Posted by Plamen Miltenoff on 22nd July 2014
Game Design Finds a ‘Sweet Spot’ with Education
\three areas that generally get neglected in school: architecture, animation and game design.
students create their own games using these concepts. They may choose from several programming platforms, including Beta, Kandu, Flowlab, Unity, Atmosphir, Gamestar Mechanic and Game Maker. Some of these require knowledge of coding; others are almost purely visual.
Posted in gamification, gaming | No Comments »
Posted by Plamen Miltenoff on 18th July 2014
How Teachers Can Use Video Games In The Humanities Classroom
What if teachers used video games as texts? Let’s think about how we might teach kids to think critically about the underlying messages in commercial games and how we might leverage video games for their ability to engage students and provoke conversation.
At the moment, there’s far too little critical examination of video games happening in school. We take it for granted that we should teach our students how to read books interpretively, how to analyze movies, and how to read the newspaper critically. But all too often we overlook video games as a meaningless triviality.
Posted in gamification, gaming, Uncategorized | No Comments »
Posted by Plamen Miltenoff on 13th July 2014
The 70 Best Apps For Teachers And Students
Posted in Digital literacy, distributive learning, educational technology, gamification, gaming, hybrid learning, information technology, instructional technology, learning, mobile apps, mobile learning, open learning, pedagogy, student-centered learning, technology literacy | 3 Comments »
Posted by Plamen Miltenoff on 12th July 2014
3 ways mobile can grow your business
1. Go mobile or bust
to grow your business, it’s important that you create a mobile-optimized website.It’s not hard. It’s not expensive. Get it done.
2. Focus on mobile advertising
you’ll need to consider advertising on those popular sites that people are visiting.
3. Accept there will be an app for that, and embrace it
In order to grow, you’re going to equip them [service employees] with tablets that run all sorts of applications they’ll need to use to get their jobs done.
Posted in Cloud computing, mobile apps, mobile apps, mobile devices, mobile learning, social media | No Comments »
Posted by Plamen Miltenoff on 6th July 2014
Can Free Play Prevent Depression and Anxiety In Kids?
the decline in play is leading to a rise in depression and acute anxiety among young people.
Posted in gamification, gaming | No Comments »
Posted by Plamen Miltenoff on 3rd July 2014
Gaming Learning Society
Report from the intersection of Games, Learning, and Society
Games, Learning and Society conference in Madison, Wisconsin. practical ideas and arguments from GLS to help you get through the roadblocks that stand between you and learning or teaching through games.
Library Quest Wrap-Up and Post-Game Assessment
If you build it …? One campus’ firsthand account of gamification in the academic library
Straight from CRL News
SCVNGR as a platform was attractive to us for several reasons, including UCSD’s experience. First, it incorporated gaming into students’ experience of the library, which has been widely explored and recommended as a way to engage library patrons.2,3 Second, it would enable us to connect with students early in the year without needing to commit personnel to lengthy tours and other scheduled services during a busy time.
Pls consider former IMS blog entries. Keyword: “game”:
Posted in Digital literacy, gaming, hacker | 1 Comment »
Posted by Plamen Miltenoff on 28th June 2014
The blog entry title initially was:
Constructivism: Lecture versus project-based learning
Actually, the article is about both lecture and group work finding a niche in the complex process of teaching and learning.
Excellent points, ideas and discussion in and under a recently published article:
Anyone Still Listening? Educators Consider Killing the Lecture
“Professors do not engage students enough, if at all, when trying to innovate the classroom. It’s shocking how out of touch they can be, just because they didn’t take the time to hear their students’ perspectives.”
The article and the excellent comments underneath the article do not address the possibility of cultural differences. E.g., when article cites the German research, it fails to acknowledge that the US culture is pronouncedly individualistic, whereas other societies are more collective. For more information pls consider:
Ernst, C. T. (2004). Richard E. Nisbett. The Geography of Thought: How Asians and Westerners Think Differently … and Why. Personnel Psychology, (2), 504.
Nisbett, R. E. (2009). Intelligence and how to get it : why schools and cultures count / Richard E. Nisbett. New York : W.W. Norton & Co., c2009.
The article generalizes, since another omission is the subject-oriented character of the learning process: there are subjects, where lecture might be more prevalent and there are some where project learning, peer instruction and project-based learning might be more applicable.
Posted in collaboration and creativity, learning, teaching | No Comments »
Posted by Plamen Miltenoff on 27th June 2014
The Overworked Bachelor’s Degree Needs a Makeover
see also our blog post: Generation Z – the time of emojis approaching
Advanced college degrees are less important to them. 64% of Gen Z-ers are considering an advanced college degree, compared to 71% of millennials.
What’s desperately needed is a bachelor’s-degree makeover, one that isolates the liberal-arts education everyone needs in a fast-changing global economy and is flexible enough to accommodate the demand for skills training throughout one’s life.
Posted in digital citizenship, learning, pedagogy, teaching | No Comments »
Posted by Plamen Miltenoff on 24th June 2014
How to Create Awesome Online Videos: Tools and Software to Make it Easy
the tripod for iPAD is a compelling idea, but my personal choice is the wireless mics.
Posted in Digital literacy, digital storytelling, gamification, instructional technology, learning, mobile apps, mobile learning, screencasting, video, whiteboard screencasting app | No Comments »