Report: Wearables To Top 10 Million Shipments in 2016
By Joshua Bolkan 03/21/16
Global sales of wearable devices will exceed 10 million this year, up 32.8 percent over 2015, according to a new forecast from International Data Corp. (IDC). That total will more than double by the end of the forecast period, 2020, to hit 237.1 million shipments if the company’s prediction holds true.
“Watch and wristband shipments will reach a combined total of 100 million shipments in 2016, up from 72.2 million in 2015,” according to a news release. “Other form factors, such as clothing, eyewear, and hearables, are expected to reach 9.8 million units in 2016 and will more than double their share by 2020. This will open the door for new experiences, use cases, and applications going forward.
Adobe issues emergency update to Flash after ransomware attacks
Ransomware is a type of malware that restricts access to the infected computer system in some way, and demands that the user pay a ransom to the malware operators to remove the restriction. Some forms of ransomware systematically encrypt files on the system’s hard drive, which become difficult or impossible to decrypt without paying the ransom for the encryption key, while some may simply lock the system and display messages intended to coax the user into paying. Ransomware typically propagates as a trojan, whose payload is disguised as a seemingly legitimate file.
Beware the Rise of Ransomware
FAA panel says small drones could operate in populated areas
By Mark Rockwell Apr 07, 2016
The final report the Micro UAS Aviation Rulemaking Committee submitted to the Federal Aviation Administration recommends dividing popular small-drone technology into four categories based on size and allowing some to be operated in populated areas.
more on drones in this IMS blog:
LITA listerv has an useful discussion on stock photos:
free stock images under Creative Commons licenses we like to use:
Junior Tidal <jtidal@CityTech.Cuny.Edu>
NYPL also has a public domain collection – http://www.nypl.org/research/collections/digital-collections/public-domain
John Blyberg <email@example.com>
Lisa Bunker <Lisa.Bunker@pima.gov>
sample searches to see if they have good images for you. http://www.thinkstockphotos.com/
Mark Beatty <firstname.lastname@example.org>
Corey Seeman <email@example.com>
Flickr users have a large number of items that are available under Creative Commons:
For Social Media and Presentations: Free Image Sources
Dollar Photo for stock images. They are closing down as of April 15th. Does anyone use another vendor that comparable? We loved that fact that we could prepay for credits ($1 per image) rather than pay for a monthly subscription.
More on free images in this IMS blog:
Here’s one thing Google and Microsoft agree on (and they’re right)
Virtual reality, like the new Facebook Oculus and HTC Vive, completely immerse you inside a computer generated world. It’s like being inside a 360-degree video game, or movie, or computer-generated simulation.
according to a report in The Information today, Google’s long-term bet is on augmented reality. The company is making not one but several follow-ups to Glass, and has a project called “Tango” that aims to outfit smartphones with computerized “eyes” that can map a 3D space.
More on augmented reality in this IMS blog
game consoles in the library
from the LITA listserv:
Do any of you have game consoles in your libraries?
We currently offer PS3 and xBox but recognize there’s a whole new generation available.
Our issue is that xBox1 works best connected to the Internet. This allows full game play but opens up some issues in a library environment. Is anyone already offering these? How do you deal with patrons logging into their personal accounts on the consoles and perhaps forgetting to log our therefore leaving them exposed? These accounts store credit card info and game winnings. What’s a library to do?
Teton County Library
(307) 733-2164 x143
IT Dept x192
College Gamers Battle for Scholarships
By Dian Schaffhauser 04/04/16
More about games and gamification in the library in this IMS blog:
Immersive Italy and 6th European Immersive Education Summit Host and Dates Announced
The Immersive Education Initiative today announced that Università degli Studi di Padova (the University of Padua) is the official host of the 6th European Immersive Education Summit (EiED 2016). The prestigious academic and technical conference will run in parallel with the inaugural IMMERSIVE ITALY “general public” conference from June 21 through June 23.
More on immersive practices in this IMS blog:
GEO Show: Virtual Expeditions
More on the use of GIS technologies in education in this blog:
4 AR tools to build executive function and engagement