Archive for the 'online learning' Category
Posted by Plamen Miltenoff on 4th February 2015
greater autonomy for students, greater levels of feedback, and a variety of assignments.
More on badges in this blog:
In each of the classes for which I use badges I have 24 different badges that students can earn. Each one is a “micro-assignment” which asks students to apply some concept or set of concepts we are covering in the class. Students submit their responses and if they meet the badge criteria they earn the badge. When they earn a badge they receive the points for that in their grades and also receive a badge graphic uploaded to their own personal profile which only they can see. One feature I would like to incorporate is the ability to share these badges via their social networks but I am not sure about how this would work with regard to FERPA requirements. More research on my part is needed regarding this.
If the student does not earn the badge, they are provided with detailed feedback and allowed to resubmit to try and earn the badge. They can submit as many times as they want or need to in order to earn the badge. Students need to earn a minimum of 14 badges to earn a C in the course and 18 badges to earn an A.
Posted in gamification, gaming, instructional technology, learning, mobile learning, online learning, pedagogy | 1 Comment »
Posted by Plamen Miltenoff on 3rd December 2014
Sorry, Microsoft! A Bunch Of Teenagers Just Talked About Doing School Work And None Of Them Use Word
“I’ll start typing essays on my iPhone’s Notes app,” one student said. Because of an Apple feature called “Handoff,”
he can then pick up right where he left off on his computer.
Posted in Digital literacy, information technology, instructional technology, Millennials, mobile apps, mobile learning, online learning, technology literacy | No Comments »
Posted by Plamen Miltenoff on 24th October 2014
Of course, not all aspects of online course design require a team of specialists, a longer development time, and more funding. Some things can be done quickly, cheaply and by individuals with focused skill sets.
But technology can, when built with a deep understanding of how students learn, meet both of these needs. We can build online courses that provide students with hundreds of opportunities to test their knowledge. Using scientifically-based learning analytics, we can provide each learner with immediate, context-specific feedback. We can build software that constantly responds to each student’s cognitive and educational differences and serves up activities that address these differences.
Posted in distance learning, distributive learning, e-learning, educational technology, hybrid learning, information technology, instructional technology, mobile learning, online learning, student-centered learning | No Comments »
Posted by Plamen Miltenoff on 16th October 2014
screen time as the sole measure of what’s OK for children is no longer adequate, the RAND researchers argue that screen-time limits shoudn’t go the way of the VCR:
Limits on screen time may remain important in restricting use that is passive, sedentary, or noneducational, and they may also prove useful in ensuring that children engage in a balanced combination of activities.
However, a more-comprehensive definition of developmentally appropriate technology use will empower ECE providers and families to make better decisions about the ways in which young children use technology–and help maximize the benefits young children receive from this use.
my note: information on Pinterest still goes the other direction. E.g.:
Posted in digital identity, digital naitives, instructional technology, learning, learning styles, online learning, technology literacy | No Comments »
Posted by Plamen Miltenoff on 4th September 2014
50 Shades of Mobile
Smart phones (MLDs)
Posted in Blog, Digital literacy, distance learning, distributive learning, e-learning, educational technology, hybrid learning, information literacy, information technology, instructional technology, iPAD, media literacy, mobile apps, mobile apps, mobile devices, online learning, social media, technology literacy | No Comments »
Posted by Plamen Miltenoff on 1st September 2014
Math, Science, History: Games Break Boundaries Between Subjects
possibilities for a formal Renaissance-Man-Liberal-Arts education remain limited to the elite. The average, or common, student is encouraged to choose majors and institutions that track into a specialized vocation.
MincraftEDU and SimCityEDU provide flexible options for integrating familiar games with traditional classroom curriculum.
The ability to apply knowledge across disciplines is important, but it is not enough. It is important to combine that knowledge with strong social and emotional skills that serve as the foundation for good citizenship in the 21st Century.
The MindShift Guide to Games and Learning
more on gaming in this blog: http://blog.stcloudstate.edu/ims/?s=gaming
Posted in gamification, gaming, learning, learning styles, mobile learning, Multiple intelligences, online learning, open learning, Project Based Learning, student-centered learning | No Comments »
Posted by Plamen Miltenoff on 22nd June 2014
The Epic BYOD Toolchest (51 Tools You Can Use Now)
Screencasting and Capturing What Happens in Class
- Sophia: Nudged along by my friend Todd Nesloney, I use Sophia for my computer applications instruction and am very pleased with the results.
- Haiku Learning: This is the full content management system that I’m trying to get our school to adopt. It’s multiplatform and robust, which makes it a great fit for our BYOD environment.
There are many other apps like Moodle, Canvas, and Coursesites. The point is that you should have one in a BYOD environment.
All three of these apps — Quick Key, Grade Ninja, and WISE — are available on iTunes and Google Play, but there are more.
Electronic Note Taking
Students need multiple ways to share and express themselves, particularly verbally and with pictures. This is part of transliteracy.
Graphic Design and Infographics
More (from the blog section)
Posted in course capture screencast, Digital literacy, instructional technology, learning | No Comments »
Posted by Plamen Miltenoff on 14th June 2014
5 Tips for eLearning Voice Recording
These are the top 5 frequent e-Learning voice recording situations that I’ve come across:
Is this pronounced A-C-R-O-N-Y-M-S or ‘acronyms’? Is it read as letters or read as a word? A lot of scripts do have acronyms related to company or industry jargon. Define this in the script to avoid confusion and save re-records! You can use ALL CAPS but that may not be enough. Periods or dashes between letters (A-C-R-O-N-Y-M-S) generally indicate the word to be read as individual letters. But to be safe, put explanation notes in the margin or at the top of the script defining correct pronunciation, to reduce risk.
- Audio file – technical specifications
If you hire a voice talent to record for you, usually you ask for either mp3 or wav audio files back from her. But are you also specifying the bit rate? 16 bit resolution is the gold standard. If you get 24 bit, your audio may sound garbled but only after it’s embedded into your program. Save time and trouble upfront by stating your audio tech specs!
- Attitude or Point Of View
What kind of attitude do you want to hear in the voice recording? Think about the end listener. What will peak their interest and attentiveness more? By taking the small amount of time to define the “who is talking” and “to whom”, you can help the person recording to provide a POV (point of view) with the right attitude. Plus, it’s a great way to provide impact and underscore the project for the client. This is a gem – often unused! For example, is this a co-worker talking to her peers or (differently) is she showing a new person the ropes? Is this an SME (subject matter expert) sharing expert information? To whom – Top management or research engineers? If your project is required information, like an annual safety review or similar, it can often be very dry material. Taking a couple minutes to think about the role of who delivers such information can energize dry material. Some more general examples of attitude can be: Strong and Authoritative. Caring and Conversational. Casual like a co-worker. Blue collar vs white collar.
Another gem of a different color! A voice recording can be done further or closer to the microphone. We call that ‘proximity’. This can change or impact the way a listener responds. Compare whispering vs talking at a cubicle vs presenting to a room of people. Changing ‘proximity’ can create poignant moments that listeners will notice. Let your clients know about this technique as well. Used sparingly = high impact!
- Script Writing flow – or Writing with listening in mind
After all the information is written, review the script for a flow of words that, when read aloud, are easy to comprehend and will engage the listener. This may be hard to find time for, depending on your client’s budget – but it is one of those quality elements that can win you a client’s loyalty. When I see a line or two in a script that I think can be phrased to flow more conversationally, I might offer it as an alternate.
Posted in audio editing, e-learning, mobile learning, online learning, technology | No Comments »