9 Universities to Collaborate on Digital Credentials Initiative
By Rhea Kelly 04/23/19 https://campustechnology.com/articles/2019/04/23/9-universities-to-collaborate-on-digital-credentials-initiative.aspx
he institutions involved are Delft University of Technology in the Netherlands, Harvard UniversityDivision of Continuing Education, Hasso Plattner Institute at the University of Potsdam in Germany, MIT, Tecnológico de Monterrey in Mexico, Technical University of Munich in Germany, University of California, Berkeley, University of California, Irvine and the University of Toronto in Canada.
Researchers from the universities plan to build on pioneering efforts such as MIT’s Blockcerts pilot, to create a trusted, distributed and shared infrastructure that will allow learners to:
- Maintain a verifiable record of lifelong learning achievements (including badges, internships, bootcamps, certificates, MicroMasters and stackable credentials, as well as traditional degrees);
- Receive credentials digitally and safely;
- Share credentials with employers or other institutions;
- Own their credentials forever, without having to ask or pay their institution for a transcript; and
- Compile and curate credentials received from multiple educational institutions.
“Alternative digital credentials fill an important gap between learning and work-relevant skill verification. The adoption of an ADC system will allow universities to achieve greater alignment with the demands of both students and local economies, making universities more accountable for what they produce,” commented Gary W. Matkin, dean of Continuing Education and vice provost of Career Pathways at UC Irvine. “Young adults are demanding shorter, relevant education that they can put to immediate use. Industry hiring practices will increasingly depend on digital searches for job candidates and ADCs will make those competencies easier to discover.”
“Digital credentials are like tokens of social and human capital and hold tremendous value for the individual. The crucial opportunity we have today is to bring together institutions that share a commitment to the benefit of learners, and who can act as stewards of this infrastructure,” said Philipp Schmidt, director of learning innovation at the MIT Media Lab.
“Our shared vision is one where academic achievements, and the corresponding credentials that verify them, can open up new pathways for individuals to become who they want to be in the future,” said José Escamilla, director of TecLabs Learning Reimagined at Tecnologico de Monterrey.
For more information, visit the Digital Credentials project website.
more on microcredentialing in this IMS blog
‘Collaboration’ Creates Mediocrity, Not Excellence, According to Science
Far from being a productivity panacea, a collaborative culture will drive your top performers away.
International Survey of Research University Faculty: Means of Scholarly Communications and Collaboration (ISBN No:978-157440-446-3 )
The survey data is based on a survey of more than 500 scholars drawn from more than 50 major research universities in the USA, Canada, the UK, Australia, New Zealand and Ireland. Data is broken out by various criteria, such as type of university, scholar’s country, gender, political views, academic subject specialty, academic title and other criteria.
- 50.69% of respondents are currently collaborating or coordinating research with scholars or other researchers from other universities or colleges outside of their country.
- Web based meetings were most common in the Engineering, Mathematics, Computer Science, Physics, Chemistry and other Science and Technology fields, 33.70, and least common in the Literature and Languages fields, 2.92.
- 7.72% of respondents routinely use Adobe Connect to communicate with scholars at other locations.
- 87.52% of respondents have co-authored a journal article with one or more other authors. Co-authorship was most common in Australia/New Zealand, 96.77%, followed by Canada, 93.10%, and the UK/Ireland, 89.83%. It was least common in the USA, 85.07%.
more on collaboration in academia in this IMS blog
Students, teachers, and organizations will join together online to celebrate and demonstrate global collaboration on September 15, 2016. On Global Collaboration Day, educators and professionals from around the world will host connective projects and events and invite public participation. This event is brought to you by VIF International Education, Google for Education, iEARN-USA and Edmodo.
The primary goals of this 24-hour, worldwide event are to:
- demonstrate the power of global connectivity in classrooms, schools, institutions of informal learning and universities around the world
- introduce others to the collaborative tools, resources and projects that are available to educators today
- to focus attention on the need for developing globally competent students and teachers throughout the world
Global Collaboration Day will take place on September 15 in participant time zones. Classrooms, schools, and organizations will design and host engaging online activities for others to join. Events will range from mystery location calls to professional development events to interviews with experts. All events will be collated in an online calendar viewable in participants’ individual time zones. Participants will be connected on Twitter via the hashtag #globaled16.
An optional new activity this year will be the Great Global Project Challenge. Between now and October 1, 2016, global educators will design collaborative projects using a variety of platforms in which other students and teachers may participate during the course of the 2016-2017 school year. The objective is to create and present as many globally connective projects for students and educators as possible. The final deadline for submissions into our project directory is October 1, but participants are also encouraged to do an introductory activity for their project on Global Collaboration Day as well.
Global Collaboration Day is a project of the Global Education Conference Network, a free online virtual conference that takes place every November during International Education Week. GCD, along with Global Education Day at ISTE and Global Leadership Week, are events designed to connect educators and keep global conversations going year round.
For more information about Global Collaboration Day, please visit our main web site. A digital flyer is also available for distribution.
Follow us on social media:
Help us spread the word. Here are some sample Tweets:
- Join us for Global Collaboration Day! Details here: http://bit.ly/2016GCD #globaled16
- YOUR ORG’S TWITTER HANDLE is pleased to partner with @GlobalEdCon and educators around the globe for Global Collaboration Day: http://bit.ly/2016GCD
- Are you an education leader? Inspire global collaboration on Global Collaboration Day 9/15. http://bit.ly/2016GCD #globaled16
- Learn more about participating in the Global Collaboration Day celebration: http://bit.ly/2016GCD #globaled16
- Project hosts are sought for Global Collaboration Day. Details here: http://bit.ly/2016GCD #globaled16
Logos and Badges for Participants, Hosts, Partners and Sponsors are located here: http://bit.ly/gcdimages
Interested in serving as an outreach partner?
Send an email to Lucy Gray (firstname.lastname@example.org) indicating your interest. Include information on how you can help us get the word out to networks with 5000 members or more.
Is It Plagiarism or Collaboration?
a recent PEW research study found that while educators find technology beneficial in teaching writing skills, they feel it has also led to a direct increase in rates of plagiarism and infringement of intellectual property rights.
We want students to do “group work,” to collaborate, and to discuss. However, we have very specific realms in which we want this to happen: the group assignment, the in-class discussion, studying for exams, etc. At the same time, many of us want to put up barriers and halt any collaboration at other times (during assessments, for example). When collaboration takes place during assessment, we deem it plagiarism or cheating, and technology is often identified as the instrument that tempts students into such behavior.
A student may produce an entirely wrong answer, but if how they got there was through logic, reasonable assumption, educated guessing (not just plain old “guessing”) – and they were effective in communicating that process – then there is evidence of learning that I can take into account.
More on plagiarism, academic integrity and academic dishonesty in this IMS blog:
5 Free Cloud-Based Document Collaboration Tools to Power Your Productivity
Learn More about Evernote with These Excellent Video Tutorials ~ Educational Technology and Mobile Learning
- Google Docs
Kaizena: add audio comments to the content of your Google documents http://www.educatorstechnology.com/2013/10/a-great-tool-to-add-audio-feedback-to.html
- MindMeister (paid, might want to skip it)
Doodle – Meeting Wizard
Google Drive, formerly known as Google Docs
The 10 best powerPoint Alternatives!
33 Highly Useful Presentation Tools
Neat Chat: It is one of the easiest and fastest ways to have online conversations with a group of friends or colleagues. It provides a clean, fast and robust chat room where you can share files, send private messages and even access conversations that happened in your absence.
Today’s Meet: Allows you to have quick conversations in private online chat rooms. It has a back channel which gives you the ability to adjust your audience’s needs and emotions. In your chat room you can use live stream to make comments, ask questions and use that feedback to tailor your presentations to address your audience’s needs
Zoho Writer: Is a powerful rich text-editor for Android devices, which allows you to create documents seamlessly with a rich feature-set. You can either save these docs in local devices or cloud devices like Zoho Docs. Zoho Docs workspace is a collaboration tool, which allows you to share work on the same doc with other people in real-time.
Scriblink: Is a free digital whiteboard that users can share online in real-time. It can be used by up to 5 users at the same time. It can be used just for fun or for more practical things like layout planning, concept diagramming, or tutoring a friend.
Stinto: Is for creating free chats and inviting others to join just by sending a simple link. It allows you to share photos and images with others. You can upload photos, sketches, diagrams, etc. to your chat for others to view.
Mind42: Allows collaborative online mind-mapping and brainstorming. It runs in your browser and allows you to manage your ideas alone or while working in a group. It allows you to quickly create, manage and edit the data structure required for mind maps.
Scribblar: Offers you an online whiteboard, real-time audio, document upload, text-chat and more. It is a perfect online-tutoring platform. You can use it to revise artwork and images; create brainstorming, product demos, interviews and tests.
CoSketch: Is a multi-user online whiteboard designed to give you the ability to quickly visualize and share your ideas as images. Anything you paint is shared in real-time and can be saved and embedded on forums, blogs, etc.
Twiddla: Is a real-time online collaboration tool, which allows text and audio chat in real-time. It also allows you to review websites within the application.
Etherpad: Is an open source online editor providing collaborative editing in real-time. You can write articles, press releases, to-do lists and more along with your friends or colleagues all working on the same doc at the same time.
Tinychat: It lets you create a private chat room in an instant, the URL of which can be emailed to others to participate in real-time. It is very easy to use and also has features to support video capability.
FlashMeeting: Is an easy-to-use online meeting application. A meeting is pre-booked by a registered user and a URL, containing a unique password for the meeting, is returned by the FlashMeeting server, which is passed on to the people who want to participate.
BigMarker: It combines messaging, file sharing and video calls into one place. BigMarker communities have features for conferencing for up to 100 people, presenting PowerPoints and other docs, sharing your screen, recording, storing, exporting sessions and more.
Meetin.gs: Is a web and mobile meeting organizer which brings the benefits of online collaboration to both online and offline meetings. It provides a dedicated online meeting space for scheduling, material sharing and agenda setting.
Conceptboard: It provides instant whiteboards to create a platform for you to communicate with your team. Feedback on visual content is easy and there is support for tasks, reports and more. It simplifies and improves collaboration on visual content and accelerates collaboration processes within your team.
Speek: Allows you to simply organize conference calls. Speek uses a personal or business link instead of a phone number and PIN for conference calls. Participants can join or start a call from their phone, web or mobile browser. You can see who’s joined, who’s talking, share files, use call controls and more.
Draw It Live: Is a free application that allows you to work together with other people to draw in real-time. You can create a whiteboard and share its URL with other people to let them join.
LiveMinutes: Is an online conferencing app. A unique URL address is created for your conference that you can share with people you want to connect with. You can share audio, virtual whiteboards, documents, etc. and a feature to share videos is coming soon.
FlockDraw: Is an online whiteboard based painting and drawing tool. It makes it easy to draw online free with multiple people participation. There can be unlimited people in a room with drawing updates in real-time.
VIDquik: Is a video-conferencing platform where you can connect and talk with anyone you want. You just need to enter the Email of the person you want to call, they click on the link and the two of you are in a web-based video call.
Michael Porter, a professor at the Harvard Business School. The scholar who in some respects became his successor, Clayton M. Christensen, entered a doctoral program at the Harvard Business School in 1989 and joined the faculty in 1992. Christensen was interested in why companies fail. In his 1997 book, “The Innovator’s Dilemma,” he argued that, very often, it isn’t because their executives made bad decisions but because they made good good decisions, the same kind of good decisions that had made those companies successful for decades. (The “innovator’s dilemma” is that “doing the right thing is the wrong thing.”)
Christensen called “disruptive innovation”: the selling of a cheaper, poorer-quality product that initially reaches less profitable customers but eventually takes over and devours an entire industry.
Christensen has co-written books urging disruptive innovation in higher education (“The Innovative University”), public schools (“Disrupting Class”), and health care (“The Innovator’s Prescription”).
Startups are ruthless and leaderless and unrestrained, and they seem so tiny and powerless, until you realize, but only after it’s too late, that they’re devastatingly dangerous: Bang! Ka-boom! Think of it this way: the Times is a nation-state; BuzzFeed is stateless. Disruptive innovation is competitive strategy for an age seized by terror.
Replacing “progress” with “innovation” skirts the question of whether a novelty is an improvement: the world may not be getting better and better but our devices are getting newer and newer.
The word “innovate”—to make new—used to have chiefly negative connotations: it signified excessive novelty, without purpose or end.
Joseph Schumpeter, in his landmark study of business cycles, used the word to mean bringing new products to market, a usage that spread slowly, and only in the specialized literatures of economics and business.
Disruptive innovation can reliably be seen only after the fact.
Christensen has compared the theory of disruptive innovation to a theory of nature: the theory of evolution. But among the many differences between disruption and evolution is that the advocates of disruption have an affinity for circular arguments.
Like the bursting of the dot-com bubble, the meltdown didn’t dim the fervor for disruption; instead, it fuelled it, because these products of disruption contributed to the panic on which the theory of disruption thrives.
People aren’t disk drives. Public schools, colleges and universities, churches, museums, and many hospitals, all of which have been subjected to disruptive innovation, have revenues and expenses and infrastructures, but they aren’t industries in the same way that manufacturers of hard-disk drives or truck engines or drygoods are industries. Journalism isn’t an industry in that sense, either.
Historically, institutions like museums, hospitals, schools, and universities have been supported by patronage, donations made by individuals or funding from church or state. The press has generally supported itself by charging subscribers and selling advertising. (Underwriting by corporations and foundations is a funding source of more recent vintage.) Charging for admission, membership, subscriptions and, for some, earning profits are similarities these institutions have with businesses. Still, that doesn’t make them industries, which turn things into commodities and sell them for gain.
Christensen and Eyring’s recommendations for the disruption of the modern university include a “mix of face-to-face and online learning.” The publication of “The Innovative University,” in 2011, contributed to a frenzy for Massive Open Online Courses, or moocs, at colleges and universities across the country, including a collaboration between Harvard and M.I.T., which was announced in May of 2012. Shortly afterward, the University of Virginia’s panicked board of trustees attempted to fire the president, charging her with jeopardizing the institution’s future by failing to disruptively innovate with sufficient speed;
more on Clayton Christensen in this IMS blog
Open Community: OER Collaboration and Support
Open Community: OER Collaboration and Support, 8/1/19, MN Summit on Learning and Technology
Thursday, August 1, 11:30 AM Central Time. We stream our discussion live on Facebook: https://www.facebook.com/InforMediaServices/
Rachel Wexelbaum, Assoc Prof, University Library, St Cloud State University email@example.com
Plamen Miltenoff, Professor, InforMedia Services, St Cloud State University firstname.lastname@example.org
Aura Lippincott, Instructional Designer, Western Connecticut State University email@example.com