Archive of ‘Library and information science’ category

immersive reality education conference

Immerse Yourself in Learning

Realities360. The Enhanced Realities Conference

Augmented Reality

Augmented reality adds computer-generated content as a contextual overlay to the real world. This technology, often powered by devices we already carry, has enormous applications for training and development.

Virtual Reality

Virtual reality has existed for decades, but technology has finally emerged that makes it truly accessible. VR allows us to put learners in a truly immersive environment, creating entirely new opportunities for training and learning.

Expanded Realities

AR and VR are just the start of the alternate-reality conversation. There are additional technologies that we can use on their own or as part of a blend with AR and VR to increase the level of immersion in the experiences we create.

Sessions list: https://www.elearningguild.com/realities360/content/4900/2017-realities360-conference–home/?utm_campaign=r17early&utm_medium=social&utm_source=linkedin-el2#sessions-link

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more on VR, AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality

mindfulness librarians

Free Webinar: Mindfulness for Librarians

Friday, June 16, 2017  12 p.m. Central

Do you ever find yourself feeling overwhelmed at work? Increasingly, professionals are turning to the practice of mindfulness as a tool to help staff members and themselves manage stress. In our next episode of American Libraries Live, we’ll discuss how to use mindfulness to better handle stress and become more mindful in the workplace. We will also discuss burnout theory and the overall impact it has on you, your library users, and your organization as a whole. You’ll be introduced to mindfulness as we discuss its significance and how it relates to the library profession.
Please join us for this free hour-long webcast on Friday, June 16 at 1:00 p.m. Eastern.

Don’t miss out! Register today.

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more about mindfulness in this IMS blog
https://blog.stcloudstate.edu/ims?s=mindfulnessmindfu

cybersecurity and students

You’ve Been Hacked! Explaining Cybersecurity to Students in an Interconnected Era

By Jacob Batchelor 06/01/17

https://thejournal.com/articles/2017/06/01/youve-been-hacked-explaining-cybersecurity-to-students-in-an-interconnected-era.aspx

Here’s an easy way to explain IoT hacks to students:

  • A hacker accesses a device, like a webcam, through its internet connection. Devices with weak security or easy-to-guess passwords make easy targets.
  • The hacker can then infect the device with malware, a type of computer virus that takes control of a device.
  • The hacker now has a number of options. He or she can use the device to spy, infect other devices or attack a target like the servers (centralized computers that store network data) targeted in the October 2016 attack.
  • Research the manufacturer. Are they reputable? Have they previously been hacked? Big, established companies based in developed countries are usually the safest.
  • Read up on security features. Is the device password-protected? Can you set your own password? If so, make it a strong password that uses numbers, letters and symbols — avoid common words or phrases.
  • Regularly check for updates. Good companies will regularly update the software on their devices to protect against vulnerabilities.
  • Ask yourself — do you need it? Make sure internet-connectivity is something you really need on the device you’re using. In many cases, internet-connectivity is not necessary for the device to function properly.

a few tips that students can use to protect their privacy while using smartphones:

  • Research apps before signing up for them. Is it from a reputable developer? Has it had security issues in the past? Use the same approach as when researching IoT devices.
  • Look over the terms of service. What information does it require? Does it track or store your data? Can the developer sell your information? All of these questions are important to consider.
  • Be careful when linking apps to your social media accounts. Giving apps access to your social media accounts makes them vulnerable to hacking. Is there a good reason for the accounts to be linked? Can you sign up without linking to a social media account?
  • Use two-factor authentication. Two-factor authentication requires authorization beyond a password when using unrecognized devices such as entering a code sent to your cellphone. As apps allow, be sure to use two-factor authentication which will make it more difficult for hackers to access the information stored in your apps.

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more on hackers in this IMS blog
https://blog.stcloudstate.edu/ims?s=hacker

tutorials on MediaSpace

https://nhcc.ims.mnscu.edu/shared/StudentTraining/MediaSpace%20Instructions-Students.pdf
https://blog.stcloudstate.edu/ims/files/2013/10/Getting-Started-with-MediaSpace-v5-14ziaj5.pdf

https://learn.winona.edu/MediaSpace

https://knowledge.kaltura.com/kaltura-capturespace-lite-getting-started

https://knowledge.kaltura.com/kaltura-capturespace-lite-user-guide

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more on MediaSpace in this IMS blog
https://blog.stcloudstate.edu/ims?s=mediaspace

tablets library

Bornett, C. C. (2016). Leseförderung digital genial: WieTablets die Bibliothekspädagogik verändern / Tipps nicht nur für Bilderbuch-Apps. (German). Bub: Forum Bibliothek Und Information, 68(10), 606-608.

http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dllf%26AN%3d118913547%26site%3dehost-live%26scope%3dsite 

Šorgo, A., Bartol, T., Dolničar, D., & Podgornik, B. B. (2017). Attributes of digital natives as predictors of information literacy in higher education. British Journal Of Educational Technology, 48(3), 749-767. doi:10.1111/bjet.12451   http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d122273174%26site%3dehost-live%26scope%3dsite
(PDF available through ILL)
Biology, IT faculty Maribor, Slovenia. None of them is a librarian

Correlation and regression analysis based on survey data revealed that the attributes of digital natives are poor predictors of IL. information and communication technologies (ICT) experiences expressed as the sum of the use of different applications do not necessarily contribute to IL; some applications have a positive and some a negative effect; personal ownership of smartphones, portable computers and desktop computers has no direct effect on IL, while ownership of a tablet computer is actually a negative predictor; personal ownership of ICT devices has an impact on ICT experiences and Internet confidence, and, therefore, an indirect impact on IL; and ICT-rich university courses (if not designed to cultivate IL) have only a marginal impact on IL, although they may have some impact on ICT experiences and Internet confidence. The overall conclusion is that digital natives are not necessarily information literate, and that IL should be promoted with hands-on and minds-on courses based on IL standards.

Sharman, A. (2014). Roving Librarian: The Suitability of Tablets in Providing Personalized Help Outside of the Traditional Library. New Review Of Academic Librarianship, 20(2), 185-203. doi:10.1080/13614533.2014.914959

http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d96764510%26site%3dehost-live%26scope%3dsite

McRae, L. l. (2015). TEACHING IN AN AGE OF UBIQUITOUS COMPUTING: A DECELERATED CURRICULUM. Digital Culture & Education, 7131-145.
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dllf%26AN%3d110123216%26site%3dehost-live%26scope%3dsite

 

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more on mobile devices in the library in this IMS blog
https://blog.stcloudstate.edu/ims?s=mobile+devices+library

bitly vs goo.gl

Bitly vs. Goo.gl

http://www.freetech4teachers.com/2017/05/bitly-vs-googl.html

Bitly – Pros & Cons
Pro – If you create a free Bitly.com account you can customize your shortened URLs so that they spell words or at least have initials and numbers that are related to an event.

Con –  A few years ago Bitly removed the option to create QR codes while also shortening URLs. So if you need a QR code to go with your shortened URL, you might want to try Goo.gl.

Goo.gl – Pros & Cons
Pro – Goo.gl is available in your Google Account. You can create shortened URLs and QR codes at the same time in Goo.gl.

Con – Goo.gl doesn’t let you customize the shortened URL that is generated for you. You’re stuck with the randomly generated characters that are given to you.

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more on link shorteners in this IMS blog
https://blog.stcloudstate.edu/ims?s=link+shortener

summer readings

Abramson, a former executive editor of The New York Times and current Harvard English lecturer, recommends students read Richard Hofstadter’s “The Paranoid Style in American Politics,” first published in 1964.

James Berger is a senior Lecturer in English and American Studies at Yale University. He recommends the 2014 novel “Orfeo,” by Richard Powers.

Eric Maskin is a Harvard professor and received the 2007 Nobel Memorial Prize in Economics. Maurice Schweitzer is a professor of operations, information, and decisions at the Wharton School at the University of Pennsylvania. Both chose Michael Lewis’ “The Undoing Project.”

David B. Carter is a politics professor at Princeton University. He recommended “The Strategy of Conflict,” by Thomas Schelling, especially given the author’s recent death.

WJT Mitchell is an English and Art History professor at the University of Chicago.

He recommends a book by French philosopher Gregoire Chamayou called “A Theory of the Drone,” which attempts to understand how drones have revolutionized warfare.

Kenneth Warren is an English professor at The University of Chicago.

He recommends “Racecraft: The Soul of Inequality in American Life,” by Karen E. Fields and Barbara J. Fields

Fool

 

media education differentiated instruction

Friezem, Y. (2017). THE MEDIA PRODUCTION HIVE: USING MEDIA EDUCATION FOR DIFFERENTIATED INSTRUCTION.  Media Education, 8(1), 123-140

https://www.academia.edu/33079666/The_media_production_hive_Using_media_education_for_differentiated_instruction?auto=download

keywords: Media production, media literacy, Universal Design for Learning (UDL), executive
functioning, Media Production Hive

the theoretical framework of Universal Design for Learning (Rose & Meyer, 2002), teaching the same material via various strategies that cumulatively address needs and learning types of each student in the classroom (p. 126). acknowledge all the various types of learners in his class, such as visual learners, auditory learners, write-read learners, and kinesthetic learners, following Gardner’s (1983) multiple intelligence theory.
various ways of receiving, processing, and expressing information by different learners
various ways students can chose to engage in the process of learning
(p. 127) multiple means of representation guarantees each learner processes information in the best way they can, but it also provides repetition of the topic in various ways to deepen understanding
Students need to organize recently acquired knowledge in a strategic way and communicate their understanding to the teacher. Rose and Meyer (2002) created a detailed pathway for teachers to apply UDL using assistive technology.

Media education practices involve demystifying media messages and learning to use
media wisely through activities of evaluation, composition, introspection, and civic engagement. the links between the instructional design of lessons for all students and
the critical analysis, expression, and reflection on media messages are gradually
explored (Dalton, 2017).
Dalton, E. M. (2017). Universal design for learning: Guiding principles to reduce
barriers to digital & media literacy competence. Journal of Media Literacy Education, 9(2).

p. 128 Media production is the process of composing a message via a single or various media platforms. Media production includes creating videos, podcasts, presentations, posters, drawings, and books. With the increasing use of digital devices and applications, students are engaged in various ways to convey their messages using multiple ways of expression and multiple types of representations.

digitalempathy.net/hive

digital empathy media production hive

digital and media literacy competencies (Hobbs, 2010)

p. 137 challenges

Group dynamics often reveal power struggles among team members (Friesem, 2014). The responsibility of the media educator, who is not a mediator by training, is to find the way to mitigate the tension caused by differences among group members (Friesem, 2010). In addition, students have the tendency to use media production as a transgressive practice (Moore, 2011; Grace & Tubin, 1998). Facilitating the process of production involves constant reflection on the classroom power relationship using critical and pragmatic lenses.
Grace, D., & Tobin, J. (1998). Butt jokes and mean-teacher parodies: Video production
in the elementary classroom. In D. Buckingham (Ed.), Teaching popular culture: Beyond radical pedagogy (pp. 42-62). London, UK: University College London Press.

The discourse about the implementations of UDL with digital technology has been broad and used for several research studies (Rose & Meyer, 2002).
Rose, D. H., & Meyer, A. (2002). Teaching every student in the digital age: Universal
design for learning. Alexandria, VA: Association for Supervision and Curriculum Development (ASCD).

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more on media literacy in this IMS blog
https://blog.stcloudstate.edu/ims?s=media+literacy
more on instructional desing in this IMS blog
https://blog.stcloudstate.edu/ims?s=instructional+design

VR and AR in the classroom

Leslie Fisher Thinks Augmented Reality First, Then VR in the Classroom

05/12/17

https://thejournal.com/Articles/2017/05/12/Leslie-Fisher-Presents-at-Ed-Tech-Conferences-for-a-Living.aspx

Most kids can’t afford to buy their own Oculus headset. Google Cardboard. Google Street View

If you search Twitter effectively, there are not only great resources but great people to help you teach differently and keep the classroom more entertaining. You can grow your own personal learning network.

Versal

Quizlet

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more on virtual reality in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality

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