Can anyone recommend any online video editing options to use with students? (I currently use Wevideo and have for years, but I pay for it and am looking for a free option!) @themerrillsedu@lesliefisher@JakeMillerTech
— Carol VanHoosier (@CarolVanHoosier) June 3, 2020
That’s the best online one that I’m aware of. @screencasto also has some editing in their paid version; @Screencastify allows some basic cutting & trimming edits; @Flipgrid can do cutting, trimming, and combining of clips.
Zolfaghari, M., Austin, C. K., Kosko, K. W., & Ferdig, R. E. (2020). Creating Asynchronous Virtual Field Experiences with 360 Video. Journal of Technology and Teacher Education, 28(2), 315–320.
The global COVID-19 pandemic has disrupted normal face-to-face classes across institutions. This has significantly impacted methods courses where preservice teachers (PSTs) practice pedagogy in the field (e.g., in the PreK-12 classroom). In this paper, we describe efforts to adapt an assignment originally situated in a face-to-face school placement into a virtual version. By utilizing multi-perspective 360 video, preliminary results suggest virtual field experiences can provide PSTs with similar experiences for observation-based assignments. Acknowledging that immersive virtual experiences are not a complete replacement for face-to-face field-based experiences, we suggest virtual field assignments can be a useful supplement or a viable alternative during a time of pandemic.
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Klippel, A., Zhao, J., Oprean, D., Wallgrün, J. O., & Chang, J. (2019). Research Framework for Immersive Virtual Field Trips (p. 1617). https://doi.org/10.1109/VR.2019.8798153
Klippel, A., Zhao, J., Sajjadi, P., Wallgrun, J. O., Bagher, M. M., & Oprean, D. (2020). Immersive Place-based Learning – An Extended Research Framework. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 449–454. https://doi.org/10.1109/VRW50115.2020.00095
Recommendations for Video editing software (easy & cheap) to edit, cut, splice, voice/ sound over videos. I need better than a free phone app, but I’m also not looking to make Hollywood level movie productions either.
Responses: Camtasia, Active Presenter, DaVinci Resolve, Screencast-o-matic
Augmented Reality + Videoconferencing: meet together virtually in the same place, collaborate and communicate as if you were there. Demo below, links to try it yourself to follow! pic.twitter.com/AbZAof0cJ5
this faculty group conversation is the result of the Zoom issues lately:
Hi everyone, I’m looking for a video conferencing tool/platform that does not need to be downloaded onto a student device (the way that Zoom does, so no Zoom), and operates through a website or in the cloud. It needs to be safe, student friendly, and can accommodate a group of 20, also needs to be able to be used with an iPad. Thoughts? Much appreciated.
8×8.vc https://8×8.vc/ – doesn’t work on safari but chrome/firefox on laptops. on mobile, you’ll need to download the 8×8 Video Meetings app. I’ve used it with over 60 people and it works just fine. If you pick a sufficiently random room name that will stop anyone from guessing it and jumping in. It has screen sharing, call in ability. You can’t kick anyone and if you mute people, they can unmute themselves… there is no “host” but it works pretty well for what I’ve needed lately.
From setting a clear agenda to testing your tech setup, here’s how to make video calls more tolerable for you and your colleagues.
The Zoom app, for example, has a setting that lets hosts see if you have switched away from the Zoom app for more than 30 seconds — a dead giveaway that you aren’t paying attention.
Jones, C., Watkins, F., Williams, J., Lambros, A., Callahan, K., Lawlor, J., … Atkinson, H. (2019). A 360-degree assessment of teaching effectiveness using a structured-videorecorded observed teaching exercise for faculty development. Medical Education Online, 24(1), 1596708. https://doi.org/10.1080/10872981.2019.1596708
enable faculty to receive a detailed 360-degree assessment of their teaching
The faculty in Gerontology and Geriatric Medicine at Wake Forest School of Medicine (WFSM) saw an opportunity to incorporate a focused teaching practicum for faculty within a multiple-specialty faculty development program. 360-degree assessments involve a combination of feedback from subordinates, colleagues and superiors. 360-degree feedback has been considered an essential tool in transformational leadership because the evaluation process avoids bias through diversity of viewpoints represented, and it is rarely applied to teaching assessments. Specifically, we designed a teaching practicum using a Videorecorded Observed Teaching Exercise (VOTE) to provide self-, peer- and learner assessments of teaching
Our design of videorecorded microteaching sessions embedded into a faculty development program presents a feasible, well-received model to provide faculty development in teaching and a robust 360-degree assessment of teaching skills.
Two strengths of our program are that it is feasible and reproducible.
In addition, costs for these sessions were low. VOTE video capture costs ranged from $45 – $90 per session depending on the audiovisual capacity of the room used for recording. Costs for this activity included an audiovisual technician who performed the room setup and videorecording. However, a handheld videorecorder or mobile device could be used for these sessions as well.
the intersection of teacher education, learning technologies and game-based learning. He thinks educators shouldn’t ignore video games if they want students to be media-literate, because they are the “storytelling medium of the 21st century.”
gaming can help build other SEL skills, such as empathy.
Video games are good for teaching kids problem-solving and ethical decision-making
Some experts have expressed concern about how video games affect children. According to the Washington Post, the World Health Organization has recognized “gaming disorder”—characterized as a lasting addiction to video games—as a condition. Yet, not all experts agree that “game addiction” should be pathologized.
That’s the nickname given to computer-created artificial videos or other digital material in which images are combined to create new footage that depicts events that never actually happened. The term originates from the online message board Reddit.
One initial use of the fake videos was in amateur-created pornography, in which the faces of famous Hollywood actresses were digitally placed onto that of other performers to make it appear as though the stars themselves were performing.
How difficult is it to create fake media?
It can be done with specialized software, experts say, the same way that editing programs such as Photoshop have made it simpler to manipulate still images. And specialized software itself isn’t necessary for what have been dubbed “shallow fakes” or “cheap fakes.”
Researchers also say they are working on new ways to speed up systems aimed at helping establish when video or audio has been manipulated. But it’s been called a “cat and mouse” game in which there may seldom be exact parity between fabrication and detection.