Gamification for Your Course

Gamification: Practical Strategies for Your Course

http://www.academicimpressions.com/webcast/gamification-practical-strategies-your-course-december-2015

What Gamification Is:

Gamification is the concept of applying game mechanics and game design techniques to engage and motivate people to achieve their goals.

What Gamification is not:

Gamification is not digital game-based learning (DGBL); it does not allow students to play digital games to apply/identify concepts, nor does it allow students to create games to demonstrate comprehension. Unlike DGBL, gamification does not require the use of virtual environments or elaborate tech-based systems.

Engage students through creative course design.

Learn how to strategically implement game-based design principles that can help you better engage students in a more interactive approach to education. Using gamification in your courses does not have to be difficult nor does it have to be comprehensive. We will discuss a range of different approaches that you can implement immediately to help make assignments more competitive, grading scales more interactive, and content more compelling.

more on gamification in this IMS blog:

http://blog.stcloudstate.edu/ims/?s=gamification&submit=Search

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