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Free AR apps
https://www.aurasma.com/ https://web.blippar.com/ ++++++++++++ more on AR in this IMS blog More)
SOE workshop gamificaiton
School of Education workshop on gaming and gamification Outline: The Gamification of the educations process is not a new concept. The advent of educational technologies, however, makes the idea timely and pertinent. In short 60 min, we will introdu (More)
Netlix and HBO on VR
Netflix and HBO launch virtual reality apps on Google Play Jacob Siegal  http://bgr.com/2016/12/12/netf (More)
SpringboardVR and Steam in libraries
Springboard Vr and Steam for virtual reality in libraries A bit more information from SpringboardVR for anyone interested: Here is a link to their setup guide - More)
blockchain credentialing in higher ed
2 reasons why blockchain tech has big, tangible implications for higher ed By Jami Morshed September 27th, 2017 https:/ (More)
VR and students with special needs
Bibliography on virtual reality and students with physical and cognitive disabilities Jeffs, T. L. (2009). Virtual Reality and Special Needs. Themes In Science And Technology Education, 2(1-2), 253-268. More)
pedagogically sound Minecraft examples
FridayLive!! Oct 27 THIS WEEK 2:00 PM EDT  Minecraft for Higher Ed? Try it. Pros, Cons, Recommendations?  Description: Why Minecraft, the online video game? How can Minecraft improve learning for higher education? We’ll begin with a live demo (More)
wikipedia adventure
the Wikipedia Adventure https://en.wikipedia.org/wiki/Wikipedia:The_Wikipedia_Adventure +++++++++++ more on wikipedia in this IMS blog (More)
VR Manga and Immersive Storytelling
VR Manga Is The Immersive Storytelling You Didn’t Know You Wanted October 9, 2017 by Bobby Carlton More)
VR headset future
VR's future depends on you buying a dorky headset Oculus, the VR company that Mark Zuckerberg bought for more than $2 billion, has a problem: It’s struggling to convince people to buy its gear. More)
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