration and administrative management. A MN Ignite Conference is all about connection and collaboration. NEW this year is a featured keynote by Kenneth Chapman (Vice President of Market Strategy for D2L) and poster sessions including past Ignite Award Winners. With presentations, training sessions, and time for peer networking, attendees can discover how D2L Brightspace—our integrated learning platform—supports every individual’s unique pathway and potential.
Proposals will be accepted through January 29, 2016, from higher education and K-12 faculty and teachers, as well as staff and administrators. If you have a topic you are passionate about, some best practices you want to share with colleagues, or an education program you want to promote, and submit your proposal for sessions that fall into one of these five tracks:
1. Design and Development
2. Delivery and Instruction
3. Analysis and Management
4. Innovation and Engagement
5. Support, Training and Administration
This year’s sessions will be offered in the following formats:
· 50-minute Regular sessions
· 100-minute Extended sessions (may include hands-on activities)
· 30-minute Poster sessions
MN IGNITE AWARDS
Did you develop a bright idea for using D2L Brightspace to enhance your students’ learning experience? Or did your team collaborate on a project to address a student, faculty, or organizational need? If so, we want to hear from you!
The MN Ignite 2016 Awards, given out at the annual MN Ignite 2016 Regional Conference, recognizes educators or those in education who have used D2L Brightspace to deliver learning experiences that are innovative, collaborative, or have made an extraordinary impact on learning outcomes.
Please nominate yourself (or team) by February 28, 2016, for 3rd MN Ignite Awards.