InforMedia Services (IMS)

Technology Instruction for St. Cloud State University

Archive for the 'distributive learning' Category

interactive map of Europe

Posted by Plamen Miltenoff on 28th November 2013

http://www.lizardpoint.com/geography/europe-quiz.php

Posted in distance learning, distributive learning, gamification, gaming, information technology, instructional technology | No Comments »

legal issues with diplomas from online/distance education

Posted by Plamen Miltenoff on 23rd November 2013

CORNELIUS, L. M., & CAVANAUGH, T. W. (2013). Distance Learning, Distant Courtrooms. Chronicle Of Higher Education60(12), A30.

http://login.libproxy.stcloudstate.edu/login?url=http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=aph&AN=92043236

http://chronicle.com.libproxy.stcloudstate.edu/article/Distance-Learning-Distant/143097/

We are in the early stages of distance-­specific litigation, and most rulings, thus far, have been made at the level of basic trial courts. We await precedents from more senior courts, the possibility of Congressional action, interstate compacts, and other unseen developments for more guidance. At the same time, however, it has also become clear that the new frontier of distance learning is also entering the sphere of courts and lawyers. It is not too early for distance programs and their institutions to take note. – See more at: http://chronicle.com.libproxy.stcloudstate.edu/article/Distance-Learning-Distant/143097/#sthash.xGXwBG1D.dpuf

 

 

Posted in distance learning, distributive learning, issues, online learning | No Comments »

Free Pinterest-Style Education Service Hosts Common Core Teaching Aids

Posted by Plamen Miltenoff on 20th November 2013

Free Pinterest-Style Education Service Hosts Common Core Teaching Aids
Read more at http://thejournal.com/articles/2013/11/13/free-pinterest-style-education-service-hosts-common-core-teaching-aids.aspx?admgarea=Features1#47RHZap101LWFKq5.99

In my opinion, this is very much the same like TeacherTube (http://www.teachertube.com/) as YouTube alternative. It is worth considering, but…

Posted in digital identity, digital storytelling, distance learning, distributive learning, hybrid learning, information technology, instructional technology, pinterest, social media, Uncategorized, YouTube | No Comments »

Mobile Learning Could Be Key in Achievement Gap Equation

Posted by Plamen Miltenoff on 20th November 2013

Mobile Learning Could Be Key in Achievement Gap Equation

http://blogs.kqed.org/mindshift/2011/01/mobile-learning-could-be-key-in-achievement-gap/

Research tells us the following:

  • Mobile phone ownership is highest in minority populations
  • Social media use is highest and most valued in minority populations
  • Online learning has its highest approval rate in minority populations

Posted in distance learning, distributive learning, e-learning, hybrid learning, mobile devices, mobile learning, social media | No Comments »

Teaching Online and Its Impact on Face-to-Face Teaching (from #POD13)

Posted by Plamen Miltenoff on 11th November 2013

Teaching Online and Its Impact on Face-to-Face Teaching
Friday, Nov 8, 3:45 PM – 5:00 PM, 35-Minute Research Session B
http://wikipodia.podnetwork.org/pod-2013-conference/presentations-2013/lkearns

Posted in distance learning, distributive learning, e-learning, hybrid learning, mobile learning, online learning, pedagogy, teaching | No Comments »

Videos Explaining BYOD for Teachers and Students ~ Educational Technology and Mobile Learning

Posted by Plamen Miltenoff on 2nd November 2013

Excellent Videos Explaining BYOD for Teachers and Students ~ Educational Technology and Mobile Learning:

http://www.educatorstechnology.com/2013/11/excellent-videos-explaining-byod-for.html

Bring Your Own Device/Technology is an initiative meant to increase students learning opportunities through technology.

Posted in Bring Your Own Device BYOD, clickers, distance learning, distributive learning, mobile apps, mobile apps, mobile devices, mobile learning, technology literacy | No Comments »

bibliography list of peer-reviewed literature on “flipped classroom”

Posted by Plamen Miltenoff on 28th October 2013

list of peer reviewed literature on “flipped classroom”

Findlay-Thompson, S., & Mombourquette, P. (2013). EVALUATION OF A FLIPPED CLASSROOM IN AN UNDERGRADUATE BUSINESS COURSE. Global Conference On Business & Finance Proceedings, 8(2), 138-145.
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=buh&AN=89496806

Davies, R., Dean, D., & Ball, N. (2013). Flipping the classroom and instructional technology integration in a college-level information systems spreadsheet course. Educational Technology http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=keh&AN=88785048

Davies, R., Dean, D., & Ball, N. (2013). Flipping the classroom and instructional technology integration in a college-level information systems spreadsheet course. Educational Technology Research & Development, 61(4), 563-580. doi:10.1007/s11423-013-9305-6
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=keh&AN=88785048

Missildine, K., Fountain, R., Summers, L., & Gosselin, K. (2013). Flipping the Classroom to Improve Student Performance and Satisfaction. Journal Of Nursing Education, 52(10), 597-599. doi:10.3928/01484834-20130919-03
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=rzh&AN=2012318677

Butt, A. (2014). STUDENT VIEWS ON THE USE OF A FLIPPED CLASSROOM APPROACH: EVIDENCE FROM AUSTRALIA. Business Education & Accreditation, 6(1), 33-43.

http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=buh&AN=90567007

Strayer, J. F. (2012). How Learning in an Inverted Classroom Influences Cooperation, Innovation and Task Orientation. Learning Environments Research, 15(2), 171-193.
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=eric&AN=EJ977852

Critz, C. M., & Knight, D. (2013). Using the Flipped Classroom in Graduate Nursing Education. Nurse Educator, 38(5), 210-213. doi:10.1097/NNE.0b013e3182a0e56a
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=rzh&AN=2012296027

Herreid, C., & Schiller, N. A. (2013). Case Studies and the Flipped Classroom. Journal Of College Science Teaching, 42(5), 62-66.

http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=keh&AN=86988365

Jottings by Saquarrah. (2013). Medical Teacher, 35(6), 532-533.
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=aph&AN=89131643

search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=tfh&AN=85672747

Brunsell, E., & Horejsi, M. (2013). Science 2.0. Science Teacher, 80(2), 8.
http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=sch&AN=85127911

 

Posted in distance learning, distributive learning, e-learning, flipped classrooms, hybrid learning, information technology, instructional technology, mobile learning, podcasting, Project Based Learning | 3 Comments »

“whiteboard screencasting” and “lecture capture” apps: please enter your choices and suggestions

Posted by Plamen Miltenoff on 24th October 2013

Greg Jorgensen emailed us with his new darling:

Explain Everything - https://play.google.com/store/apps/details?id=com.morriscooke.explaineverything

and raises a very good question:

What do we know and how do we organize our tools and apps for whiteboard screencasting and lecture capture?

Screencasting
http://en.wikipedia.org/wiki/E-learning#Screencasting

Screencast
http://en.wikipedia.org/wiki/Screencast

Greg’s choice of the day is atop of a list from the Ed Tech/y and Mobile Learning web site:
http://www.educatorstechnology.com/2013/05/6-useful-ipad-apps-for-creating.html

next on that top-6-list are

Teach

Show Me

Educreations Interactive Whiteboard

Doodlecast Pro

Pixntell

Doceri (http://doceri.com/) is a very promissing app, which Bob Lessinger was pushing to be installed on campuos computers (being free), but it is ONLY iPAD-bound (not even iPHone or iTouch)
In addition to Doceri: Stage : Interactive Whiteboard and Document Camera and Splashtop Whiteboard per: 3 Apps to Turn Your iPad into Interactive Whiteboard ~ Educational Technology and Mobile Learning

Here is a neat table about the compatibility (iOS and Android) for several of these apps:
http://www.elcamino.edu/administration/staffdev/training/whiteboardscreencasting.pdf

Here is another good resource from Alaska. The screencasting apps reviewed are the same as above, but other good sources regarding a pedagogy involving the technology.

A broader approach to this issue (Presentation & Screencasting Apps) on Pinterest: http://www.pinterest.com/itechservices/presentation-screencasting-apps/

More apps and possibilities, as well as “how-to” directions here:
http://castingoutnines.wordpress.com/2011/06/07/how-i-make-screencasts-the-whiteboard-screencast/

Here is an useful blog entry, comparing  ExlpainEverything with Educreation –
http://freebiologyschool.blogspot.com/2013/04/explaineverything-app-better-than.html

More apps:

Lecturnity ( http://www.lecturnity.com )

Tegrity http://tegr.it/

FlySketch http://flyingmeat.com/flysketch/

http://presentationtube.com/
a lengthy review is available here: http://smorgastech.blogspot.com/?goback=%2Egde_2038260_member_5807615489219772416#%21

Posted in Android, design, Digital literacy, digital storytelling, distance learning, distributive learning, educational technology, gaming, information literacy, information technology, iPAD, learning objects, media literacy, mobile apps, mobile learning, open learning, technology literacy, whiteboard screencasting app | 3 Comments »

Gaming in Higher Education: EDUCAUSE 2013 welcomes Jane McGonigal

Posted by Plamen Miltenoff on 23rd October 2013

The Awesome Power of Gaming in Higher Education

EDUCAUSE 2013 welcomes Jane McGonigal and considers the potential of games in education.

http://www.edtechmagazine.com/higher/article/2013/10/awesome-power-gaming-higher-education

1. Foldit

The University of Washington’s Foldit game enables anyone to contribute to scientific research through virtual protein folding. The university’s game developers posit that human gamers’ propensity to not give up on a gaming task – resiliency – make them much more adept at solving complex protein structure prediction and design than supercomputers. And in some ways, they’ve already proven that to be so. Foldit game participants have been named in several published scientific journal articles, including one that describes how a protein structure could be solved and used in the treatment of HIV.

2. Urgent Evoke

The rich, interactive universe of Grand Theft Auto was the inspiration for this game, developed for The World Bank as a way to teach Sub-Sahara African youths to solve social problems in ways that also could provide a sustainable living. The platform is free and available online and can be used by schools to teach social entrepreneurship. A graphic novel serves as the game’s centerpiece, and players build out their gaming profiles as a comic or graphic novel might retell a superhero’s origin story. Participants complete projects in real life to solve real problems, such as securing a community’s food supply or establishing a sustainable power source, then progress through levels of the game. Those who successfully complete their 10-week missions ultimately earn certification from the World Bank Institute. In 2010, 50 student participants saw their entrepreneurship models funded by the World Bank, including Libraries Across Africa (now Librii), a franchise operating in Ghana.

3. Find the Future: The Game

Not all games must be played out in a virtual space. This game – developed by McGonigal with Natron Baxter and Playmatics – combines real-world missions with virtual clues and online collaboration, resulting in young people working together overnight in the New York Public Library to write and publish a book of personal essays about what they learned.

“The game is designed to empower young people to find their own futures by bringing them face-to-face with the writings and objects of people who made an extraordinary difference.”

Participants spend a night wandering throughout the library’s stacks and research materials, scanning QR codes to prove they found and interacted with the objects of their clues or missions. One 2011 participant, upon discovering the library’s early draft of the Declaration of Independence wrote an essay called a “Declaration of Interdependence.”

 

More on Jane McGonigal on YouTube:

http://www.youtube.com/watch?v=ZjSVo8N31r4

http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html

http://www.ted.com/talks/jane_mcgonigal_the_game_that_can_give_you_10_extra_years_of_life.html

http://www.youtube.com/watch?v=5t3y7EeBhxg

 

Posted in Bring Your Own Device BYOD, distributive learning, gaming, information technology, mobile apps, online learning | 1 Comment »

Definitions and information on blended learning: outcomes, assessment, etc.

Posted by Plamen Miltenoff on 16th October 2013

On Tuesday, October 15, 2013, Patrice Torcivia Prusko wrote:

Sloan defines blended as anywhere between 30-79% online, so there is a pretty wide range. (I attached a document with the reference). The following are from a Blended Workshop I attended by Dr. Norman Vaughan

https://docs.google.com/document/d/1MZbe8xi-ckHjkkgJzEMKDB_JC2pNA4eFt2ZY7_vlp3Q/edit

https://docs.google.com/document/d/1Ky_AEciMmKdbftEymD0lsZglX0uhA-DhPsMaXwvJOrI/edit

More information on BL:

basic definition :
via YouTube
http://m.youtube.com/watch?v=UM_Y2NSJcmE
https://www.youtube.com/watch?v=Q5txJfv2q0chttps://www.youtube.com/watch?v=3xMqJmMcME0
https://www.youtube.com/watch?v=KD8AUfGsCKg
https://www.youtube.com/watch?v=lIh4jJlvF44
TED: https://www.youtube.com/watch?v=7k5myOclBTI
Slideshare:
http://www.slideshare.net/evan_abbey/blended-learning-in-your-classroom
http://www.slideshare.net/DavidSquire1/defining-blended-learning-29682247?qid=5df9f6b9-5500-4b38-9c38-cf861824849c&v=qf1&b=&from_search=3

Infographics:
http://elearninginfographics.com/blended-learning-teaching-profession-infographic/
http://www.avatargeneration.com/2013/06/k-12-distance-learning-and-blended-learning-trends-on-the-rise/
http://elearninginfographics.com/how-to-choose-digital-curricula-for-blended-learning-infographic/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+eLearningInfographics+(eLearningInfographics)
http://www.pinterest.com/pin/54746951692791167/

Concepts

BL wikis:
http://blended–learning.wikispaces.com/
http://blog.wowzers.com/4-tips-for-educators-new-to-the-blended-learning-classroom?utm_campaign=Blended%2520Learning&utm_source=twitter&utm_medium=social&utm_content=4256455

Tools

http://www.slideshare.net/drbexl/the-21st-century-learner-blended-learning-tools-and-the-use-of-social-networks?qid=77928fb8-aa38-48fe-902a-1344e37e4a38&v=qf1&b=&from_search=1

https://getkahoot.com/

 

Posted in distance learning, distributive learning, e-learning, hybrid learning, online learning | 1 Comment »