Posts Tagged ‘kahoot’

STEM Star Wars Kahoot gamification learning

Kahoot presents Star Wars-based quizzes for different disciplines

https://create.kahoot.it/pages/ebe8eef7-a483-4392-97c9-44aea89f137a

An excellent opportunity to gamify your classes.

If you are not a Kahoot user yet, please consider: a) the Kahoots (quizzes) can be an excellent conversation starter (vs. assessment tool) b) the Kahoots can be modified to your liking (you can change the content)

here some screen-sharing capture to get a taste of the excitement:

Engineering

Astronomy

 

Games for Students to Play at Home

7 Places to Create Your Own Educational Games for Students to Play at Home

https://www.freetech4teachers.com/2018/07/7-places-to-create-your-own-educational.html

ProProfs Brain Games provides templates for building interactive crossword puzzles, jigsaw puzzles, word searches, hangman games, and sliding puzzle games. The games you create can be embedded into your blog or shared via email, social media, or any place that you’d typically post a link for students. If you don’t want to take the time to create your own game, you can browse the gallery of games. Most of the games in gallery can be embedded into your blog.

ClassTools.net  templates for creating map-based games, word sorting games, matching games, and many more common game formats.

Purpose Games is a free service for creating and or playing simple educational games. The service currently gives users the ability to create seven types of games. Those game types are image quizzes, text quizzes, matching games, fill-in-the-blank games, multiple choice games, shape games, and slide games.

TinyTap is a free iPad app and Android app that enables you to create educational games for your students to play on their iPads or Android tablets. Through TinyTap you can create games in which students identify objects and respond by typing, tapping, or speaking. You can create games in which students complete sentences or even complete a diagram by dragging and dropping puzzle pieces.

Wherever I’ve demonstrated it in the last year, people have been intrigued by Metaverse. It’s a free service that essentially lets you create your own educational versions of Pokemon Go. This augmented reality platform has been used by teachers to create digital breakout games, augmented reality scavenger hunts, and virtual tours.

There was a time when Kahoot games could only be played in the classroom and only created on your laptop. That is no longer the case. Challenge mode lets you assign games to your students to play at home or anywhere else on their mobile devices.

You can even share those challenges through Remind. And the latest update to Kahoot enables you and your students to build quiz games on your mobile devices.

Flippity’s assortment of game templates.

instruments and methods for formative assessment

********* reserve space: register here |  запазете си място: регистрирайте се тук *********

Open Discussion: Instruments and Methods for Formative Assessment: by invitation of teachers from Plovdiv region |  Тема: Инструменти и методи за актуални училищни занятия

Where | Къде: СУ „Димитър Матевски“  https://goo.gl/maps/rojNjE3dk4s and online ( виртуално)
When | Кога: 2. май, 2018, 14 часа |  May 2, 2018, 2PM local time (Bulgaria)
Who | Кой: преподаватели и педагози  |  teachers and faculty
How | Как: използвайте “обратна връзка” за споделяне на вашите идеи  | use the following hashtag for backchanneling #BGtechEd

Plovdiv U recording available here

short link: http://bit.ly/teachassess

open URL on cell phone

qr code formative assessment event

Live stream:
https://www.facebook.com/InforMediaServices/
and recording available
(предаване на живо и запис)

https://youtu.be/oYBtJSzUvrk

  1. Intro | Представяне – 5мин.
    Who are we (please share short intro about your professional interests) | Кои сме ние: споделете накратко професионалните си интереси (използвайте “comment” section под този блог)
    http://web.stcloudstate.edu/pmiltenoff/faculty/
  2. Plan | Защо сме се събрали? Представяне на плана. – 5-10мин.
    http://blog.stcloudstate.edu/ims/2018/04/15/ed-leadership-and-edtech/
    Edtch why | защо учебни технологии? how to choose edtech | как избираме технологии? who chooses/decided | кой решава кои технологии?
    http://blog.stcloudstate.edu/ims/2016/02/09/collaborative-tools/
    virtual collaborative board | да се срещнем тук: https://www.notebookcast.com/en/board/showboard/fw56dmgj/
  3. Reality Check (before we do tech) | минута за откровение (преди да започнем с технологии):
    who is our audience | кого учим/обучаваме?
    http://blog.stcloudstate.edu/ims/2018/04/21/in-memoriam-avicii/
    http://blog.stcloudstate.edu/ims/2018/04/17/edtech-implementation-fails/
    why technology application fails | защо се проваля използването на технологии в обучението?
    Understanding Purpose | какъв е смисълът
    Insufficient Modeling of Best Practices | недостатъчен или несподелен опит
    Bad First Impressions | лоши първи впечатления
    Real-World Usability Challenges | ежедневни проблеми
    The Right Data to Track Progress | кои данни определят успеха
    Share your thoughts for the fails | Сподели твоите мисли за провала

Тема1. Сравняване на Kahoot, Edpuzzle и Apester –  1-1, 1/2 час продължителност
Topic 1: A comparison of Kahoot, Apester and EdPuzzle

definitions | термини : BYOD (BYOx), flipped classroom, formative assessment (vs summative assessment)

Kahoot (https://kahoot.it/) – 10 мин.
 kahoot
Apester (https://apester.com/ )– 10-15мин.
 apester
    • Представяне | short demonstration
    • Споделяне на опит | ideas and experience exchange.
      Comparison to other tools (e.g. flipped classroom advantage to Kahoot; difference from EdPuzzle, similarities to EdPuzzle) | съпоставяне с други инструменти: например, обърната класна стая – предимство пред Кахут; разлики и прилики с ЕдПъзил и тн)

Edpuzzle (https://edpuzzle.com )– 10 – 15мин.
 edpuzzle
    • Представяне | short demonstration
    • Edpuzzle виртуална класна стая | interactive virtual classroom
    • Създаване на акаунт | account creation and building of learning objects
      Comparison to other tools (e.g. flipped classroom advantage to Kahoot; difference from EdPuzzle, similarities to EdPuzzle) | съпоставяне с други инструменти: например, обърната класна стая – предимство пред Кахут; разлики и прилики с Еиптстър и тн)

https://edpuzzle.com/assignments/5ad4cad48f4df34107c58bd0/watch

Тема 2. Виртуална реалност в учебния процес – теория и практика-  1-1, 1/2 час продължителност
Topic 2. Virtual reality in teaching and learning – theory and hands-on

When a student is brilliant on the street corner but falling asleep in class, something is wrong with the schooling system
Ако учащ се е страхотен на ъгъла на улицата, но се проваля или заспива в клас, тогава нещо е грешно с учебната система
http://blog.stcloudstate.edu/ims/2018/04/17/education-teched-frenemies/

VR can be inexpensive and effective | Виртуална / разширена реалност може да бъде ефикасна и ефективна: http://blog.stcloudstate.edu/ims/2018/04/26/teaching-virtual-reality/

  1. Кратък теоретичен преглед на видео 360 – 10 мин

https://www.linkedin.com/groups/2811/2811-6391674579739303939

Definitions for VR/AR/MR | дефиниции на:  виртуална реалност; разширена реалност; смесена реалност
http://blog.stcloudstate.edu/ims/2018/03/21/t4tl-games-and-vr-library/

  1. Практически опит с видео 360 – 25 – 30 мин
  • Заснемане с камера
  • Редактиране на заснетия материал и възможности за интерактивност
  1. Дискусия относно методиката на приложение в учебния процес
  2. По избор – разговор с Марк Гил от Щатския университет Сейнт Клауд и демонстрация на виртуална реалност в учебния процес – 10-15 мин
  3. По избор –
    1. gaming and gamification and the role of VR and V360
      http://web.stcloudstate.edu/pmiltenoff/bi/
    2. digital storytelling and the role of VR and V360 | цифрово разказване и ролята на ВР и В360: http://web.stcloudstate.edu/pmiltenoff/lib490/
      Дискусии в тази ФБ група | Discussions welcome here: https://www.facebook.com/groups/SCSUDigitalStorytelling/

#3 from the following blog entry: http://blog.stcloudstate.edu/ims/2018/04/17/practical-about-vr-and-ar-in-schools/ (go beyond storytelling)

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Additional Information |  Дпълнителна литература/информация

http://blog.stcloudstate.edu/ims/2016/02/22/formative-assessment-ideas/

Formative Assessment Tools:  http://blog.stcloudstate.edu/ims/2016/01/13/formative-assessment-tools/

http://blog.stcloudstate.edu/ims/2014/12/09/formative-assessment/

PearDeck and similar

Comparing Classroom Response Systems: Kahoot, Pear Deck, and Quizizz

https://technologypursuit.edublogs.org/2015/03/21/comparing-classroom-response-systems-kahoot-pear-deck-and-quizizz/

compare Kahoot Pear Deck Quizizz

more info, including pricing:

https://lmc.lsr7.org/slms/wp-content/uploads/sites/5/2016/04/Pear-Deck.pdf
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more on PearDeck in this IMS blog
http://blog.stcloudstate.edu/ims/2015/08/27/presentation-tools-for-teaching/

digital assessment session for SCSU faculty

please consider the following opportunities:

  1. Remote attendance through : https://webmeeting.minnstate.edu/collaborate
  2. Recording of the session: (URL will be shared after the session)
  3. Request a follow up meeting for your individual project: https://doodle.com/digitalliteracy

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more on digital assessment in this IMS blog
http://blog.stcloudstate.edu/ims?s=edpuzzle

digital assessment

Unlocking the Promise of Digital Assessment

By Stacey Newbern Dammann, EdD, and Josh DeSantis October 30, 2017

https://www.facultyfocus.com/articles/teaching-with-technology-articles/unlocking-promise-digital-assessment/

The proliferation of mobile devices and the adoption of learning applications in higher education simplifies formative assessment. Professors can, for example, quickly create a multi-modal performance that requires students to write, draw, read, and watch video within the same assessment. Other tools allow for automatic grade responses, question-embedded documents, and video-based discussion.

  • Multi-Modal Assessments – create multiple-choice and open-ended items that are distributed digitally and assessed automatically. Student responses can be viewed instantaneously and downloaded to a spreadsheet for later use.
    • (socrative.com) and
    • Poll Everywhere (http://www.pollev.com).
    • Formative (http://www.goformative.com) allows professors to upload charts or graphic organizers that students can draw on with a stylus. Formative also allows professors to upload document “worksheets” which can then be augmented with multiple-choice and open-ended questions.
    • Nearpod (http://www.nearpod.com) allows professors to upload their digital presentations and create digital quizzes to accompany them. Nearpod also allows professors to share three-dimensional field trips and models to help communicate ideas.
  • Video-Based Assessments – Question-embedded videos are an outstanding way to improve student engagement in blended or flipped instructional contexts. Using these tools allows professors to identify if the videos they use or create are being viewed by students.
    • EdPuzzle (edpuzzle.com) and
    • Playposit (http://www.playposit.com) are two leaders in this application category. A second type of video-based assessment allows professors to sustain discussion-board like conversation with brief videos.
    • Flipgrid (http://www.flipgrid.com), for example, allows professors to posit a video question to which students may respond with their own video responses.
  • Quizzing Assessments – ools that utilize close-ended questions that provide a quick check of student understanding are also available.
    • Quizizz (quizizz.com) and
    • Kahoot (http://www.kahoot.com) are relatively quick and convenient to use as a wrap up to instruction or a review of concepts taught.

Integration of technology is aligned to sound formative assessment design. Formative assessment is most valuable when it addresses student understanding, progress toward competencies or standards, and indicates concepts that need further attention for mastery. Additionally, formative assessment provides the instructor with valuable information on gaps in their students’ learning which can imply instructional changes or additional coverage of key concepts. The use of tech tools can make the creation, administration, and grading of formative assessment more efficient and can enhance reliability of assessments when used consistently in the classroom. Selecting one that effectively addresses your assessment needs and enhances your teaching style is critical.

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more on digital assessment in this IMS blog
http://blog.stcloudstate.edu/ims/2017/03/15/fake-news-bib/

CRS and pedagogy

I’m in ‘Kahoots’ with Technology in the Classroom

By:  July 31st, 2017

https://www.facultyfocus.com/articles/teaching-with-technology-articles/im-kahoots-technology-classroom/

Teaching tool or distraction? The key to any engaging lesson in the classroom, of course, is to connect it to the learning objectives, and Kahoot! makes it easy to do so.

https://www.sli.do/. A basic account is free. this package does not allow question moderation and restricts the number of polls you can ask per class

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The Distracted Classroom: Transparency, Autonomy, and Pedagogy

July 30, 2017 

http://www.chronicle.com/article/The-Distracted-Classroom-/240797

https://www.polleverywhere.com/

in my role as director of my college’s teaching center, I hosted a faculty discussion of Jay R. Howard’s excellent book Discussion in the College Classroom, which recommends that we build structural methods of participation into our courses, rather than just relying on the vocal students to carry the conversation.

The first three columns in “The Distracted Classroom” series have explored the fundamental problem of digital distraction in our lives today, the way recent technologies have exacerbated that problem, and the possible solutions. All of those columns drew on the research presented by Adam Gazzaley and Larry D. Rosen in their excellent book, The Distracted Mind: Ancient Brains in a High-Tech World.

Autonomy. The literature on helping students take a deep approach toward their learning — as opposed to a more surface or strategic orientation — suggests they learn best when they feel a sense of autonomy in class. Another approach to the problem of digital distraction, then, would be to invite students into the process of setting the policies that will operate in the classroom.

Cathy Davidson has argued very effectively for what she calls a “class constitution” — an agreement that the class has reached together about certain aspects of how the course will operate.

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More on Classroom Respire Systems in this IMS blog
http://blog.stcloudstate.edu/ims?s=crs

history Becker

Digital Literacy and History

Plamen Miltenoff – http://web.stcloudstate.edu/pmiltenoff/faculty/
with Heather Abrahamson, Becker High School Social Studies, 763-261-4501 (Ext. 3507)
9:50-11:15; 11:20-11:45;  12:20-1:20 |
link to this blog entry: http://blog.stcloudstate.edu/ims/2017/05/01/history-becker/
short link – http://bit.ly/histbecker

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list of web sites with images for the students’ projects:

  • Holocaust

https://www.ushmm.org/collections/the-museums-collections/about/photo-archives

http://www.jewishvirtuallibrary.org/holocaust-photographs

https://go.fold3.com/holocaust_records/

https://www.wienerlibrary.co.uk/Photographs

https://www.thoughtco.com/large-collection-of-holocaust-pictures-1779703

http://www.yadvashem.org/yv/en/holocaust/resource_center/item.asp?gate=4-2

http://www.history.com/topics/world-war-ii/the-holocaust/pictures/holocaust-concentration-camps/poland-auschwitz-birkenau-death-camp

  • Cold War

http://www.gettyimages.com/photos/cold-war

http://www.coldwar.org/museum/photo_gallery.asp

http://www.cnn.com/2014/03/04/world/gallery/cold-war-history/

http://time.com/3879870/berlin-wall-photos-early-days-cold-war-symbol/

http://digitalarchive.wilsoncenter.org/theme/cold-war-history

http://archive.millercenter.org/academic/dgs/primaryresources/cold_war

  • others

http://www.loc.gov/pictures/

http://www.gettyimages.com/editorialimages/archival

https://www.archives.gov/research/alic/reference/photography.html

 

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Defining my interests. Narrowing a topic. How do I collect information? How do I search for information?

How do we search for “serious” information?

https://www.google.com/; https://scholar.google.com/ (3 min); http://academic.research.microsoft.com/http://www.dialog.com/http://www.quetzal-search.infohttp://www.arXiv.orghttp://www.journalogy.com/ 
  • Digg, Reddit , Quora, Medium,
http://digg.com/, https://www.reddit.com/, https://www.quora.com/ StackExchange http://stackexchange.com/Kngine.com; AskScience https://www.reddit.com/r/askscience/, ,  and similar, https://medium.com/ (5 min)
YouTube, SlideShare https://www.slideshare.net/  and similar https://www.slideshare.net/search/slideshow?searchfrom=header&q=modern+history
  • Professional organization and social media
(10 min)
Wikipedia https://en.wikipedia.org/wiki/Modern_history
blogs, listservs http://www.bestcollegesonline.com/blog/100-awesome-blogs-for-history-junkies/
Facebook  history
Twitter  twitter
LinkedIn Groups https://www.linkedin.com/groups/my-groups  
team work using your social media accounts (e.g. Facebook, Twitter), search for information related to your topic of interest (5 min)

  • Other search engines
https://www.semanticscholar.org/
  • University Library Search
(20 min)
every university library has subject guides for different disciplines. here are the ones from SCSU http://stcloud.lib.mnscu.edu/subjects/guide.php?subject=HIST-WOR Kahoot game (5 min)
basic electronic (library) search information and strategies. Library research services (5 min)

using the library database, do a search on a topic of your interest.

compare the returns on your search. make an attempt to refine the search.

retrieve the following information about the book of interest: is it relevant to your topic (check the subjects); is it timely (check the published date); is it available

 books
Strategies for conducting advanced searches (setting up filters and search criteria)
Articles and databases (10 min)  
Kahoot competition use your smart phones to find the best researcher among you
https://play.kahoot.it/#/k/c376c27a-d39a-4825-8541-1c1ae728e1bc
https://play.kahoot.it/#/k/5e6d126f-be4d-47d0-9b6e-dfc3f2c90e61
https://play.kahoot.it/#/k/89706729-3663-4ec3-a351-173bf1bf4ed7history:
https://play.kahoot.it/#/k/7510e6d8-170f-4c0c-b7bd-6d7dd60c3f6e
Reference and Facts
Streaming and Video http://www.stcloudstate.edu/library/research/video.aspx
Journal Title and Citation Finder
shall more info be needed and or “proper” session with a reference librarian be requested http://stcloud.lib.mnscu.edu/subjects/guide.php?subject=EDAD-D
Institutional Repository http://repository.stcloudstate.edu/
  • additional academic resources
Academic.com and ResearchGate

academia


  • VR tour SCSU library
http://bit.ly/360lib and http://bit.ly/360lib2;  http://bit.ly/VRlib (15 min)

  • bibliographic tools
Refworks https://www.refworks.com/refworks2/default.aspx?r=authentication::init&
Zotero, Mendeley, Endnote
Fast and easy bibliographic tools: http://blog.stcloudstate.edu/ims/2013/12/06/bibliographic-tools-fast-and-easy/
 Primary and secondary sources video

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more on history in this IMS blog
https://blog.stcloudstate.edu/ims?s=history

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