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eXtended Reality XR

eXtended Reality (XR): The New World of Human/Machine Interaction

Wednesday, October 31 | 9:45am – 10:30am MT |
Session Type: Breakout Session
Delivery Format: Interactive Presentation

eXtended reality (XR) technologies present opportunities to advance the higher education mission and prepare students for a new world of human/machine interaction. In this interactive session, we will explore what is being done today and what is possible in four key areas of XR: use, technology, content development, and gamification.

Outcomes:
*Identify best-of-class tools and methods available for the design and support of XR in higher ed
* Explain to campus stakeholders the potential of XR to support pedagogy, research, and student success
* Understand the areas of focus of our growing XR community of practice and how you can participate

https://en.wikipedia.org/wiki/Extended_reality
 augmented reality (AR), augmented virtuality (AV) and virtual reality (VR)

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more on gamification in this IMS blog
https://blog.stcloudstate.edu/ims?s=gamification

https://blog.stcloudstate.edu/ims?s=virtual+reality

https://blog.stcloudstate.edu/ims?s=augmented+reality+education

https://blog.stcloudstate.edu/ims?s=mixed+reality

 

reading digital

Digital Text is Changing How Kids Read—Just Not in the Way That You Think

https://www.kqed.org/mindshift/49092/digital-text-is-changing-how-kids-read-just-not-in-the-way-that-you-think

According to San Jose State University researcher Ziming Lu, this is typical “screen-based reading behavior,” with more time spent browsing, scanning and skimming than in-depth reading. As reading experiences move online, experts have been exploring how reading from a screen may be changing our brains. Reading expert Maryanne Wolf, author of Proust and the Squid, has voiced concerns that digital reading will negatively affect the brain’s ability to read deeply for sophisticated understanding, something that Nicholas Carr also explored in his book, The Shallows. Teachers are trying to steer students toward digital reading strategies that practice deep reading, and nine out of ten parents say that having their children read paper books is important to them.

Cognitive scientist Daniel T. Willingham said that digital devices aren’t changing the way kids read in terms of actual cognitive processes—putting together letters to make words, and words to make sentences. In fact, Willingham is quick to point out that in terms of “raw words,” kids are reading more now than they were a decade ago (thanks mostly to text messaging). But he does believe, as he writes in his book, The Reading Mind: A Cognitive Approach to Understanding How the Mind Reads, that kids’ reading habits are changing. And it’s reasonable to guess that digital technology, in all its three-second-video and Snapchat glory, is changing those habits.

For many parents and teachers worried that spending so much time with video games and Snapchats will shred kids’ attention spans—the average 8-12-year-old spends about six hours a day in front of a screen, and teenagers spend more than nine — Willingham thinks they may be concerned about the wrong thing. He isn’t convinced that spending so many hours playing Super Smash Bros will shorten kids’ attention spans, making them unable to sustain the attention to read a book. He’s more concerned that Super Smash Bros has trained kids’ brains to crave experiences that are more like fast-paced video games.

instead to help kids distinguish between the easy pleasures of some digital media, and the more complex payoff that comes when reaching the end of the Harry Potter series. He recommends telling kids that you want them to experience both, part of a larger strategy to make reading a family value.

“It’s watermelon or chocolate for dessert.

According to Julie Coiro, a reading researcher at the University of Rhode Island, moving from digital to paper and back again is only a piece of the attention puzzle: the larger and more pressing issue is how reading online is taxing kids’ attention.

Each time a student reads online content, Coiro said, they are faced with almost limitless input and decisions, including images, video and multiple hyperlinks that lead to even more information.

 

Data Use and School Leaders

Five Questions About Data Use for School Leaders

https://blogs.edweek.org/edweek/rick_hess_straight_up/2018/08/five_questions_about_data_use_for_school_leaders.html

Anna Egalite, assistant professor of leadership and policy at NC State. Previously, Anna taught elementary school and did a postdoc at Harvard. She’ll be writing about education-leadership research—what we know, where we have good intuitions, and where we’re still very much in the dark. 

It’s back-to-school time and education reporters are highlighting stories about how school leaders are “leaning on data” to promote student learning, making administrative decisions that are “supported by a data-driven process,” and drawing on their experience in “data-driven instruction.”

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more on data use and ed leaders in this IMS blog
https://blog.stcloudstate.edu/ims?s=data+ed+leaders

Hacking Innovating Failing

Hacking, Innovating and Failing Well—How Tech Sector Principles Can Revolutionize Education Workplaces

By Barnett Berry     Apr 18, 2016

https://www.edsurge.com/news/2016-04-18-hacking-innovating-and-failing-well-how-tech-sector-principles-can-revolutionize-education-workplaces

In recent years, school reformers, philanthropists, and venture capital investors have placed big bets on blended learning, and edtech professionals have responded with vigor. But as education historian Larry Cuban has noted, the innovative instruction envisioned by edtech advocates remains the exception to the rule—in large part because of the lack of time for teachers to “learn, experiment, and overhaul their practices in collaboration with each other.”

Operating within archaic organizational structures, very few of our nation’s teachers have opportunities to incubate and execute ideas prompted by their deep knowledge of students, families, and communities. This includes ideas about how best to integrate technology.

Google’s 9 principles of innovation for every organization, to which many attribute the company’s dominance in the market.

1. Innovation should come from everywhere

recent Harvard Business Review post enjoined, hackathons are not just for coders. At the Center for Teaching Quality (CTQ), our TeacherSolutions model, like the one we used with Brevard Countyeducators, stokes creativity and prototypes promising ideas quickly.

2. 20% Time

3. Fail Well

European university researchers Oliver Baumann and Nils Stieglitz suggest that “to get more breakthroughs, the best approach is to focus on increasing the variety of ideas that are generated.” They note that some companies are experimenting with rewarding “brilliant failures that provide some sort of insights, even if they turn out not to work.”

The attitude in most schools couldn’t be more different. As education policy expert Linda Darling-Hammond has noted, our nation’s “test-and-punish approach” to accountability has tamped down much-needed innovation.

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more on leadership and technology in this IMS blog
https://blog.stcloudstate.edu/ims?s=leadership+technology

teen use of phones

Teens worry they use phones too much

Andrew M. Seaman

https://www.linkedin.com/feed/news/teens-worry-they-use-phones-too-much-2251987/

Roughly half of U.S. teens say they spend too much time on their cellphones, according to research from Pew. About the same proportion of teens report taking steps to limit their use of the devices. Another survey found that about two-thirds of parents also worry their children spend too much time in front of screens; nearly 60% of parents report setting screen time restrictions for their children. The findings come as some technology companies introduce features to cut back on phone addiction.

https://www.linkedin.com/feed/update/urn%3Ali%3Aactivity%3A6438043256424054784?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base%3BK6U2j7wPTx2kZp6R0t9WBg%3D%3D&licu=urn%3Ali%3Acontrol%3Ad_flagship3_profile_view_base-view_activity_details

http://www.pewinternet.org/2018/08/22/how-teens-and-parents-navigate-screen-time-and-device-distractions/

Amid roiling debates about the impact of screen time on teenagers, roughly half of those ages 13 to 17 are themselves worried they spend too much time on their cellphones. Some 52% of U.S. teens report taking steps to cut back on their mobile phone use, and similar shares have tried to limit their use of social media (57%) or video games (58%), a new Pew Research Center survey finds.

Overall, 56% of teens associate the absence of their cellphone with at least one of these three emotions: loneliness, being upset or feeling anxious. Additionally, girls are more likely than boys to feel anxious or lonely without their cellphone.

The vast majority of teens in the United States have access to a smartphone, and 45% are online on a near constant basis. The ubiquity of social media and cellphones and other devices in teens’ lives has fueled heated discussions over the effects of excessive screen time and parents’ role in limiting teens’ screen exposure. In recent months, many major technology companies, including Google and Apple, have announced new products aimed at helping adults and teens monitor and manage their online usage.

Girls are somewhat more likely than boys to say they spend too much time on social media (47% vs. 35%).

Meanwhile, 31% of teens say they lose focus in class because they are checking their cellphone – though just 8% say this often happens to them, and 38% say it never does.

Girls are more likely than boys to express feelings of anxiety (by a 49% to 35% margin) and loneliness (by a 32% to 20% margin) when they do not have their phone with them.

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more on contemplative computing in this iMS blog
https://blog.stcloudstate.edu/ims?s=contemplative+computing

digital literacy Confucius Institute

Plan for Fall 2018

August 23, 2018.

My name is Plamen Miltenoff and I will be assisting in your instruction today: Here is more about me: http://web.stcloudstate.edu/pmiltenoff/faculty/ and more about the issues we will be discussing today: https://blog.stcloudstate.edu/ims/
As well as my email address for further contacts: pmiltenoff@stcloudstate.edu

  1. Social Media for 2018
    1. WeChat and the connection to other social media
      1. building a community on WeChat
    2. SCSU Edublog http://blog.stcloudstate.edu/ci/
      1. the idea of a blog. the advantages compared to SM such as WeChat / Facebook
    3. Reflections
      1. Multimedia
    4. Connecting blogs to social media (WeChat and similar)
  2. Digital Literacy instruction
    1. what is digital literacy and how does it differ from other literacies? Why is it important?
      What other literacies must be considered when speaking about DL? E.g. media literacy: https://blog.stcloudstate.edu/ims?s=media+literacy
    2. Internet Resources
        1. How do we search?
          1. Google and Google Scholar (more focused, peer reviewed, academic content)
          2. Digg http://digg.com/, Reddit https://www.reddit.com/ , Quora https://www.quora.com/
          3. SCSU Library search, Google, Professional organization, (NASSP), Stacks of magazines, csu library info, but need to know what all of the options mean on that page
        2. Custom Search Engine:
          https://blog.stcloudstate.edu/ims/2017/11/17/google-custom-search-engine/
        3. Basic electronic (library) search information and strategies. Library research services
          https://www.semanticscholar.org/
        4. subject guide 3
        5. –Strategies for conducting advanced searches (setting up filters and search criteria)Filtersfilters
        6. ++++++++++++++++
          Search criteriasearch_criteria

      sdfgsdfg

    3. citation management software to organize bibliographic information
    4. Refworkhttps://www.refworks.com/refworks2/default.aspx?r=authentication::init&groupcode=RWStCloudSU
    5. Alternatives to Refworks (currently retired):
      1. Zotero, Mendeley, Endnote
      2. Fast and easy bibliographic tools:
        https://blog.stcloudstate.edu/ims/2013/12/06/bibliographic-tools-fast-and-easy/

Media Manipulation and Disinformation Online

A Review of ‘Media Manipulation and Disinformation Online’

In Media Manipulation and Disinformation Online, Marwick and Lewis (2017) of the Data & Society Research Institute described the agents of media manipulation, their modus operandi, motivators, and how they’ve taken advantage of the vulnerability of online media. The researchers described the manipulators as right-wing extremists (RWE), also known as alt-right, who run the gamut from sexists (including male sexual conquest communities) to white nationalists to anti-immigration activists and even those who rebuke RWE identification but whose actions confer such classification. These manipulators rally behind a shared belief on online forums, blogs, podcasts, and social media through pranks or ruinous trolling anonymity, usurping participatory culture methods (networking, humor, mentorship) for harassment, and competitive cyber brigades that earn status by escalating bullying such as the sharing of a target’s private information.

Marwick and Lewis reported on how RWE groups have taken advantage of certain media tactics to gain viewers’ attention such as novelty and sensationalism, as well as their interactions with the public via social media, to manipulate it for their agenda. For instance, YouTube provides any individual with a portal and potential revenue to contribute to the media ecosystem. The researchers shared the example of the use of YouTube by conspiracy theorists, which can be used as fodder for extremist networks as conspiracies generally focus on loss of control of important ideals, health, and safety.

One tactic they’re using is to package their hate in a way that appeals to millennials. They use attention hacking to increase their status such as hate speech, which is later recanted as trickster trolling all the while gaining the media’s attention for further propagation

SHARED MODUS OPERANDI

Marwick and Lewis reported the following shared tactics various RWE groups use for online exploits:

  • Ambiguity of persona or ideology,
  • Baiting a single or community target’s emotions,
  • Bots for amplification of propaganda that appears legitimately from a real person,
  • “…Embeddedness in Internet culture… (p. 28),”
  • Exploitation of young male rebelliousness,
  • Hate speech and offensive language (under the guise of First Amendment protections),
  • Irony to cloak ideology and/or skewer intended targets,
  • Memes for stickiness of propaganda,
  • Mentorship in argumentation, marketing strategies, and subversive literature in their communities of interest,
  • Networked and agile groups,
  • “…Permanent warfare… (p.12)” call to action,
  • Pseudo scholarship to deceive readers,
  • “…Quasi moral arguments… (p. 7)”
  • Shocking images for filtering network membership,
  • “Trading stories up the chain… (p. 38)” from low-level news outlets to mainstream, and
  • Trolling others with asocial behavior.

teenagers in Veles, Macedonia who profited around 16K dollars per month via Google’s AdSense from Facebook post engagements

a long history of mistrust with mainstream media

If you’re a college instructor of communications or teach digital literacy as a librarian, see the corresponding syllabus for this article. It provides discussion questions and assignments for teaching students about media manipulation. To teach your students how to combat fake news online, see my post on Navigating Post-Truth Societies: Strategies, Resources, and Technologies.

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more on fake news in this iMS blog
https://blog.stcloudstate.edu/ims?s=fake+news

hi ed leaders and blockchain

3 steps higher ed leaders should take before investing in blockchain

Aug. 9, 2018
  • Blockchain will have the biggest value in higher education in areas where trust is essential to the value chain in institutional operations, such as evaluation of student transcripts, processing of applications and maintenance of articulation agreements, said Oral Roberts University CIO Michael Mathews, at The Blockchain in Education Conference hosted by the institution in May, reports Campus Technology.
  • From an infrastructure standpoint, Mathews said institutions have to establish a secure digital identity by investing in software that allows the credential recipient and granter to have a seamless and trusted connection, allowing for students to have a diploma that is stored safely within their digital wallet. This could mean working with a third-party application developer or developing the capability in-house.
  • But before fully investing in blockchain, higher education leaders must take these steps, said Mathews:
    • Spend a significant amount of time researching how the technology is impacting the industry and educate staff about it;
    • test the technology to see if it follows validation and security procedures; and
    • collaborate with other institutions to share best tips and practices.

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more on blockchain in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=blockchain+education

Digital Literacy for SPED 405

Digital Literacy for SPED 405. Behavior Theories and Practices in Special Education.

Instructor Mark Markell. mamarkell@stcloudstate.edu Mondays, 5:30 – 8:20 PM. SOE A235

Preliminary Plan for Monday, Sept 10, 5:45 PM to 8 PM

Introduction – who are the students in this class. About myself: http://web.stcloudstate.edu/pmiltenoff/faculty Contact info, “embedded” librarian idea – I am available to help during the semester with research and papers

about 40 min: Intro to the library: http://web.stcloudstate.edu/pmiltenoff/bi/
15 min for a Virtual Reality tours of the Library + quiz on how well they learned the library:
http://bit.ly/VRlib
and 360 degree video on BYOD:
Play a scavenger hunt IN THE LIBRARY: http://bit.ly/learnlib
The VR (virtual reality) and AR (augmented reality) component; why is it important?
why is this technology brought up to a SPED class?
https://blog.stcloudstate.edu/ims/2015/11/18/immersive-journalism/
autism: https://blog.stcloudstate.edu/ims/2018/09/10/sound-and-brain/
Social emotional learning
https://blog.stcloudstate.edu/ims/2018/05/31/vr-ar-sel-empathy/
(transition to the next topic – digital literacy)

about 50 min:

  1. Digital Literacy

How important is technology in our life? Profession?

https://blog.stcloudstate.edu/ims/2018/08/20/employee-evolution/

Do you think technology overlaps with the broad field of special education? How?
How do you define technology? What falls under “technology?”

What is “digital literacy?” Do we need to be literate in that sense? How does it differ from technology literacy?
https://blog.stcloudstate.edu/ims?s=digital+literacy

Additional readings on “digital literacy”
https://blog.stcloudstate.edu/ims/2017/08/23/nmc-digital-literacy/

Digital Citizenship: https://blog.stcloudstate.edu/ims/2015/10/19/digital-citizenship-info/
Play Kahoot: https://play.kahoot.it/#/k/e844253f-b5dd-4a91-b096-b6ff777e6dd7
Privacy and surveillance: how does these two issues affect your students? Does it affect them more? if so, how?  https://blog.stcloudstate.edu/ims/2018/08/21/ai-tracks-students-writings/

Social Media:
http://web.stcloudstate.edu/pmiltenoff/lib290/. if you want to survey the class, here is the FB group page: https://www.facebook.com/groups/LIB290/

Is Social Media part of digital literacy? Why? How SM can help us become more literate?

Digital Storytelling:
http://web.stcloudstate.edu/pmiltenoff/lib490/

How is digital storytelling essential in digital literacy?

about 50 min:

  1. Fake News and Research

Syllabus: Teaching Media Manipulation: https://datasociety.net/pubs/oh/DataAndSociety_Syllabus-MediaManipulationAndDisinformationOnline.pdf

#FakeNews is a very timely and controversial issue. in 2-3 min choose your best source on this issue. 1. Mind the prevalence of resources in the 21st century 2. Mind the necessity to evaluate a) the veracity of your courses b) the quality of your sources (the fact that they are “true” does not mean that they are the best). Be prepared to name your source and defend its quality.
How do you determine your sources? How do you decide the reliability of your sources? Are you sure you can distinguish “good” from “bad?”
Compare this entry https://en.wikipedia.org/wiki/List_of_fake_news_websites
to this entry: https://docs.google.com/document/d/10eA5-mCZLSS4MQY5QGb5ewC3VAL6pLkT53V_81ZyitM/preview to understand the scope

Do you know any fact checking sites? Can you identify spot sponsored content? Do you understand syndication? What do you understand under “media literacy,” “news literacy,” “information literacy.”  https://blog.stcloudstate.edu/ims/2017/03/28/fake-news-resources/

Why do we need to explore the “fake news” phenomenon? Do you find it relevant to your professional development?

Let’s watch another video and play this Kahoot: https://play.kahoot.it/#/k/21379a63-b67c-4897-a2cd-66e7d1c83027

So, how do we do academic research? Let’s play another Kahoot: https://play.kahoot.it/#/k/5e09bb66-4d87-44a5-af21-c8f3d7ce23de
If you to structure this Kahoot, what are the questions, you will ask? What are the main steps in achieving successful research for your paper?

  • Research using social media

what is social media (examples). why is called SM? why is so popular? what makes it so popular?

use SM tools for your research and education:

– Determining your topic. How to?
Digg http://digg.com/, Reddit https://www.reddit.com/ , Quora https://www.quora.com
Facebook, Twitter – hashtags (class assignment 2-3 min to search)
LinkedIn Groups
YouTube and Slideshare (class assignment 2-3 min to search)
Flickr, Instagram, Pinterest for visual aids (like YouTube they are media repositories)

Academia.com (https://www.academia.edu/Academia.edu, a paper-sharing social network that has been informally dubbed “Facebook for academics,” https://www.academia.edu/31942069_Facebook_for_Academics_The_Convergence_of_Self-Branding_and_Social_Media_Logic_on_Academia.edu

ResearchGate: https://www.researchgate.net/

– collecting and managing your resources:
Delicious https://del.icio.us/
Diigo: https://www.diigo.com/
Evernote: evernote.com OneNote (Microsoft)

blogs and wikis for collecting data and collaborating

– Managing and sharing your information:
Refworks,
Zotero https://www.zotero.org/,
Mendeley, https://www.mendeley.com/

– Testing your work against your peers (globally):

Wikipedia:
First step:Using Wikipedia.Second step: Contributing to Wikipedia (editing a page). Third step: Contributing to Wikipedia (creating a page)  https://www.evernote.com/shard/s101/sh/ef743d1a-4516-47fe-bc5b-408f29a9dcb9/52d79bfa20ee087900764eb6a407ec86

– presenting your information


please use this form to cast your feedback. Please feel free to fill out only the relevant questions:
http://bit.ly/imseval

remind app

More Popular Than Gmail, Facebook and Instagram: The Education App That Hit #1 on the iOS Chart

Tony Wan     Aug 17, 2018

According to both Apple and App Annie, a website that tracks the popularity of mobile apps by number of new downloads, Remind, a school communications platform, took the #1 spot on the chart of free iOS apps.

Remind’s app allows educators, parents and students to send and receive text and voice messages, as well as share attachments and links to digital educational resources. The company was founded in 2011 with a straightforward value proposition: to provide teachers with a safe and secure way to send homework or study reminders to students and their parents on mobile devices without using personal phone numbers.

Those features may seem simple by today’s standards. But it’s amassed a growing footprint, claiming users in more than 70 percent of U.S. public schools. Grey adds that Remind today has 27 million monthly active users (which breaks down to approximately 2 million teachers, 13 million students and 12 million parents). Across them, Remind says 17 billion messages have been sent since its launch.

Along with simplicity, Remind’s timing may have also helped the product find a receptive market. The company’s launch in 2011 coincided with the start of a period that saw smartphone adoption among U.S. adults steadily grow from 35 percent in 2011 to 77 percent in 2018, according to the Pew Research Center.

At its core, Remind remains very much a school communications tool, says Grey. But his grander vision is to evolve the app into what he calls an “educational platform” that allow users to share content from other providers. For instance, when Remind users compose a message, they can currently connect to their accounts on Google Classroom, Google Drive, Microsoft OneDrive, Quizlet and other tools to directly share documents, Powerpoint slides, flashcard sets and other kinds of files.

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more on remind in this IMS blog
https://blog.stcloudstate.edu/ims?s=remind

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