InforMedia Services (IMS)

Technology Instruction for St. Cloud State University

Archive for October, 2013

Minibar Update Icon – Error/Spinning Circle

Posted by Plamen Miltenoff on 31st October 2013

An issue has been identified with the Update icon in the minibar where students receive only an error message. The MnSCU D2L team is working with D2L H.Q. to find the root cause.  We will inform you as soon as the issue is resolved. Please see: https://d2l.custhelp.com/app/answers/detail/a_id/1450

Posted in Desire2Learn (D2L) | No Comments »

MnSCU Mediaspace AKA Kaltura

Posted by Plamen Miltenoff on 31st October 2013

Getting Started with MediaSpace v5 (PDF attachment) From: Todd Digby <Todd.Digby@so.mnscu.edu> Date: Thursday, October 31, 2013 10:52 AM To: Todd Digby <Todd.Digby@so.mnscu.edu> Subject: MnSCU Mediaspace Update – New Version – New URL Hello MnSCU Mediaspace user, We have upgraded MediaSpace systems and now have a new permanent address for MnSCU MediaSpace http://mediaspace.mnscu.edu You will also see [...]

Posted in audio editing, Kaltura, media literacy, MediaSpace, technology, video editing | 1 Comment »

Collaborative cloud-based tools to consider, Real-Time Collaboration Tools

Posted by Plamen Miltenoff on 30th October 2013

5 Free Cloud-Based Document Collaboration Tools to Power Your Productivity http://ow.ly/qkji8 Evernote Learn More about Evernote with These Excellent Video Tutorials ~ Educational Technology and Mobile Learning  Google Docs Kaizena: add audio comments to the  content of your Google documents http://www.educatorstechnology.com/2013/10/a-great-tool-to-add-audio-feedback-to.html  MindMeister (paid, might want to skip it) Trello WordPress http://www.21things4teachers.net/3—collaboration-tools.html#! Lino Doodle  - Meeting Wizard Google Drive, formerly known [...]

Posted in collaboration and creativity, Digital literacy, digital storytelling, information technology, instructional technology | No Comments »

The 10 Fastest Growing Apps This Year: Flickr is right after Vine

Posted by Plamen Miltenoff on 30th October 2013

http://ow.ly/q4BV7

Posted in Android, Digital literacy, educational technology, information technology, instructional technology, iPAD, media literacy, mobile apps, mobile learning, social media, technology, technology literacy | 1 Comment »

Heutagogy

Posted by Plamen Miltenoff on 29th October 2013

Where andragogy grew out of the term pedagogy, heutagogy was created as an offshoot of andragogy.  We see that in Hase and Kenyon’s 2000 article entitled, “From Andragogy to Heutagogy.” Heutagogy maintains the andragogical learner-centered emphasis, but takes it a step further by also highlighting the importance of develop the skills necessary to learn on [...]

Posted in andragogy, heutagogy | 1 Comment »

bibliography list of peer-reviewed literature on “flipped classroom”

Posted by Plamen Miltenoff on 28th October 2013

list of peer reviewed literature on “flipped classroom” Findlay-Thompson, S., & Mombourquette, P. (2013). EVALUATION OF A FLIPPED CLASSROOM IN AN UNDERGRADUATE BUSINESS COURSE. Global Conference On Business & Finance Proceedings, 8(2), 138-145. http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=buh&AN=89496806 Davies, R., Dean, D., & Ball, N. (2013). Flipping the classroom and instructional technology integration in a college-level information systems spreadsheet [...]

Posted in distance learning, distributive learning, e-learning, flipped classrooms, hybrid learning, information technology, instructional technology, mobile learning, podcasting, Project Based Learning | 3 Comments »

“whiteboard screencasting” and “lecture capture” apps: please enter your choices and suggestions

Posted by Plamen Miltenoff on 24th October 2013

Greg Jorgensen emailed us with his new darling: Explain Everything - https://play.google.com/store/apps/details?id=com.morriscooke.explaineverything and raises a very good question: What do we know and how do we organize our tools and apps for whiteboard screencasting and lecture capture? Screencasting http://en.wikipedia.org/wiki/E-learning#Screencasting Screencast http://en.wikipedia.org/wiki/Screencast Greg’s choice of the day is atop of a list from the Ed Tech/y and [...]

Posted in Android, design, Digital literacy, digital storytelling, distance learning, distributive learning, educational technology, gaming, information literacy, information technology, iPAD, learning objects, media literacy, mobile apps, mobile learning, open learning, technology literacy, whiteboard screencasting app | 4 Comments »

Open Access explained

Posted by Plamen Miltenoff on 24th October 2013

http://www.youtube.com/watch?v=L5rVH1KGBCY&feature=youtu.be

Posted in open learning | No Comments »

25 Smart #SocialMedia Tips For #EdLeaders

Posted by Plamen Miltenoff on 23rd October 2013

http://gettingsmart.com/2013/10/25-smart-socialmedia-tips-edleaders/   5 Learning Strategies Track relevant hashtags on twitter (I use Hootsuite) Use a reader to scan key blogs (I switched from iGoogle to Ustart & Feedly) Like causes/companies and track on Facebook Learn about your audience and growth  (we use Sprout Social and Google Analytics) Open a doc for good question you receive; [...]

Posted in Blog, collaboration and creativity, Digital literacy, e-learning, hybrid learning, information literacy, instructional technology, media literacy, mobile apps, mobile devices, mobile learning, open learning, social media, technology literacy | No Comments »

Gaming in Higher Education: EDUCAUSE 2013 welcomes Jane McGonigal

Posted by Plamen Miltenoff on 23rd October 2013

The Awesome Power of Gaming in Higher Education EDUCAUSE 2013 welcomes Jane McGonigal and considers the potential of games in education. http://www.edtechmagazine.com/higher/article/2013/10/awesome-power-gaming-higher-education 1. Foldit The University of Washington’s Foldit game enables anyone to contribute to scientific research through virtual protein folding. The university’s game developers posit that human gamers’ propensity to not give up on [...]

Posted in Bring Your Own Device BYOD, distributive learning, gaming, information technology, mobile apps, online learning | 1 Comment »