Searching for "edtech"

Students Data Privacy

What Happens to Student Data Privacy When Chinese Firms Acquire U.S. Edtech Companies?

By Jenny Abamu     Apr 24, 2018

https://www.edsurge.com/news/2018-04-24-what-happens-to-student-data-privacy-when-chinese-firms-acquire-u-s-edtech-companies

Between the creation of a social rating system and street cameras with facial recognition capabilities, technology reports coming out of China have raised serious concerns for privacy advocates. These concerns are only heightened as Chinese investors turn their attention to the United States education technology space acquiring companies with millions of public school users.

A particularly notable deal this year centers on Edmodo, a cross between a social networking platform and a learning management system for schools that boasts having upwards of 90 million users. Net Dragon, a Chinese gaming company that is building a significant education division, bought Edmodo for a combination of cash and equity valued at $137.5 million earlier this month.

Edmodo began shifting to an advertising model last year, after years of struggling to generate revenue. This has left critics wondering why the Chinese firm chose to acquire Edmodo at such a price, some have gone as far as to call the move a data grab.

as data becomes a tool that governments such as Russia and China could use to influence voting systems or induce citizens into espionage, more legislators are turning their attention to the acquisitions of early-stage technology startups.

NetDragon officials, however, say they have no interest in these types of activities. Their main goal in acquiring United States edtech companies lies in building profitability, says Pep So, NetDragon’s Director of Corporate Development.

In 2015, the firm acquired the education technology platform, Promethean, a company that creates interactive displays for schools. NetDragon executives say that the Edmodo acquisition rounds out their education product portfolio—meaning the company will have tools for supporting multiple aspects of learning including; preparation, instructional delivery, homework, assignment grading, communication with parents students and teachers and a content marketplace.

NetDragon’s monetization plan for Edmodo focuses on building out content that gets sold via its platform. Similar to tools like TeachersPayTeachers, So hopes to see users putting up content on the platform’s marketplace, some free and others for a fee (including some virtual reality content), so that the community can buy, sell and review available educational tools.

As far as data privacy is concerned, So notes that NetDragon is still learning what it can and cannot do. He noted that the company will comply with Children’s Online Privacy Protection Act (COPPA), a federal regulation created in order to protect the privacy of children online, but says that the rules and regulations surrounding the law are confusing for all actors involved.

Historically, Chinese companies have faced trust and branding issues when moving into the United States market, and the reverse is also true for U.S. companies seeking to expand overseas. Companies have also struggled to learn the rules, regulations and operational procedures in place in other countries.

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Iran and Huawei top agenda as Pompeo meets Merkel for 45 minutes in Berlin

https://uk.finance.yahoo.com/news/pompeo-merkel-iran-huawei-agenda-110409835.html

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Merkel to Ratchet up Huawei Restrictions in Concession to Hawks

https://www.bloomberg.com/news/articles/2019-11-13/merkel-to-ratchet-up-huawei-restrictions-in-concession-to-hawks

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more on data privacy in this IMS blog:
https://blog.stcloudstate.edu/ims?s=data+privacy

Cybersecurity Risks in schools

FBI Warns Educators and Parents About Edtech’s Cybersecurity Risks

By Tina Nazerian     Sep 14, 2018

https://www.edsurge.com/news/2018-09-14-fbi-warns-educators-and-parents-about-edtech-s-cybersecurity-risks

The FBI has released a public service announcement warning educators and parents that edtech can create cybersecurity risks for students.

In April 2017, security researchers found a flaw in Schoolzilla’s data configuration settings. And in May 2017, a hacker reportedly stole 77 million user accounts from Edmodo.

Amelia Vance, the director of the Education Privacy Project at the Future of Privacy Forum, writes in an email to EdSurge that the FBI likely wanted to make sure that as the new school year starts, parents and schools are aware of potential security risks. And while she thinks it’s “great” that the FBI is bringing more attention to this issue, she wishes the public service announcement had also addressed another crucial challenge.

“Schools across the country lack funding to provide and maintain adequate security,” she writes. “Now that the FBI has focused attention on these concerns, policymakers must step up and fund impactful security programs.”

According to Vance, a better approach might involve encouraging parents to have conversations with their children’s’ school about how it keeps student data safe.

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more on cybersecurity in this IMS blog
https://blog.stcloudstate.edu/ims?s=cybersecurity

Multimedia eBook

5 Ideas for Multimedia eBook Projects

5 Ideas for Multimedia eBook Projects

Book Creator
LucidPress and Book Creator supports uploading many kinds of media and then adding that media to the pages of an ebook. This can be a great way to have students build digital portfolios of their best work.

 

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more on ebooks in this IMS blog
https://blog.stcloudstate.edu/ims?s=ebooks

virtual labs

Arizona State online biology students getting hands-on experience in virtual labs

James Paterson, Aug. 28, 2018

https://www.educationdive.com/news/arizona-state-online-biology-students-getting-hands-on-experience-in-virtua/531039/

  • Thirty students registered for Arizona State University Online’s general biology course are using ASU-supplied virtual reality (VR) headsets for a variety of required lab exercises
  • The VR equipment, which costs ASU $399 per student, allows learners to complete lab assignments in virtual space using goggles and a controller to maneuver around a simulated lab. Content for the online course was developed and assessed by ASU biology professors and was evaluated this summer. Students also can use their own VR headsets and access the content on their laptops, as 370 other students are doing.
  • A university official told Campus Technology the initiative will help online students have the experiences provided in brick-and-mortar labs as well as new ones that were impossible previously. The effort also will ease a problem on campus with limited lab space.

Similar labs are planned for the University of Texas at San Antonio and McMaster University in Canada, according to a blog post from Google, which partnered with the ed-tech company Labster to create the virtual labs. In addition, virtual labs also are available at eight community colleges in California, offering IT and cybersecurity skills instruction.

About half of colleges have space dedicated to VR, with adoption expected to increase as technology costs go down, according to a recent survey by nonprofit consortium Internet2. The survey found that 18% of institutions have “fully deployed” VR and are increasingly making it available to online students, while half are testing or have not yet deployed the technology.

Colleges are using VR for a variety of purposes, from classroom instruction to admissions recruiting to career training.

In addition, because the use of VR is growing in K–12 education, students will expect to use it in college.

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more on virtual reality in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality+education

take a look at OUR VR lab tour:

https://poly.google.com/u/0/view/epydAlXlJSw

Teacher Brand and Digital Reputation

Rise and Shine! How to Boost Your Teacher Brand and Digital Reputation

By Kasey Bell     Apr 5, 2016

https://www.edsurge.com/news/2016-04-05-rise-and-shine-how-to-boost-your-teacher-brand-and-digital-reputation

Five tips to help you create a personal brand and a positive digital reputation

1. What will they find when they Google you?

2. What is branding?

Your brand is what you represent, the content that you share, your audience, your Personal Learning Network (PLN), and your teaching philosophy. You want your brand to demonstrate that you are trustworthy, and offer quality content, insightful comments, and experience. Your brand tells your audience that what you offer is of value. Together, the elements that create your brand should communicate a distinct, cohesive story. For instance, when you visit any of my social media profiles, you will see a consistent message. The avatar and logo for my website Shake Up Learning are more recognizable than my face, and that’s intentional. That isn’t to say that every brand needs an avatar. But do find a creative way to tell your personal story.

3. Choose the right platforms

There is no right or wrong platform. Choosing where you want to build your online presence depends on the audience that you want to engage. If you want to reach parents and school community stakeholders, Facebook is a strong bet. If you want to reach other educators, Twitter and Pinterest are big winners. The bottom line is that you don’t have to use them all. Find and connect with your audience where your audience resides.

4. Claim your social media real estate

Before you settle on a username, check that it’s available on all of the social media platforms that you want to use—and then keep it consistent. You will lose your audience if you make it hard to find you. Also keep your handle simple and short, and try to avoid special characters. When a new platform arrives, claim your username early even if you aren’t sure that you will maintain a presence there.

5. Optimize your social media profiles

Guy Kawasaki, co-author of The Art of Social Media, khas nearly 1.5 million followers on Twitter alone, and he offers effective social media tips in his book. Here are the basics:

  • Add a picture of your face or logo. Your picture validates who you are. No more eggheads! Using the default egg avatar on Twitter says you don’t have a brand, and doesn’t tell your audience that you are trustworthy.
  • Use your real name. Sure, you can lie, but that isn’t going to help you build a brand and online presence. Many platforms allow you to show your name as well as your handle.
  • Link to your website, blog or About.me page. Don’t have one? Get one! You may not be ready to start a blog, but anyone can easily set up an About.me page—which is like an online resume.
  •  Compose a meaningful bio, which will help others find and follow you. It should describe your experience in the field of education and highlight topics that you follow like Maker EdGoogle Apps, or edtech.
  • Add a cover image. Choose an image that tells your story. Who are you? What do you do that sets you apart? Canva is a graphic design tool that makes creating a cover image easy. It offers ready-made templates in the right size for all of the major social media platforms.
  • Be consistent across all mediums. You want your followers to see the same brand on all of your social media profiles. This also means you shouldn’t change your profile picture every five minutes. Be recognizable.

Tools to build your brand and online presence

  •  About.me: A quick and easy personal homepage that shows your audience who you are and how to connect with you.
  •  Canva: An easy-to-use design tool for creating images, with templates for social media.
  •  Fiverr: A marketplace for services that you can use to commission a logo, avatar, or web design.
  •  Wix: A free website builder.
  •  Weebly: A free website builder.
  •  Buffer: A free web tool for sharing and scheduling content across multiple social media platforms.
  •  Nuzzel: A free web tool that lets you see the content trending among the people you follow.
  •  The Art of Social Media: A guide to creating a compelling social media presence, by Guy Kawasaki and Peg Fitzpatrick.
  •  What Happens in Vegas Stays on YouTube: Tips for preserving your digital reputation, by Erik Qualman.
  •  What Happens on Campus Stays on YouTube: Advice for students on protective their digital reputations, by Erik Qualman.

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more on digital citizenship in this IMS blog
https://blog.stcloudstate.edu/ims?s=digital+citizenship

also:

https://www.pinterest.com/pin/628252216744698154/
social media cheat sheet and content calendar

Hacking Innovating Failing

Hacking, Innovating and Failing Well—How Tech Sector Principles Can Revolutionize Education Workplaces

By Barnett Berry     Apr 18, 2016

https://www.edsurge.com/news/2016-04-18-hacking-innovating-and-failing-well-how-tech-sector-principles-can-revolutionize-education-workplaces

In recent years, school reformers, philanthropists, and venture capital investors have placed big bets on blended learning, and edtech professionals have responded with vigor. But as education historian Larry Cuban has noted, the innovative instruction envisioned by edtech advocates remains the exception to the rule—in large part because of the lack of time for teachers to “learn, experiment, and overhaul their practices in collaboration with each other.”

Operating within archaic organizational structures, very few of our nation’s teachers have opportunities to incubate and execute ideas prompted by their deep knowledge of students, families, and communities. This includes ideas about how best to integrate technology.

Google’s 9 principles of innovation for every organization, to which many attribute the company’s dominance in the market.

1. Innovation should come from everywhere

recent Harvard Business Review post enjoined, hackathons are not just for coders. At the Center for Teaching Quality (CTQ), our TeacherSolutions model, like the one we used with Brevard Countyeducators, stokes creativity and prototypes promising ideas quickly.

2. 20% Time

3. Fail Well

European university researchers Oliver Baumann and Nils Stieglitz suggest that “to get more breakthroughs, the best approach is to focus on increasing the variety of ideas that are generated.” They note that some companies are experimenting with rewarding “brilliant failures that provide some sort of insights, even if they turn out not to work.”

The attitude in most schools couldn’t be more different. As education policy expert Linda Darling-Hammond has noted, our nation’s “test-and-punish approach” to accountability has tamped down much-needed innovation.

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more on leadership and technology in this IMS blog
https://blog.stcloudstate.edu/ims?s=leadership+technology

VR discussion Plovdiv University

***** reserve space: register here |  запазете си място: регистрирайте се тук ******

Open Discussion: VR in Education |  Тема: Виртуалната реалност в образованието

Where | Университет Пловдив  https://goo.gl/maps/bLBYXkp5S1S2 and online ( виртуално)
When | Кога: 3. май, 2018, 15 часа |  May 3, 2018, 3PM local time (Bulgaria)
Who | Кой: преподаватели и суденти  |  faculty аnd students
How | Как: използвайте “обратна връзка” за споделяне на вашите идеи  | use the following hashtag for backchanneling #BGtechEd

 

Facebook Live stream:
https://www.facebook.com/InforMediaServices/
and recording available
(предаване на живо и запис)

VIdeo 360 recording: part 1, part 2, part 3

Виртуална реалност в учебния процес – теория и практика-  1-1, 1/2 час продължителност
Virtual reality in teaching and learning – theory and hands-on

Уточняване на понятията относно различните видове реалност: виртуална реалност, video 360 ; разширена реалност;  смесена реалност. VR/AR/MR in education.
Подход и усвояване на различните видове реалност в образованието. Връзка между трите вида реалност в образованието и конструктивизма като теория на преподаването. Връзка между трите вида реалност в образованието и игровия подход и игрофикацията на образованието. Оценяване на обучението базирано на различните видове реалности.

When a student is brilliant on the street corner but falling asleep in class, something is wrong with the schooling system
Ако учащ се е страхотен на ъгъла на улицата, но се проваля или заспива в клас, тогава нещо е грешно с учебната система
https://blog.stcloudstate.edu/ims/2018/04/17/education-teched-frenemies/

VR can be inexpensive and effective | Виртуална / разширена реалност може да бъде ефикасна и ефективна: https://blog.stcloudstate.edu/ims/2018/04/26/teaching-virtual-reality/

  1. Кратък теоретичен преглед на видео 360 – 10 мин

https://www.linkedin.com/groups/2811/2811-6391674579739303939

Definitions for VR/AR/MR | дефиниции на:  виртуална реалност; разширена реалност; смесена реалност
https://blog.stcloudstate.edu/ims/2018/03/21/t4tl-games-and-vr-library/

  1. Практически опит с видео 360 – 25 – 30 мин
  • Заснемане с камера
  • Редактиране на заснетия материал и възможности за интерактивност

  1. Дискусия относно методиката на приложение в учебния процес

2 min video from the entrance of your University is viewable through Google Cardboard and your laptops. Study the video and seek answers to the following questions:

******  https://youtu.be/VmOpsrVhEQE  ********
– what are the advantages of Video 360 to all other known-to-you media formats?
кои са предимствата на Видео 360 в сравнение с всички други медийни формати, които познавате?
– what would you do better in terms the video footage?
какво бихте заснимали, което да подобри видео материала за преподавателски и учебни цели (например: както друго място бихте избрали)
– how is / can be this medium advantageous to implementing core learning / teaching techniques
как този медиен формат може да се използва за да се подобрят съществуващите условия за успешно преподаване и обучение

  1. По избор – разговор с Марк Гил от Щатския университет Сейнт Клауд и демонстрация на виртуална реалност в учебния процес – 10-15 мин
  2. По избор –
    1. gaming and gamification and the role of VR and V360
      http://web.stcloudstate.edu/pmiltenoff/bi/
    2. digital storytelling and the role of VR and V360 | цифрово разказване и ролята на ВР и В360: http://web.stcloudstate.edu/pmiltenoff/lib490/
      Дискусии в тази ФБ група | Discussions welcome here: https://www.facebook.com/groups/SCSUDigitalStorytelling/

#3 from the following blog entry: https://blog.stcloudstate.edu/ims/2018/04/17/practical-about-vr-and-ar-in-schools/ (go beyond storytelling)

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Additional Information |  Дoпълнителна литература/информация

https://blog.stcloudstate.edu/ims?s=virtual+reality

https://blog.stcloudstate.edu/ims?s=augmented+reality

digital storytelling tools

Six Good Digital Storytelling Tools In One Place

Six Good Digital Storytelling Tools In One Place

Timeline JS

The same people who created Timeline JS, Knight Lab at Northwestern University, offer five other tools for creating and publishing digital stories.

Juxtapose JS from Knight Lab is a free tool for making and hosting side-by-side comparisons of images. The tool was designed to help people see before and after views of a location, a building, a person, or anything else that changes appearance over time. Juxtapose JS will let you put the images into a slider frame that you can embed into a webpage where viewers can use the slider to reveal more or less of one of the images.

Storyline JS is one of the newer Knight Lab offerings. This beta product is designed to help students tell stories with data. The basic purpose of Storyline JS is to help students can create interactive line graphs. Students add annotations to the data points their line graphs. Those annotations are used to tell the story of the data represented in the graph.

Scene VR is another beta product from Knight Lab. The purpose of Scene VR is to enable users to stitch together panoramic images and VR images to create an immersive photo story. Stories published through Scene VR can be embedded into websites and viewed on desktop computers as well as on tablets and mobile phones.

If you want to embed audio into a written story, Soundcite JS is the tool for you. Soundcite JS lets you add audio clips to a written story. When Soundcite JS is properly used, a play button appears where you specify in the text. For example, if I wrote a story that included a scene in which a dog barks, I could have “the dog barks at the stranger” be highlighted with a play button that when clicked plays the sound of a dog barking.

StoryMap JS lets you combine elements of timelines and maps to create mapped stories. On StoryMap JS you create slides that are matched to locations on your map. Each slide in your story can include images or videos along with text. As you scroll through your story there are simple transitions between each slide. StoryMap JS integrates with your Google Drive account. To get started with StoryMap JS you have to grant it access to your Google Drive account. StoryMap JS will create a folder in your Google Drive account where all of your storymap projects will be saved. With StoryMap JS connected to your Google Drive account you will be able to pull images from your Google Drive account to use in your StoryMap JS projects. Here’s a good tutorial video made by Jan Serie Center’s Digital Liberal Arts initiative at Macalester College.

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more on digital storytelling in this IMS blog
https://blog.stcloudstate.edu/ims?s=digital+storytelling

Education teched frenemies

Dr. Christopher Emdin Strikes US Education, Edtech and ‘Frenemies’ at SXSWedu

By Jenny Abamu and Sydney Johnson     Mar 7, 2017

https://www.edsurge.com/news/2017-03-06-dr-christopher-emdin-strikes-us-education-edtech-and-frenemies-at-sxswedu

When a student is brilliant on the street corner but falling asleep in class, something is wrong with the schooling system.

Emdin labeled financially-driven education entrepreneurs as “enemies.” And he took on the nonprofit leaders, policymakers and edtech do-gooders he believes have “good intentions but enemy executions,” dubbing them “frenemies.”

 

animated virtual reality

Create Your Own Animated Virtual Reality

http://practicaledtech.com/2018/01/28/create-your-own-virtual-reality/

Google’s Cardboard Camera and Street View app are good tools for creating simple virtual reality imagery

 

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more on VR in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+rality+education

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