Archive of ‘gaming’ category

Edtech Trends 2022

7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

https://www.edsurge.com/news/2022-04-18-7-edtech-trends-to-watch-in-2022-a-startup-guide-for-entrepreneurs

1. Data is abundant and the key to today’s edtech solutions

2. Artificial intelligence (AI) and machine learning (ML) are powering the latest generation of edtechs

3. Game-based learning is transforming how students learn

4. Edtechs are at the forefront of digital transformation in the classroom

5. Workforce upskilling is being supplemented by edtech solutions

6. Edtechs are being called upon to help with student wellbeing

7. Augmented reality (AR) and virtual reality are top of mind

Gaming for History

U Arizona History Profs Turn Gaming into Credit-Bearing Learning Activity

https://campustechnology.com/articles/2022/03/31/u-arizona-history-profs-turn-gaming-into-credit-bearing-learning-activity.aspx

Milliman also plans to create a U Arizona course tailored to individuals who might come to the university via the Age of Empires IV experience. “It will help them transition from being gamers to being students,” he explained. “This will get online students familiar with doing historical research and being a university student. There won’t be any textbooks or tests. It will be project-focused and based on the experiences they had playing the game with our additional content.”

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more on gaming in this IMS blog
https://blog.stcloudstate.edu/ims?s=gaming

Pearson buys Credly

EXCLUSIVE Pearson buys certification group Credly in deal valued at $200m

https://www.reuters.com/business/exclusive-pearson-buys-certification-group-credly-deal-valued-200m-2022-01-31/

The UK-listed firm, a major supplier of courseware and assessments in schools and colleges in the United States, Britain and around the world

Pearson CEO Andy Bird told Reuters that verified credentials were becoming more important as technology adapts, leaving many companies with a skills gap where staff need training on how to work with processes such as artificial intelligence.

Pearson, which has been buffeted by the shift from physical courseware to online learning, bought AI and analytics group Faethm in 2021, which spots skills gaps for organisations.

Credly partners with organisations such as IBM, Microsoft and Amazon Web Services to provide certifications, or digital credentials, to workers both inside their firms and out who have attained a certain level with their product. Based in the United States, half of the people earning credentials on the platform are outside America, with India one of its biggest markets.

Pearson will now be able to combine the diagnostic tools of Faethm with its own digital learning programmes and Credly’s certification capabilities to offer a full service to companies.

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more on microcredentials in this IMS blog
https://blog.stcloudstate.edu/ims?s=microcredential

more on Pearson in this IMS blog
https://blog.stcloudstate.edu/ims?s=pearson

badges logic and psychological factors

Building Better Digital Badges: Pairing Completion Logic With Psychological Factors

https://www.academia.edu/21600030/Building_Better_Digital_Badges_Pairing_Completion_Logic_With_Psychological_Factors

This article analyzes digital badges through mechanics and psychology. This approach involves understanding the underlying logics of badges as well as the experiential nature of badges-in-use. The proposed model provides additional insight about badges and recommends design strategies to complement existing scholarship. Procedure. This article examines an existing model of completion logic for digital badges. This model is expanded upon by pairing these formal mechanics with relevant psychological theory, summarizing key principles that pertain to how people interact with badges. It then considers three dimensions of badges in use—social, cognitive, and affective—reviewing examples and analyzing the relationship of badging to debriefing.

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More on micro credentialing in this blog
https://blog.stcloudstate.edu/ims?s=microcredential

‘maze’ of education credentials

Growing ‘maze’ of education credentials is confusing consumers, employers

As more jobs require postsecondary training, more providers jump in to offer it — including fakes and scammers

https://www.washingtonpost.com/education/2021/12/26/education-credential-certificate-scams/

a “maze” of nearly a million unique education credentials in the United States, the nonprofit Credential Engine reports, including not only degrees but also badges, certificates, licenses, apprenticeships and industry certifications.

The way new kinds of credentials are being developed and awarded is “a bit like the wild West,” a study by the Rutgers University Education and Employment Research Center found.

Even before the pandemic and the subsequent labor squeeze, 39 percent of human resources managers said they spent less than a minute reading a resume, according to a survey by CareerBuilder.

Conventional higher education institutions are increasingly alarmed about the holes that have developed in a system that was previously much simpler.

A quarter of American adults now hold nondegree credentials, meaning something short of an associate or bachelor’s degree, according to federal data, and they’ve become more popular in recent years.

“As online education becomes normalized, as a credential from Google or Microsoft can get someone a job, all of a sudden we’re in an environment where higher education doesn’t have a monopoly on education,” Ahluwalia said.

The Credential Engine Registry so far includes full or partial information on about 30,000 educational credentials. That’s about 3 percent of the total it eventually hopes to list.

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more on credentials in this IMS blog
https://blog.stcloudstate.edu/ims?s=credentials

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