Searching for "educational technology"

analytics in education

ACRL e-Learning webcast series: Learning Analytics – Strategies for Optimizing Student Data on Your Campus

This three-part webinar series, co-sponsored by the ACRL Value of Academic Libraries Committee, the Student Learning and Information Committee, and the ACRL Instruction Section, will explore the advantages and opportunities of learning analytics as a tool which uses student data to demonstrate library impact and to identify learning weaknesses. How can librarians initiate learning analytics initiatives on their campuses and contribute to existing collaborations? The first webinar will provide an introduction to learning analytics and an overview of important issues. The second will focus on privacy issues and other ethical considerations as well as responsible practice, and the third will include a panel of librarians who are successfully using learning analytics on their campuses.

Webcast One: Learning Analytics and the Academic Library: The State of the Art and the Art of Connecting the Library with Campus Initiatives
March 29, 2016

Learning analytics are used nationwide to augment student success initiatives as well as bolster other institutional priorities.  As a key aspect of educational reform and institutional improvement, learning analytics are essential to defining the value of higher education, and academic librarians can be both of great service to and well served by institutional learning analytics teams.  In addition, librarians who seek to demonstrate, articulate, and grow the value of academic libraries should become more aware of how they can dovetail their efforts with institutional learning analytics projects.  However, all too often, academic librarians are not asked to be part of initial learning analytics teams on their campuses, despite the benefits of library inclusion in these efforts.  Librarians can counteract this trend by being conversant in learning analytics goals, advantages/disadvantages, and challenges as well as aware of existing examples of library successes in learning analytics projects.

Learn about the state of the art in learning analytics in higher education with an emphasis on 1) current models, 2) best practices, 3) ethics, privacy, and other difficult issues.  The webcast will also focus on current academic library projects and successes in gaining access to and inclusion in learning analytics initiatives on their campus.  Benefit from the inclusion of a “short list” of must-read resources as well as a clearly defined list of ways in which librarians can leverage their skills to be both contributing members of learning analytics teams, suitable for use in advocating on their campuses.

my notes:

open academic analytics initiative
https://confluence.sakaiproject.org/pages/viewpage.action?pageId=75671025

where data comes from:

  • students information systems (SIS)
  • LMS
  • Publishers
  • Clickers
  • Video streaming and web conferencing
  • Surveys
  • Co-curricular and extra-curricular involvement

D2L degree compass
Predictive Analytics Reportitng PAR – was open, but just bought by Hobsons (https://www.hobsons.com/)

Learning Analytics

IMS Caliper Enabled Services. the way to connect the library in the campus analytics https://www.imsglobal.org/activity/caliperram

student’s opinion of this process
benefits: self-assessment, personal learning, empwerment
analytics and data privacy – students are OK with harvesting the data (only 6% not happy)
8 in 10 are interested in personal dashboard, which will help them perform
Big Mother vs Big Brother: creepy vs helpful. tracking classes, helpful, out of class (where on campus, social media etc) is creepy. 87% see that having access to their data is positive

librarians:
recognize metrics, assessment, analytics, data. visualization, data literacy, data science, interpretation

INSTRUCTION DEPARTMENT – N.B.

determine who is the key leader: director of institutional research, president, CIO

who does analyics services: institutional research, information technology, dedicated center

analytic maturity: data drivin, decision making culture; senior leadership commitment,; policy supporting (data ollection, accsess, use): data efficacy; investment and resourcefs; staffing; technical infrastrcture; information technology interaction

student success maturity: senior leader commited; fudning of student success efforts; mechanism for making student success decisions; interdepart collaboration; undrestanding of students success goals; advising and student support ability; policies; information systems

developing learning analytics strategy

understand institutional challenges; identify stakeholders; identify inhibitors/challenges; consider tools; scan the environment and see what other done; develop a plan; communicate the plan to stakeholders; start small and build

ways librarians can help
idenfify institu partners; be the partners; hone relevant learning analytics; participate in institutional analytics; identify questions and problems; access and work to improve institu culture; volunteer to be early adopters;

questions to ask: environmental scanning
do we have a learning analytics system? does our culture support? leaders present? stakeholders need to know?

questions to ask: Data

questions to ask: Library role

learning analytics & the academic library: the state of the art of connecting the library with campus initiatives

questions:
pole analytics library

 

 

 

 

 

 

 

 

 

 

 

 

 

 

literature

causation versus correlation studies. speakers claims that it is difficult to establish causation argument. institutions try to predict as accurately as possible via correlation, versus “if you do that it will happen what.”

++++++++++++

More on analytics in this blog:

https://blog.stcloudstate.edu/ims/?s=analytics&submit=Search

student-centered learning literature review

resources on student-centered learning and the use of rubrics, multimedia, social media to personalize and engage learners

WHAT:
what is student-centered learning:
Student-centered learning, also known as learner-centered education, broadly encompasses methods of teaching that shift the focus of instruction from the teacher to the student. In original usage, student-centered learning aims to develop learner autonomy and independence [1] by putting responsibility for the learning path in the hands of students.[2][3][4] Student-centered instruction focuses on skills and practices that enable lifelong learning and independent problem-solving.[5] Student-centered learning theory and practice are based on the constructivist learning theory that emphasizes the learner’s critical role in constructing meaning from new information and prior experience. https://en.wikipedia.org/wiki/Student-centred_learning

+++++++++++++

Student-centered learning moves students from passive receivers of information to active participants in their own discovery process. What students learn, how they learn it and how their learning is assessed are all driven by each individual student’s needs and abilities.

At the system level, this requires implementing curriculum planning practices, pedagogy and assessment methods that support a student-centric approach. In the classroom, teachers craft instruction and apply technology in a way that best serves each student’s learning journey. Technology use is always guided by two primary criteria:

  1. What’s appropriate for the task at hand?
  2. How can activities be designed to develop higher-order thinking skills?

http://www.iste.org/standards/essential-conditions/student-centered-learning

Why is it important?

When students take responsibility for their own learning, they become explorers capable of leveraging their curiosity to solve real-world problems. To that end, the ISTE Standards guide teachers toward designing learning experiences that permit student independence and foster lifelong learning.

Technology allows for an unprecedented level of personalized learning, with valuable opportunities to monitor progress and engagement, follow student thinking, and digitally assess competencies. When schools effectively leverage both technology and pedagogy, both students and teachers become empowered to make decisions about their own learning and teaching.

True student-centered learning requires more than just an increase in technology implementation. It represents a shift in the educational culture toward a system that supports technology for standards-based learning and real-world problem solving. As a system transitions to a student-centered approach, educators can more effectively apply technology to improve learning outcomes and help students develop the skills for college and career readiness.

http://www.iste.org/standards/essential-conditions/student-centered-learning

HOW:

student-centered learning is including different methods, such as:

  • active learning.
  • cooperative learning.
  • inductive teaching and learning.
  • minimizing or eliminating student resistance to student-centered teaching methods.
  • Links to relevant web sites.

The University of Minnesota Cooperative Learning Center.

http://www4.ncsu.edu/unity/lockers/users/f/felder/public/Student-Centered.html

  • personalized learning
  • anytime anywhere learning

http://edglossary.org/student-centered-learning/

student-centered learning through assessment : create the right rubrics

#2 from http://www.edweek.org/tm/articles/2013/12/24/ctq_powell_strengths.html

Steffens, K. (2014). E-rubrics to facilitate self-regulated learning. Revista De Docencia Universitaria, 12(1), 11-12.

http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3daph%26AN%3d96263668%26site%3dehost-live%26scope%3dsite

Rejab, M. M., Awang, I. b., Hassan, S. b., & Ahmad, M. b. (2010). Customizable Rubrics Model for Formative Evaluation of Problem-Based Learning Course. Annual International Conference On Infocomm Technologies In Competitive Strategies, 126-131. doi:10.5176/978-981-08-7240-3_I-51

CORLU, M. S. (2013). Insights into STEM Education Praxis: An Assessment Scheme for Course Syllabi.Educational Sciences: Theory & Practice, 13(4), 2477-2485. doi:10.12738/estp.2013.4.1903

Ma, A. W. (2009). A Longitudinal Study of the Use of Computer Supported Collaborative Learning in Promoting Lifelong Learning Skills. Issues In Informing Science & Information Technology, 665-86.
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3daph%26AN%3d44457533%26site%3dehost-live%26scope%3dsite

Klein, G. C., & Carney, J. M. (2014). Comprehensive Approach to the Development of Communication and Critical Thinking: Bookend Courses for Third- and Fourth-Year Chemistry Majors. Journal Of Chemical Education,91(10), 1649-1654. doi:10.1021/ed400595j

Moore, T. J., Guzey, S. S., Roehrig, G. H., Stohlmann, M., Park, M. S., Kim, Y. R., & … Teo, H. J. (2015). Changes in Faculty Members’ Instructional Beliefs while Implementing Model-Eliciting Activities. Journal Of Engineering Education, 104(3), 279-302. doi:10.1002/jee.20081

student-centered learning through engagement and buy-in: engage with multimedia

More on student centered learning in this blog:

https://blog.stcloudstate.edu/ims/?s=student+centered+learning&submit=Search

student-centered learning through engagement and buy-in: engage with social media

#3 from http://www.facultyfocus.com/articles/effective-teaching-strategies/five-characteristics-of-learner-centered-teaching/

+++++++\

Attard, A., Di lorio Emma, Geven, K., & Santa, R. (2010, October). Student-Centred Learning Toolkit for students, staff and higher education institutions. Education International. Retrieved from http://pascl.eu/wp-content/uploads/SCL_toolkit_ESU_EI.pdf

Millennials lacking skills across board

Shocking data reveals Millennials lacking skills across board

By Meris Stansbury,March 18th, 2016
In 2013, the Program for the International Assessment of Adult Competencies (PIAAC) released the first-ever global data on how the U.S. population aged 16 to 65 compared to other countries in terms of skills in literacy and reading, numeracy, and problem-solving in technology-rich environments (PS-TRE).
Overall, revealed the data, despite having the highest levels of educational attainment of any previous American generation, Millennials, on average, demonstrate relatively weak skills in all skill sets researched compared to their international peers.
In literacy, U.S. millennials scored lower than 15 of the 22 participating countries. Only millennials in Spain and Italy had lower scores.
Our best-educated millennials—those with a master’s or research degree—only scored higher than their peers in Ireland, Poland, and Spain.
“If we expect to have a better educated population and a more competitive workforce, policy makers and other stakeholders will need to shift the conversation from one of educational attainment to one that acknowledges the growing importance of skills and examines these more critically,” writes Kirsch. “How are skills distributed in the population and how do they relate to important social and economic outcomes? How can we ensure that students earning a high school diploma and a postsecondary degree acquire the necessary skills to fully participate in our society?

flipped classroom resources

More on flipped classroom in this IMS blog:

https://blog.stcloudstate.edu/ims/?s=flipped&submit=Search

what is it?

  • The flipped classroom is a pedagogical model in which the typical lecture and homework elements of a course are reversed.
EDUCAUSE Learning Initiative 7 Things You Should Know About Flipped Classrooms – eli7081.pdf. (n.d.). Retrieved March 23, 2016, from https://net.educause.edu/ir/library/pdf/eli7081.pdf
  • Flipped classroom is an instructional strategy and a type of blended learning that reverses the traditional educational arrangement by delivering instructional content, often online, outside of the classroom.

Flipped classroom. (2016, March 22). In Wikipedia, the free encyclopedia. Retrieved from https://en.wikipedia.org/w/index.php?title=Flipped_classroom&oldid=711368580

  • In essence, “flipping the classroom” means that students gain first exposure to new material outside of class, usually via reading or lecture videos, and then use class time to do the harder work of assimilating that knowledge, perhaps through problem-solving, discussion, or debates.
Flipping the Classroom | Center for Teaching | Vanderbilt University. (n.d.). Retrieved March 23, 2016, from https://cft.vanderbilt.edu/guides-sub-pages/flipping-the-classroom/

flipped classroom

 

flipped classroom

flipped classroom

The Flipped Class: Overcoming Common Hurdles by Edutopia:
http://www.edutopia.org/blog/flipped-learning-toolkit-common-hurdles-jon-bergmann

platforms like Blackboard and Canvas are playing a bigger role in the flipped learning environment. Other viable options include Google’s Classroom, which “automates” the sharing process but isn’t necessarily an organizational tool.
McCrea, B. (2016). 6 Flipped Learning Technologies To Watch in 2016. THE Journal. Retrieved from https://thejournal.com/articles/2016/03/16/6-flipped-learning-technologies-to-watch-in-2016.aspx

Pros:

  • Helps kids who were absent, stay current.

  • Helps kids who don’t get the lesson the first time in class.

  • Good resource for teacher assistants or student support staff who may not know the curriculum or may not know what to focus on.

  • Can attach Google spreadsheets or other online quizzes to check for comprehension, along with the video link sent to students

Pros and Cons of The Flipped Classroom. (n.d.). Retrieved March 23, 2016, from http://www.teachhub.com/pros-and-cons-flipped-classroom
  • Students have more control
  • It promotes student-centered learning and collaboration
  • Access = easier for parents to see what’s going on
  • It can be more efficient
Acedo, M. (2013, November 27). 10 Pros And Cons Of A Flipped Classroom. Retrieved from http://www.teachthought.com/learning/blended-flipped-learning/10-pros-cons-flipped-classroom/
an example of a positive take:
  • Myth #1 – Proponents of the Flipped Classroom Methodology Dislike Lectures
  • Myth #2 – Flipping Your Class Means Getting Rid of Lecturing
  • Myth #3 – Flipping Your Class Will Mean That Students Will Stop Coming to Class
  • Myth #4 – Flipping Your Class Will Require Lots of Technical Knowledge
  • Myth #5 – Flipping Your Class Will Require Huge Amounts of Time
  • Myth #6 – Students Will Not Like the Flipped Class, and Your Teaching Evaluations Will Suffer
Kim, J. (n.d.). 6 Myths of the Flipped Classroom | Inside Higher Ed. Retrieved March 23, 2016, from https://www.insidehighered.com/blogs/technology-and-learning/6-myths-flipped-classroom

Cons:

  • I have a long way to go in my skill set in making the videos interesting (they, to me anyway, are really boring to watch).
  • I’m not sure how much they (the videos) are being utilized. There are just certain items that are learned better through direct one on one contact.
  • I know as I’m teaching, I get direct feedback from my students by looking at their faces and gauging comprehension. I, as a teacher, don’t get that feedback as I’m designing and creating my videos.”
Pros and Cons of The Flipped Classroom. (n.d.). Retrieved March 23, 2016, from http://www.teachhub.com/pros-and-cons-flipped-classroom
  • It can create or exacerbate a digital divide
  • It relies on preparation and trust
  • Not naturally a test-prep form of learning
  • Time in front of screens–instead of people and places–is increased
Acedo, M. (2013, November 27). 10 Pros And Cons Of A Flipped Classroom. Retrieved from http://www.teachthought.com/learning/blended-flipped-learning/10-pros-cons-flipped-classroom/
an example of negative take:
  • I dislike the idea of giving my students homework.
  • A lecture by video is still a lecture.
  • I want my students to own their learning.
  • My students need to be able to find and critically evaluate their own resources
Wright, S. (2012, October 8). The Flip: End of a Love Affair. Retrieved March 23, 2016, from http://plpnetwork.com/2012/10/08/flip-love-affair/

Research:

Zuber, W. J. (2016). The flipped classroom, a review of the literature. Industrial & Commercial Training, 48(2), 97-103. doi:10.1108/ICT-05-2015-0039 http://www.emeraldinsight.com/doi/full/10.1108/ICT-05-2015-0039

although learning styletheories serve as a justification for different learning activities it does not provide the necessarytheoretical framework as to how the activities need to be structured (Bishop and Verleger, 2013). p. 99

One observation from the literature is there is a lack of consistency of models of the FCM (Davieset al.,2013, p. 565) in addition to a lack of research into student performance, (Findlay-Thompson andMombourquette, 2014, p. 65; Euniceet al., 2013) broader impacts on taking up too much of thestudents’time and studies of broader student demographics. In another literature review of the FCM,Bishop and Verleger concur with the observation that there is a lack of consensus as to the definitionof the method and the theoretical frameworks (Bishop and Verleger, 2013). p. 99

The FCM isheavily reliant on technology and this is an important consideration for all who consideremploying the FCM. p. 101

Flipped Classrooms’ may not have any impact on learning:
https://blog.stcloudstate.edu/ims/2013/10/23/flipped-classrooms-may-not-have-any-impact-on-learning/

Gross, B., Marinari, M., Hoffman, M., DeSimone, K., & Burke, P. (2015). Flipped @ SBU: Student Satisfaction and the College Classroom. Educational Research Quarterly, 39(2), 36-52.
we found that high levels of student engagement and course satisfaction characterised the students in the flipped courses, without any observable reduction in academic performance.

Hotle, S. L., & Garrow, L. A. (2016). Effects of the Traditional and Flipped Classrooms on Undergraduate Student Opinions and Success. Journal Of Professional Issues In Engineering Education & Practice, 142(1), 1-11. doi:10.1061/(ASCE)EI.1943-5541.0000259
It was found that student performance on quizzes was not significantly different across the traditional and flipped classrooms. A key shortcoming noted with the flipped classroom was students’ inability to ask questions during lectures. Students in flipped classrooms were more likely to attend office hours compared to traditional classroom students, but the difference was not statistically significant.

Heyborne, W. H., & Perrett, J. J. (2016). To Flip or Not to Flip? Analysis of a Flipped Classroom Pedagogy in a General Biology Course. Journal Of College Science Teaching, 45(4), 31-37.
Although the outcomes were mixed, regarding the superiority of either pedagogical approach, there does seem to be a trend toward performance gains using the flipped pedagogy. We strongly advocate for a larger multiclass study to further clarify this important pedagogical question.

Tomory, A., & Watson, S. (2015). Flipped Classrooms for Advanced Science Courses. Journal Of Science Education & Technology, 24(6), 875-887. doi:10.1007/s10956-015-9570-8

 

libraries and learning

How Libraries Fit in the Future of Learning

http://www.edtechmagazine.com/k12/article/2016/01/how-libraries-fit-future-learning

Amy Brown, M.Ed. is a K-12 education strategist for CDW·G. January 20, 2016

According to the New Media Consortium’s Horizon Report: 2015 K-12 Edition, schools all over the nation have begun promoting content creation over content consumption.

When evaluating equipment, administrators need to consider how it will work with the space.

More about school media places and the future for information media in academia:

https://blog.stcloudstate.edu/ims/?s=library&submit=Search

related IMS blog entry: https://blog.stcloudstate.edu/ims/2016/02/24/open-educational-resources/

Alternate Reality Gaming

Alternate Reality Gaming Spices Up Professional Development

Saint Leo University uses a game-based storyline to invigorate professional learning.

By Dennis Pierce, 01/27/16

https://campustechnology.com/articles/2016/01/27/alternate-reality-gaming-spices-up-professional-development.aspx

Borden and his colleagues teamed up with Edchat Interactive, a company that is working to transform online professional development into a more interactive experience that reflects how people learn best, and Games4Ed, a nonprofit organization that brings together educators, researchers, game developers, and publishers to advance the use of games and other immersive learning strategies in education.

“People don’t learn by watching somebody discuss a series of slides; they learn best by interacting with others and reflecting. Great teachers always have people break into groups to accomplish a task, and then the different groups all report back to the group as a whole. That should be replicable online.”

Adult Learning Through Play

Using simulations for professional development is fairly common. For instance, in SimSchool, a program developed by educational scientists at the University of North Texas and the University of Vermont, new and pre-service teachers can try out their craft in a simulated classroom environment, doing the same activities as actual teachers but getting real-time feedback from the simulated program and their instructors.

Christopher Like, a science teacher and STEAM coordinator for the Bettendorf Community School District in Iowa, developed a game-based model for ed tech professional development that has been adapted by K-12 school districts across the nation. His game, Mission Possible, has teachers complete 15-minute “missions” in which they learn technology skills and advance to successively higher levels. “It engages teachers’ competitive nature just like Call of Duty does with my eldest son,” he wrote in a blog post.

tech ed trends in 2016

What’s Hot, What’s Not in 2016

Our expert panelists weigh in on education technology to give us their verdict on which approaches to tech-enabled learning will have a major impact, which ones are stagnating and which ones might be better forgotten entirely.

By Greg Thompson 01/12/16

https://thejournal.com/articles/2016/01/12/whats-hot-whats-not-in-2016.aspx

  • Bring Your Own Device (BYOD): Lukewarm to Hot

  • Social Media for Teaching and Learning: Lukewarm to Hot

  • Digital Badges: Mostly Lukewarm

  • Open Educational Resources (OERs): Mostly Hot

  • E-Portfolios: Losing Steam

  • Learning Management Systems (LMS): Lukewarm to Hot

  • Flipped Learning: Mostly Hot (but Equitability a Question)

  • Blended Learning: Unanimously Hot

  • Student Data Privacy Concerns: Unanimously Hot

  • Apps for Learning: A Mostly Lukewarm Mixed Bag

  • Games for Learning: Hot

What are the hot devices?

Cameras like the Canon VIXIA, the Sony HDR-MV1 or the Zoom Q4 or Q8 range from $200 to $400. The secret of these small devices is a tradeoff between video flexibility and audio power. With digital-only zoom, these cameras still deliver full HD video (or better) but with limited distance capabilities. In return, the audio quality is unsurpassed by anything short of a professional boom or wireless microphone setup; most of these cameras feature high-end condenser microphone capsules that will make music or interview recordings shine.

The Chromebook is hot. Seventy-two percent of Chromebook sales were education-related purchases in 2014.

The smartphone is hot. Every day, the smartphone becomes less of a “phone” and more of a device for connecting with others via social media, researching information on the Internet, learning with apps and games and recording experiences with photos and videos.

virtual reality

Three really real questions about the future of virtual reality

http://www.theguardian.com/technology/2016/jan/07/virtual-reality-future-oculus-rift-vr

  1. How mainstream is this technology really going to be?Facebook sees VR as the next big computing platform, but that will depend on it becoming a truly mainstream device
  2. Will VR really be about more than gamesSome of the educational projects already unveiled – the British Museum’s use of VR to transport visitors back to the bronze age; Irish startup VR Education’s VR app based on the Apollo 11 moon landing; David Attenborough’s work with a special VR exhibit at London’s Natural History Museum; and NASA’s PlayStation VR demo of how VR could help its operators practise using robotic arms on the International Space Station – are among the more convincing arguments for modern VR being about more than just games or gimmicks.
  3. Can our bodies and minds really cope with VR?

More on Oculus in this IMS blog: https://blog.stcloudstate.edu/ims/?s=oculus&submit=Search

VR is the future and it’s officially here

http://www.businessinsider.com/vr-is-the-future-2016-1

Next Generation Learning Environment

Pathways for a Next Generation Learning Environment

A short meeting to introduce you to the “Pathways for a Next Generation Learning Environment” project (Phase 1). http://www.asa.mnscu.edu/educationalinnovations/projects/ngle/index.html

Next Generation LE Project
Tuesday, January 5, 2016
11:00 am |   Central Standard Time (Chicago)   | 1 hr
Join WebEx meeting
Meeting number: 633 316 768

Join by phone1-866-469-3239 Call-in toll-free number (US/Canada)1-650-429-3300 Call-in toll number (US/Canada)Access code: 633 316 768Toll-free calling restrictions

Add this meeting to your calendar. (Cannot add from mobile devices.)

Notes:

Dick McMullen and Lesley meeting for site admin trainers.

moving from LMS to LE realizing that it is a mash up, rather then only the systems (especially commercial ones).

cloud hosting.
MnSCU self-hosted D2L instance is experiencing some issues with possible increasing feature loss

ASA Technology Council. RFP (recommended timeframe)

Schoology, Canvas, Moodle hosting companies, BB and D2L were contacted.

http://www.asa.mnscu.edu/educationalinnovations/LE/2015NextGenLE/Next%20Gen%20LE%20RFI_December%202015.pdf

my question was about Drupal, Joomla, Django, Sakai:
http://www.academia.edu/1675990/Adventures_in_Open_Source_-_Moodle_Mahara_Drupal_et._al._at_Purchase_College

BYOD and education

BYOD (BOYE) in the Classroom: Necessary or Nice?

http://www.middleweb.com/26605/byod-in-the-classroom-necessary-or-nice/

► Does the technology accommodate and differentiate for all learners’ needs?
► Are students provided both voice and choice with technology, thereby increasing ownership and engagement?
► Are there opportunities for students to engage in peer feedback and collaborative work?

Having students bring their own devices to school is not a panacea for all the challenges in the secondary classroom. Yet if it is planned with thoughtfulness and intention, we have seen BYOD increase student engagement and relevance while reducing costs for the school. The best part: Teachers and students can be creative and autonomous in how this looks in classrooms.

More on BYOD in this IMS blog:

https://blog.stcloudstate.edu/ims/2015/12/08/millennials-and-mobile-phones/

https://blog.stcloudstate.edu/ims/2015/11/24/ifttt/

https://blog.stcloudstate.edu/ims/2015/11/23/educational-technology-and-faculty-development/

https://blog.stcloudstate.edu/ims/2015/10/28/k-12-technology/

https://blog.stcloudstate.edu/ims/2015/09/21/byoe/

1 22 23 24 25 26 27