Archive of ‘technology literacy’ category
Hosting educational video on YouTube
Hackers versus crackers
Federal court sentences original Guccifer
By Mark Rockwell Sep 02, 2016
more in this blog on hackers and crackers
Top 7 Campus Technology Stories in August
By Rhea Kelly 09/01/16
1) Making Virtual Classrooms More Interactive
2) Taking Student Orientation Online
3) 7 Best Practices for Deploying Lecture Capture Campuswide
4) An LMS to Support ‘Gameful’ Learning
5) Why Today’s MOOCs Are Not Innovative
6) Kentucky State U Offers Free E-Textbooks for All Students
7) Cal State LA Launches Pokémon Go Health Walk
Virtual Reality to Drive Rapid Adoption of 360 Degree Cameras
By David Nagel
VR’s applications for education have been much lauded, and tech heavyweights have begun investing in the technology, in part to both enable and capitalize on educational opportunities. Google, for example, has been offering its low-cost Google Cardboard kits, which, coupled with the Google Expeditions service, provides VR-based educational experiences and learning activities.
according to market research firm ABI Research, some 6 million consumer and prosumer cameras are expected to ship by 2021. (That’s out of a total of 70 million VR devices that are forecast to ship by then.)
Alphabet is breaking up Nest, its standalone smart-home gadgets company, and moving Nest’s software group back into Google.
enerally speaking, Google has very limited interest in making hardware in the first place. The cost of building things is high, the margins are low, and Google’s real specialty is in web services like Gmail and search anyway.
Google started signaling that Android, the most popular operating system in the world, and Chrome OS, its more niche operating system for laptops, were going to get smashed together. The result, ideally, will be a version of Android that can extend its smartphone dominance to tablets and laptops…which is why Android 7.0, the most recent release, makes split-screen multitasking such a tentpole feature.
the real business opportunity for Google is to compel a broad range of companies to create gadgets and home appliances using its software. The hardware is secondary. In fact, building its own hardware can even work against Google: The more successful Google is at selling its own hardware, the less likely other hardware makers want to use its software, since they view Google as a competitor.
Putting all its efforts behind expanding and extending Android has made Google a top player in the smartphone market, even after its late start against Apple and the iPhone.
An LMS to Support ‘Gameful’ Learning
Seeking to bring the qualities of well-designed games to pedagogical assessment, the University of Michigan created a learning management system that uses gaming elements such as competition, badges and unlocks to provide students with a personalized pathway through their courses.
By David Raths 08/24/16
UM School of Information and School of Education
a new type of learning management system called GradeCraft. GradeCraft borrows game elements such as badges and unlocks to govern students’ progress through a course. With unlocks, for example, you have to complete a task before moving to the next level.
Written in Ruby on Rails and hosted on Amazon Web Services, GradeCraft was created by a small team of students and faculty with additional software support from Ann Arbor-based developer Alfa Jango. Their work received support from UM’s Office of Digital Education and Innovation and the Office of the Provost. GradeCraft can work as a stand-alone platform or in conjunction with a traditional LMS via the LTI (Learning Tools Interoperability) protocol.
Here is how it works: Instructors create a course shell within GradeCraft (similar to the process with any LMS). Students use a tool called the “Grade Predictor” to plan a personalized pathway through the course, making predictions about both what they will do and how they will perform. When assignments are graded, predictions turn into progress; students are then nudged to revisit their semester plan, reassessing what work is available and how well they need to do to succeed overall. Students are able to independently choose an assessment pathway that matches their interests within the framework of learning objectives for the course.
more on LMS in this blog
more on gaming in this blog
more on badges in this blog
the topics of privacy pertaining technology is becoming ubiquitous.
If you feel that the content of your class material can benefit of such discussions, please let us know.
Please have some titles, which can help you brainstorm topics for discussions in your classes:
Power, Privacy, and the Internet
Privacy groups slam Department of Homeland Security social media proposal
FBI quietly changes its privacy rules for accessing NSA data on Americans
Facebook canceled a student’s internship after he highlighted a massive privacy issue
Teenagers, The Internet, And Privacy
Online privacy: It’s time for a new security paradigm
On social media, privacy, etc.
Hacking the Future: Privacy, Identity, and Anonymity On the Web
Are We Puppets in a Wired World?
How Teens Deal With Privacy and Mobile Apps
If you seek more tangible, hands-on assistance with similar and/or any topics regarding technology, please do not hesitate to contact us.
Validating a Measure of Teacher Intentions to Integrate Technology in Education in Turkey, Spain and the USA
Journal of Technology and Teacher Education Volume 24, Number 2, ISSN 1059-7069 Publisher: Society for Information Technology & Teacher Education, Chesapeake, VA
The majority of the participants were female. All of the participants were junior and senior students enrolled in elementary teacher education programs. Specifically, this study compared pre-service teachers’ self-efficacy, outcome expectations, intentions (internal factors) and perceived school climate (external factor) for technology integration in education in these countries.
Unlike Turkey and the US, self-efficacy predicted technology integration intention to a smaller degree than school climate in the Spanish sample. Interestingly, outcome expectations scores did not make a statistically significant contribution to predicting pre-service teachers’ intention to use technology in the US sample.
Physics: Unite to build a quantum Internet
Stefano Pirandola & Samuel L. Braunstein
Quantum network: https://en.wikipedia.org/wiki/Quantum_network
China’s new quantum satellite will try to teleport data outside the bounds of space and time
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