Sqworl, like Delicious and Diigo, is a bookmarking tool that can be useful in the classroom. Sqworl takes a screenshot of the sites you bookmark and opens each bookmark in the same browser tab for easy navigation.
Richard Byrne demonstrates Sqworl’s visual bookmark features in his video below.
Using Tech4Learning Rubrics with Goobric, Doctopus, and the Google Classroom
“Tired of Rubistar rubrics? Want to use Goobric but don’t want to create your own rubric from scratch? In this episode, learn how to use Tech4Learning’s rubric maker to create excellent rubrics that can be used with Goobric, Doctopus, and Google classroom. Tech4Learning rubrics offer some great topics for working collaboratively, such as teamwork and cooperation. The best part is that these rubrics can easily be pasted into a Google spreadsheet for use with Andrew Stillman’s awesome Goobric extension.”
In each of the classes for which I use badges I have 24 different badges that students can earn. Each one is a “micro-assignment” which asks students to apply some concept or set of concepts we are covering in the class. Students submit their responses and if they meet the badge criteria they earn the badge. When they earn a badge they receive the points for that in their grades and also receive a badge graphic uploaded to their own personal profile which only they can see. One feature I would like to incorporate is the ability to share these badges via their social networks but I am not sure about how this would work with regard to FERPA requirements. More research on my part is needed regarding this.
If the student does not earn the badge, they are provided with detailed feedback and allowed to resubmit to try and earn the badge. They can submit as many times as they want or need to in order to earn the badge. Students need to earn a minimum of 14 badges to earn a C in the course and 18 badges to earn an A.
Of course, not all aspects of online course design require a team of specialists, a longer development time, and more funding. Some things can be done quickly, cheaply and by individuals with focused skill sets.
But technology can, when built with a deep understanding of how students learn, meet both of these needs. We can build online courses that provide students with hundreds of opportunities to test their knowledge. Using scientifically-based learning analytics, we can provide each learner with immediate, context-specific feedback. We can build software that constantly responds to each student’s cognitive and educational differences and serves up activities that address these differences.
screen time as the sole measure of what’s OK for children is no longer adequate, the RAND researchers argue that screen-time limits shoudn’t go the way of the VCR:
Limits on screen time may remain important in restricting use that is passive, sedentary, or noneducational, and they may also prove useful in ensuring that children engage in a balanced combination of activities.
However, a more-comprehensive definition of developmentally appropriate technology use will empower ECE providers and families to make better decisions about the ways in which young children use technology–and help maximize the benefits young children receive from this use.