InforMedia Services (IMS)

Technology Instruction for St. Cloud State University

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We’ve Got Game – Strategies for Building Gamification into Your Blended Classroom

Posted on Friday, September 12th, 2014

We’ve Got Game – Strategies for Building Gamification into Your Blended Classroom LOGIN INFORMATION: To login on September 5, 2014 starting at 2:30 pm ET http://connectpro86502729.adobeconnect.com/frlvfall2014/ or tlt.gs/login

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Posted in announcement | 4 Comments »

Math, Science, History: Games Break Boundaries Between Subjects

Posted on Monday, September 1st, 2014

Math, Science, History: Games Break Boundaries Between Subjects http://blogs.kqed.org/mindshift/2014/05/math-science-history-games-break-boundaries-between-subjects-interdisciplinary-learning/ possibilities for a formal Renaissance-Man-Liberal-Arts education remain limited to the elite. The average, or common, student is encouraged to choose majors and institutions that track into a specialized vocation. MincraftEDU and SimCityEDU provide flexible options for integrating familiar games with traditional classroom curriculum. The ability to apply knowledge across […]

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Posted in gamification, gaming, learning, learning styles, mobile learning, Multiple intelligences, online learning, open learning, Project Based Learning, student-centered learning | No Comments »

Can ‘World of Warcraft’ Game Skills Help Land a Job?

Posted on Friday, August 15th, 2014

Can ‘World of Warcraft’ Game Skills Help Land a Job? http://m.us.wsj.com/articles/can-warcraft-game-skills-help-land-a-job-1407885660?mobile=y the article lists “for-” and “against-,” but does not take a stand. What is your opinion? Do games on resume represents better skills? Do you think listing your gaming skills on a resume will increase your change of being hired? Please consider our other […]

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Posted in gamification, gaming | No Comments »

Game Design Finds a ‘Sweet Spot’ with Education

Posted on Tuesday, July 22nd, 2014

Game Design Finds a ‘Sweet Spot’ with Education http://www.edtechmagazine.com/k12/article/2014/06/game-design-finds-sweet-spot-education \three areas that generally get neglected in school: architecture, animation and game design. students create their own games using these concepts. They may choose from several programming platforms, including Beta, Kandu, Flowlab, Unity, Atmosphir, Gamestar Mechanic and Game Maker. Some of these require knowledge of coding; […]

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Posted in gamification, gaming | No Comments »

How Teachers Can Use Video Games In The Humanities Classroom

Posted on Friday, July 18th, 2014

How Teachers Can Use Video Games In The Humanities Classroom http://blogs.kqed.org/mindshift/2014/07/how-teachers-can-use-video-games-in-the-humanities-classroom What if teachers used video games as texts? Let’s think about how we might teach kids to think critically about the underlying messages in commercial games and how we might leverage video games for their ability to engage students and provoke conversation. At the […]

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Posted in gamification, gaming, Uncategorized | No Comments »

Games and Gamification: Can Free Play Prevent Depression and Anxiety In Kids?

Posted on Sunday, July 6th, 2014

Can Free Play Prevent Depression and Anxiety In Kids? http://blogs.kqed.org/mindshift/2014/06/can-free-play-prevent-depression-and-anxiety-in-kids/ the decline in play is leading to a rise in depression and acute anxiety among young people.

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Posted in gamification, gaming | No Comments »

Minecraft: Games and Gamification

Posted on Sunday, April 20th, 2014

The Minecraft Experience Panel Presentation Games for Change NYC April 24th 2014 http://www.minecraftexperience.net/G4C2014+Panel Extended Description: Last year at G4C Nick Fortugno threw some controversy into the conversation about Minecraft by suggesting Minecraft was not a game but a toy. The proposed panel extends that conversation by asking what is the Minecraft experience, can it be […]

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Posted in digital identity, gamification, gaming | 5 Comments »

How Social Media & Game Mechanics Can Motivate Students

Posted on Monday, March 31st, 2014

How Social Media & Game Mechanics Can Motivate Students http://mashable.com/2011/05/26/social-media-games-education/ Social media and online games have the potential to convey 21st century skills that aren’t necessarily part of school curricula — things like time management, leadership, teamwork and creative problem solving that will prepare teens for success in college and beyond.  

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Posted in gamification, gaming, social media | No Comments »

Teachers Report Growing Interest, Persistent Skepticism About Games

Posted on Friday, November 8th, 2013

Teachers Report Growing Interest, Persistent Skepticism About Games http://www.gamesandlearning.org/2013/11/05/teachers-report-growing-interest-persistent-skepticism-about-games/ 62% of teachers said it was their own comfort level with technology that was one of the biggest barriers to incorporating games and tech in the classroom. teachers said they feel they are “bombarded by games,” but despite the overall belief in the engaging quality of games, […]

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Posted in gamification, gaming, learning | No Comments »

Let the Games Begin: Students and Teachers Dive Into SimCityEDU

Posted on Sunday, November 3rd, 2013

Let the Games Begin: Students and Teachers Dive Into SimCityEDU http://blogs.kqed.org/mindshift/2013/10/let-the-games-begin-students-and-teachers-dive-into-simcityedu/

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Posted in gamification, gaming | No Comments »