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|Resources for Bloom’s Digital Taxonomy|
|iPad Apps||Android Apps||Web Tools|
Follow the discussion on the LinkedIn ISTE discussion group:
Similar visual representation in this IMS blog entry:
Bloom’s Wheel With Technology
History in Motion is a promising service that allows teachers and students to build multimedia history stories.
yet another cool mashup
From Google+: https://plus.google.com/115588461205112273931/posts/85ZaCJgPbb9
think about what has been your traditional way of having the students create something. Do you feel, when you look at their final product, that they are mostly all the same? If so, then using one of the digital tools available is your answer.
Keep the same requirements but give the students some choices by offering a variety a presentation tools and let them teach you some new things about technology. Also, let them drive their learning, become more engaged and as a result inspire others to do the same.
use to create screencasts, montages and slideshows.
Mari Smith December 7, 2015
Facebook gives priority to native videos (as opposed to video links to external sources) to encourage this type of content. Videos that are directly uploaded to Facebook perform better and provide a better experience. They receive 30% more video views than videos posted from other websites, and have images up to 11 times larger in the news feed.
More about lecture capture in this blog: http://blog.stcloudstate.edu/ims/?s=capture&submit=Search
More about video in this blog: http://blog.stcloudstate.edu/ims/?s=video&submit=Search
More about effective presentations and slideshows in this blog: http://blog.stcloudstate.edu/ims/?s=presentations&submit=Search
Saint Leo University uses a game-based storyline to invigorate professional learning.
By Dennis Pierce, 01/27/16
Borden and his colleagues teamed up with Edchat Interactive, a company that is working to transform online professional development into a more interactive experience that reflects how people learn best, and Games4Ed, a nonprofit organization that brings together educators, researchers, game developers, and publishers to advance the use of games and other immersive learning strategies in education.
“People don’t learn by watching somebody discuss a series of slides; they learn best by interacting with others and reflecting. Great teachers always have people break into groups to accomplish a task, and then the different groups all report back to the group as a whole. That should be replicable online.”
Adult Learning Through Play
Using simulations for professional development is fairly common. For instance, in SimSchool, a program developed by educational scientists at the University of North Texas and the University of Vermont, new and pre-service teachers can try out their craft in a simulated classroom environment, doing the same activities as actual teachers but getting real-time feedback from the simulated program and their instructors.
Christopher Like, a science teacher and STEAM coordinator for the Bettendorf Community School District in Iowa, developed a game-based model for ed tech professional development that has been adapted by K-12 school districts across the nation. His game, Mission Possible, has teachers complete 15-minute “missions” in which they learn technology skills and advance to successively higher levels. “It engages teachers’ competitive nature just like Call of Duty does with my eldest son,” he wrote in a blog post.
AAEEBL is very lucky to have Bryan Alexander for our first webinar of 2016. He is a consultant to the world on how to understand technology and its effects on learning and education. One of the creators of the MOOC idea — the interactive, social form of MOOC — he is a strong contributor to innovations in education and also a wonderfully engaging speaker.
His topic is “Learners and Their Learning Process.” He will talk for 20 minutes and then will open the webinar to discussion (audience uses chat; Bryan responds in voice) for the last 30 minutes of the Webinar. Trent Batson will serve as moderator.
The webinar is free but you must register to attend.
is it possible that the Iranian government realized the evolution of social media and his respective obsolescence and this is why they freed him prematurely?
Blogs were gold and bloggers were rock stars back in 2008 when I was arrested.
The hyperlink was a way to abandon centralisation – all the links, lines and hierarchies – and replace them with something more distributed, a system of nodes and networks. Since I got out of jail, though, I’ve realised how much the hyperlink has been devalued, almost made obsolete.
Nearly every social network now treats a link as just the same as it treats any other object – the same as a photo, or a piece of text. You’re encouraged to post one single hyperlink and expose it to a quasi-democratic process of liking and plussing and hearting. But links are not objects, they are relations between objects. This objectivisation has stripped hyperlinks of their immense powers.
At the same time, these social networks tend to treat native text and pictures – things that are directly posted to them – with a lot more respect. One photographer friend explained to me how the images he uploads directly to Facebook receive many more likes than when he uploads them elsewhere and shares the link on Facebook.
Some networks, like Twitter, treat hyperlinks a little better. Others are far more paranoid. Instagram – owned by Facebook – doesn’t allow its audiences to leave whatsoever. You can put up a web address alongside your photos, but it won’t go anywhere. Lots of people start their daily online routine in these cul-de-sacs of social media, and their journeys end there. Many don’t even realise they are using the internet’s infrastructure when they like an Instagram photograph or leave a comment on a friend’s Facebook video. It’s just an app.
A most brilliant paragraph by some ordinary-looking person can be left outside the stream, while the silly ramblings of a celebrity gain instant internet presence. And not only do the algorithms behind the stream equate newness and popularity with importance, they also tend to show us more of what we have already liked. These services carefully scan our behaviour and delicately tailor our news feeds with posts, pictures and videos that they think we would most likely want to see.
Today the stream is digital media’s dominant form of organising information. It’s in every social network and mobile application.
The centralisation of information also worries me because it makes it easier for things to disappear.
But the scariest outcome of the centralisation of information in the age of social networks is something else: it is making us all much less powerful in relation to governments and corporations. Surveillance is increasingly imposed on civilised lives, and it gets worse as time goes by. The only way to stay outside of this vast apparatus of surveillance might be to go into a cave and sleep, even if you can’t make it 300 years.
VideoNotes allows you to load a video on the left side of your screen then on the right side of the screen VideoNotes gives you a notepad on which to type.
1. How to Create a Jeopardy-style Game in Google Spreadsheets
2. How to Use Doctopus and Goobric to Grade Google Classroom Assignments
3. Using Timelines as Digital Portfolios and Reflections on Learning
4. How to Add Custom Columns to Padlet Walls
5. ReadWorks Now Offers Poems and Question Sets for K-12 Classrooms
6. PicCollage, ThingLink, and A Visit to the USS Alabama
7. A Couple of Graphing Calculators for Your Chrome Browser
Tom said to himself that it was not such a hollow world, after all. He had discovered a great law of human action, without knowing it—namely, that in order to make a man or a boy covet a thing, it is only necessary to make the thing difficult to attain. If he had been a great and wise philosopher, like the writer of this book, he would now have comprehended that Work consists of whatever a body is obliged to do, and that Play consists of whatever a body is not obliged to do. And this would help him to understand why constructing artificial flowers or performing on a tread-mill is work, while rolling ten-pins or climbing Mont Blanc is only amusement. There are wealthy gentlemen in England who drive four-horse passenger-coaches twenty or thirty miles on a daily line, in the summer, because the privilege costs them considerable money; but if they were offered wages for the service, that would turn it into work and then they would resign.
Twain, M. (2006). The Adventures of Tom Sawyer. Chapter 2.
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