Posted by Plamen Miltenoff on 3rd April 2014
Good day everyone,
The rising prominence of mobile devices in education and our private lives prompts us to revisit the “tablets” group of 2012/2013. Back then LRS and ITS faculty and staff, who were given iPads and Android tablets, met monthly to share ideas and experience.
With Dean Vargas’s support we plan to reconvene this group. We recognize that many more of us now have mobile devices, including tablets and smart phones, so we invite anyone who has a mobile device (not only a tablet and not only using iOS or Android, but any mobile device or operating system) to meet with us and:
a. share experience and knowledge,
b. seek answers to questions and/or
c. brainstorm and develop ideas as to how we can use these tools more effectively at work and in our private lives.
The group is initially christened as SMUG (smart mobile users’ group, not for our attitude, but for fun). We expect the group to create its own personality and name.
Please contact us if you’re interested. Please have the Doodle poll https://doodle.com/2uaytxbth728sa9b for the initial meeting.
Tom Hergert and Plamen Miltenoff
Posted in Android, information literacy, iPAD, mobile devices, mobile learning, technology literacy | 1 Comment »
Posted by Plamen Miltenoff on 23rd March 2014
The future of education lies in a healthy balance between teaching and technology. Digital literacy a the standard language of our world today, writes Andrew Marcinek. “As databases grow and information continues to evolve into paperless formats, it is essential to teach students how to question effectively and efficiently.” In addition, Marcinek advocates for educators to promote and encourage offline activities like socializing and traditional books alongside online learning.
In addition, Marcinek believes that educators should find applications that “promote and strengthen a variety of skill sets for students, not just one or two.” Learning goals and objective should still drive classroom engagement, not tools like devices and applications.
An administrator’s biggest mistake is to make technology seem like a mandated item.
For full story, see Edutopia.
Technology and Teaching: Finding a Balance
MARCH 11, 2014
Andrew MarcinekDirector of Technology & EducatorU.org Co-founder, Boston, MA
Posted in Digital literacy, learning, teaching | No Comments »
Posted by Plamen Miltenoff on 15th March 2014
Free Technology for Teachers: 5 Video Projects to Try With Your Students
Posted in Digital literacy, digital storytelling, educational technology, instructional technology, mobile learning, teaching, technology literacy, video, video editing | No Comments »
Posted by Plamen Miltenoff on 14th March 2014
Twitter, Rape and Privacy on Social Media – The Cut
Three thoughtful and thought-provoking essays about teaching social media use:
“Why students should not be required to publicly participate online” online at http://prpost.wordpress.com/2010/04/25/why-students-should-not-be-required-to-publicly-participate-online/
“Notes on Student Privacy and Online Pedagogy” online at http://joshhonn.com/?p=65
“Why the Loon does not assign public social-media use” online at http://gavialib.com/2014/02/why-the-loon-does-not-assign-public-social-media-use/
I don’t necessarily advocate the point of view expressed in these posts, but I do think they merit both attention and discussion in a course focused on social media.
Professor, Library Systems & Digital Projects
Posted in Digital literacy, social media | No Comments »
Posted by Plamen Miltenoff on 12th February 2014
Core Principles of MLE
The purpose of media literacy education is to help individuals of all ages develop the habits of inquiry and skills of expression that they need to be critical thinkers, effective communicators and active citizens in today’s world.
1. Media Literacy Education requires active inquiry and critical thinking about the messages
we receive and create.
2. Media Literacy Education expands the concept of literacy (i.e., reading and writing) to
include all forms of media.
3. Media Literacy Education builds and reinforces skills for learners of all ages. Like print
literacy, those skills necessitate integrated, interactive, and repeated practice.
4. Media Literacy Education develops informed, reflective and engaged participants essential
for a democratic society.
5. Media Literacy Education recognizes that media are a part of culture and function as
agents of socialization.
6. Media Literacy Education affirms that people use their individual skills,
The Basic Definition
Within North America, media literacy is seen to consist of a series of communication competencies, including the ability to ACCESS, ANALYZE,EVALUATE, and COMMUNICATE information in a variety of forms, including print and non-print messages.
Media literacy empowers people to be both critical thinkers and creative producers of an increasingly wide range of messages using image, language, and sound. It is the skillful application of literacy skills to media and technology messages.
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Posted by Plamen Miltenoff on 17th January 2014
Campus Technology, a leading periodical in the use of technology in education, lists for consideration the 2014 technology trends for education:
- Mobile Platforms and Bring Your Own Device (BYOD)
- Adaptive Learning (personalization of online learning)
- Big Data (predictive analysis)
- Flipped Classroom
- Badges and Gamification (assessment and evaluation)
- iPADs and Other Tablets (mobile devices)
- Learning Management Systems (on SCSU campus – D2L)
has a similar list:
- BYOD (it is a trend going up)
- Social Media as a Teaching and Learning Tool ( trend going up))
- Digital Badges (split vote, some of the experts expect to see the us of badges and gamification as soon as in 2014, some think, it will take longer time to adopt)
- Open Educational Resources (split vote, while the future of OER is recognized, the initial investment needed, will take time)
- Desktop Computers (it is a trend going down; every market shows a decline in the purchase of desktop computers)
- iPADs: (trend going up)
- ePortfolios (trend going down)
- Learning Management Systems, on SCSU campus – D2L (split vote). LMS is useful for flipped classroom, hybrid and online education uses CMS, but gradual consolidation stifles competition
- Learning Analytics, Common Core (trend going up)
- Game-Based Learning (split vote), but the gaming industry is still not to the point to create engaging educational games
Regarding computer operating systems (OS):
- Windows (trend going down)
- Apple / Mac OS X (split vote)
- iOS (iPhone, iPAD etc) (trend going up)
- Android (trend going up)
The materials in these two articles are consistent with other reports as reflected in our IMS blog:
IMS offers an extensive numbers of instructional sessions on social media, D2L and other educational technologies:
Please email us with any other suggestions, ideas and requests regarding instructional technology and instructional design at: email@example.com
Posted in Desire2Learn (D2L), educational technology, gamification, gaming, information literacy, media literacy, mobile apps, online learning, technology, technology literacy | No Comments »
Posted by Plamen Miltenoff on 11th January 2014
Three Good Tools for Building Flipped Lessons That Include Assessment Tools
eduCanon is a free service for creating, assigning, and tracking your students’ progress on flipped lessons. eduCanon allows teachers to build flipped lessons using YouTube and Vimeo videos, create questions about the videos, then assign lessons to their students. Teachers can track the progress of their students within eduCanon.
Teachem is a service that uses the TED Ed model of creating lessons based on video. On Teachem teachers can build courses that are composed of a series of videos hosted on YouTube. Teachers can write questions and comments in “flashcards” that are tied to specific parts of each video and display next to each video. Students can take notes while watching the videos using the Teachem SmartNote system.
Knowmia is a website and a free iPad app for creating, sharing, and viewing video lessons. One of the best features of Knowia is a tool that they call the Assignment Wizard. The Knowmia Assignment Wizard allows teachers to design assignments that their students have to complete after watching a video. Students can check their own Knowmia accounts to see the assignments that their teachers have distributed. To aid teachers in assessing their students, Knowmia offers an automatic scoring option. Knowmia’s automatic scoring function works for multiple choice questions and numeric questions.
Posted in Digital literacy, flipped classrooms, information literacy, information technology, instructional technology, iPAD, mobile apps, technology literacy | No Comments »