Archive of ‘learning’ category

VR gaming backpack

HP’s VR gaming backpack is light, thin, and still a prototype; It feels pretty good!

By Adi Robertson

http://www.theverge.com/circuitbreaker/2016/8/19/12555550/hp-omen-x-virtual-reality-gaming-backpack-computer-hands-on

Alienware, Zotac, and MSI have all shown off self-contained backpacks that can be used with the HTC Vive, and companies like The Void have created their own “backtops” for location-based entertainment.

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more on virtual reality in this blog:
http://blog.stcloudstate.edu/ims?s=vr

Key Issues in Teaching and Learning 2016

This year we’d like to involve a wider segment of the teaching and learning community to help us design the survey.  Please join us online for one of two 30-minute discussion sessions:

Sept 14 at 12pm ET OR Sept 15 at 2pm ET
To join, just go to https://educause.acms.com/eliweb on the date and time of the session and join as a guest. No registration or login needed.

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Key Issues in Teaching and Learning 2016

http://www.educause.edu/eli/initiatives/key-issues-in-teaching-and-learning

Key Issues in Teaching and Learning 2016

1. Academic Transformation

3. Assessment of Learning

4. Online and Blended Learning

5. Learning Analytics

6. Learning Space Design

8. Open Educational Resources & Content

9. Working with Emerging Technology

10. Next Gen Digital Learning Environments (NGDLE) & Services

11. Digital & Informational Literacies

12. Adaptive Learning

13. Mobile Learning

14. Evaluating Tech-Based Instructional Innovations

15. Evolution of the Profession

education fora in Europe

Education and School Leadership Symposium 2017(September 6th to 8 th, 2017 in Zug, Switzerland):

European Association for the Education of Adults

  1. Education and School Leadership Symposium 2017

1.1 Theme of the Plenary Program

The theme of the plenary program will be:

Building/Education 5.0? The Future of Learning, the Future of Schools

1.2 Themes of the Parallel Program

Thursday features a parallel program with four workshop sessions and four presentation sessions, grouped according to the following themes which will be further modified in the CfP in September:

–              Participation and Democracy in Education

–              Learning Strategies and Instruction

–              Human Resource Management / Professionalization of Educational Actors

–              Health

–              Leadership Development

–              Migration and Education

–              School Turnaround

–              Governance and Educational Policy

–              Collaboration, Networked Systems and System Leadership

1.4 Pre-Conference: International Seminar

As a pre-conference, the «International Seminar» takes place September 5-6, 2017. It mainly addresses international guests and those who want to network internationally in a more intimate atmosphere. Emphasis is put on the exchange of knowledge and experiences across countries and the discussion of challenges.

Groups of school leaders who participate in professional development programs are particularly welcome. As last time, we already have a few groups who signed up for 2017.

Besides a presentation of the Swiss school system(s), participants will have the opportunity to visit local schools in the canton of Zug.

You can find more information at:

http://www.EducationSymposium.net/program/pre-conference/

Additional information at:

http://www.EduLead.net

http://www.Bildungsmanagement.net

http://www.EducationSysmposium.net

http://www.SchoolLeadershipSymposium.net

Follow us on Twitter: @HuberEduLead http://www.twitter.com/huberedulead

New Classrooms’ Interactive Math

New Classrooms’ Interactive Math Expands to 10 States

By Richard Chang08/16/16

https://thejournal.com/articles/2016/08/16/new-classrooms-interactive-math-expands-to-10-states.aspx

New Classrooms, a nonprofit geared toward personalizing education in schools, is expanding its “Teach to One: Math” model to 13,000 students at 40 schools in 10 states and the District of Columbia

According to New Classrooms, Teach to One (TTO) modernizes the predominant, century-old model of one teacher to 25 or more students teaching from one textbook to a personalized learning experience for every student

To learn more about New Classrooms and its TTO model, visit the company’s website.

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more on technology and math teaching in this IMS blog
http://blog.stcloudstate.edu/ims?s=math

The Connections Between Computer Use and Learning Outcomes in Students

The Connections Between Computer Use and Learning Outcomes in Students

Last fall, the Organization for Economic Co-operation and Development published its first-ever, and one of the largest-ever, international analyses of student access to computers and how that relates to student learning. (The OECD administers the PISA test, the world-famous international academic ranking.)

“Students who use computers very frequently at school do a lot worse in most learning outcomes, even after controlling for social background and student demographics.”

In April, the research firm SRI published a report at the behest of the Bill & Melinda Gates Foundation (which is a supporter of NPR Ed). It looked at college courses that are using so-called “adaptive learning” software as an enhancement to blended courses.

Finally, a study published in July looked at high-achieving eighth-graders across North Carolina who had the opportunity to take Algebra I online. The study found that they did much worse than students who took the course face-to-face — about a third of a letter grade worse, in fact.

Implementation is really important, yet it’s often ignored.

Imperfect data and inadequate evaluation make it hard to understand or improve the use of ed-tech.

Computers are enhancing access. There’s less evidence that they’re enhancing learning.

 

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more on the relationship between technology and learning in this IMS blog

http://blog.stcloudstate.edu/ims?s=technology+learning

digital portfolio

MindTap Offers Users Free Access to Digital Portfolio Tool

By Sri Ravipati 08/03/16

https://campustechnology.com/articles/2016/08/03/mindtap-offers-users-free-access-to-digital-portfolio-tool.aspx

MindTap, an online learning platform from Cengage Learning, will be able to build digital portfolios of their work for free and keep them for life.

mobile app version is available on the Apple Store and Google Play.

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more on e-portfolio in this IMS blog:

http://blog.stcloudstate.edu/ims?s=electronic+portfolio

Pokemon for students

Penn State Program Intros Teens to Software Behind Pokémon Go

By Dian Schaffhauser 08/04/16

https://campustechnology.com/articles/2016/08/04/summer-program-intros-teens-to-software-behind-pokemon-go.aspx

A summer-time enrichment experience for high schoolers at Penn State has taken on a heightened level of excitement with the use of the same development toolset behind the global phenom Pokémon Go.

Besides Unity, the platform used by Niantic to create Pokémon Go and other popular games, the course also introduces students to AutoDesk’s Maya, a program used for 3D animation, modeling, simulation and rendering.

problem-based learning, which brings the students together for team problem-solving.

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More on Pokemon Go in this IMS blog

Pokemon Go

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