Searching for "social media images"

Coursetune on Future Trends

This week we’re diving into technology and its impact on higher education with the help of a terrific guest.  On Thursday, October 1st, from 2-3 pm EDT, we’ll be joined by Maria Anderson, math professor, futurist, entrepreneur, and previous Forum guest.
Maria is the principal consultant at Edge of Learning and the CEO and Cofounder of Coursetune, an edtech company that builds curriculum design, management, visualization, and collaboration software.

Previously, Maria has been the Director of Learning and Research for Instructure. For ten years she taught mathematics as well as chemistry and social media  full-time at Muskegon Community College.  She was also the Learning Futurist for the LIFT Institute.

I plan on asking Maria about how campuses are using new and emerging technology to improve online or blended learning this fall.  Which technologies have moved to the forefront in this pandemic semester?

And, as always, you will have the chance to ask your own questions. After all, the way the Forum works is that all attendees can ask our guests questions, engage and collaborate with other leaders in education technology, and also invite friends and colleagues to join.

To RSVP ahead of time, or to jump straight in at 2 pm EDT this Thursday, click here:

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my notes from the meeting:
CMS do not cut it anymore
class sections are obsolete in online environment

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more on future trends in this IMS blog
https://blog.stcloudstate.edu/ims?s=future+trends

Facebook Oculus Horizon

You’ll Need A Facebook Account To Use Future Oculus Headsets – Support For Separate Oculus Accounts Will End In 2023 from r/technology

https://www.theverge.com/2020/8/18/21372435/oculus-facebook-login-change-separate-account-support-end-quest-october

The Facebook-owned company says it will start removing support for separate Oculus accounts in October, although users can maintain an existing account until January 1st, 2023. All users can maintain a distinct “VR profile” with a separate friends list.

Facebook also says that all future unreleased Oculus devices will require a Facebook login, even if you’ve got a separate account already. The company is widely expected to announce a new version of its Oculus Quest headset this fall, and that policy would likely apply to it.

A single login also slightly simplifies launching experiences like Horizon, the social VR world that Facebook announced last year.

 

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More on Oculus and Facebook in this IMS blog:
https://blog.stcloudstate.edu/ims?s=oculus+facebook

AI and privacy

The Secretive Company That Might End Privacy as We Know It: It’s taken 3 billion images from the internet to build a an AI driven database that allows US law enforcement agencies identify any stranger. from r/Futurology

Until now, technology that readily identifies everyone based on his or her face has been taboo because of its radical erosion of privacy. Tech companies capable of releasing such a tool have refrained from doing so; in 2011, Google’s chairman at the time said it was the one technology the company had held back because it could be used “in a very bad way.” Some large cities, including San Francisco, have barred police from using facial

But without public scrutiny, more than 600 law enforcement agencies have started using Clearview in the past year, according to the company, which declined to provide a list. recognition technology.

Facial recognition technology has always been controversial. It makes people nervous about Big Brother. It has a tendency to deliver false matches for certain groups, like people of color. And some facial recognition products used by the police — including Clearview’s — haven’t been vetted by independent experts.

Clearview deployed current and former Republican officials to approach police forces, offering free trials and annual licenses for as little as $2,000. Mr. Schwartz tapped his political connections to help make government officials aware of the tool, according to Mr. Ton-That.

“We have no data to suggest this tool is accurate,” said Clare Garvie, a researcher at Georgetown University’s Center on Privacy and Technology, who has studied the government’s use of facial recognition. “The larger the database, the larger the risk of misidentification because of the doppelgänger effect. They’re talking about a massive database of random people they’ve found on the internet.”

Law enforcement is using a facial recognition app with huge privacy issues Clearview AI’s software can find matches in billions of internet images. from r/technology

Part of the problem stems from a lack of oversight. There has been no real public input into adoption of Clearview’s software, and the company’s ability to safeguard data hasn’t been tested in practice. Clearview itself remained highly secretive until late 2019.

The software also appears to explicitly violate policies at Facebook and elsewhere against collecting users’ images en masse.

while there’s underlying code that could theoretically be used for augmented reality glasses that could identify people on the street, Ton-That said there were no plans for such a design.

Banning Facial Recognition Isn’t Enough from r/technology

In May of last year, San Francisco banned facial recognition; the neighboring city of Oakland soon followed, as did Somerville and Brookline in Massachusetts (a statewide ban may follow). In December, San Diego suspended a facial recognition program in advance of a new statewide law, which declared it illegal, coming into effect. Forty major music festivals pledged not to use the technology, and activists are calling for a nationwide ban. Many Democratic presidential candidates support at least a partial ban on the technology.

facial recognition bans are the wrong way to fight against modern surveillance. Focusing on one particular identification method misconstrues the nature of the surveillance society we’re in the process of building. Ubiquitous mass surveillance is increasingly the norm. In countries like China, a surveillance infrastructure is being built by the government for social control. In countries like the United States, it’s being built by corporations in order to influence our buying behavior, and is incidentally used by the government.

People can be identified at a distance by their heart beat or by their gait, using a laser-based system. Cameras are so good that they can read fingerprints and iris patterns from meters away. And even without any of these technologies, we can always be identified because our smartphones broadcast unique numbers called MAC addresses.

China, for example, uses multiple identification technologies to support its surveillance state.

There is a huge — and almost entirely unregulated — data broker industry in the United States that trades on our information.

This is why many companies buy license plate data from states. It’s also why companies like Google are buying health records, and part of the reason Google bought the company Fitbit, along with all of its data.

The data broker industry is almost entirely unregulated; there’s only one law — passed in Vermont in 2018 — that requires data brokers to register and explain in broad terms what kind of data they collect.

The Secretive Company That Might End Privacy as We Know It from r/technews

Until now, technology that readily identifies everyone based on his or her face has been taboo because of its radical erosion of privacy. Tech companies capable of releasing such a tool have refrained from doing so; in 2011, Google’s chairman at the time said it was the one technology the company had held back because it could be used “in a very bad way.” Some large cities, including San Francisco, have barred police from using facial recognition technology.

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on social credit system in this IMS blog
https://blog.stcloudstate.edu/ims?s=social+credit

IM 690 Gear 360 tutorial

IM 690 Virtual Reality and Augmented Reality

https://stcloudstate.learn.minnstate.edu/d2l/home/4819732

Jan. 21, MC 205 (how to get to the PDR room:

Plan: learn to create, edit and use still 360 degrees images and videos.

#scalability

  1. What is 360 degrees video and how does it fit in the Virtual Reality concept?
    https://www.academia.edu/41628237/Chapter_12_VR_AR_and_Video_360_A_Case_Study_Towards_New_Realities_in_Education_by_Plamen_Miltenoff
  2. Video 360: existing materials versus materials we create
    1. how to find existing materials
      https://www.youtube.com/watch?v=nOHM8gnin8Y
      https://www.youtube.com/results?search_query=360+videos+education
    2. how to decide if we need to create materials
      https://poly.google.com/u/1/view/epydAlXlJSw
      https://poly.google.com/u/1/view/elo1OtpgzHP
      https://poly.google.com/view/8HB4l4zGSbv
  3. Tools and apps for Video 360
    1. Cameras:
      1. Samsung Gear 360: https://www.samsung.com/global/galaxy/gear-360/
        1. 2016
        2. 2017
      2. alternatives: https://filmora.wondershare.com/virtual-reality/samsung-gear-360-camera-alternatives.html
      3. Vuze: https://vuze.camera/
        https://youtu.be/peu-OavRcd8 
        Video 360 3D
    2. Samsung Android (Galaxy) phones app
      https://youtu.be/AKhfoJjcZBM?t=66
    3. Editing
      1. Gear 360 Action Director
        https://youtu.be/c2bcz77y3UY
      2. Photoshop CC

https://www.digitaltrends.com/photography/how-to-edit-360-photos-in-photoshop/

https://tonyredhead.com/adobe/360-photoshop-advanced-editing

Phot

 

      1. Premiere CC
        https://youtu.be/8g4DhBEWvak
      2. Others
  1. Issues and solutions
    1. issues connected to Windows and Apple
      https://youtu.be/2Fok2YcyNSw
      (explains all the quirks between the 2016 & 2017 cameras)
    2. issues connected to Gear 360 camera
    3. issues connected to Gear 360 ActionDirector
      in version 2.0, drag and drop, export etc.
      https://youtu.be/c2bcz77y3UY
  2. Upload
    1. local
    2. social media
      1. Facebook
      2. YouTube
        1. resolution
        2. live stream
  3. Viewing, goggles
    1. Google Cardboard
      1. why do we still consider it?
    2. Low-end goggles (examples)
      1. Pansonite 3D VR Headset
      2. Gearsone G1 VR Headset
      3. Utopia 360 VR Headset
      4. TaoTronics 3D VR Headset
      5. Destek V4 VR Headset
    3. Hi-end goggles
      1. Oculus https://www.oculus.com/
        1. Go
        2. Rift
        3. Quest
          1. haptic devices https://youtu.be/6IhQnWb44zk
      2. HTC Vive: https://www.vive.com/us/comparison/
      3. Daydream Lenovo: https://www.lenovo.com/us/en/daydreamvr/
  4. Creating content
    1. Polly Google Tour Creator: https://poly.google.com/creator/tours/
      https://poly.google.com/view/8HB4l4zGSbv
      (turn ambient audio on)

Error messages working with Action Director

Gear 360 Action Director Error Msg

Gear 360 Action Director Error MsgNVIDIA error msg

 

 

More on VR in this IMS blog:
https://blog.stcloudstate.edu/ims/2018/11/01/vendors-for-vr/

https://docs.google.com/document/d/1efFVsOIwxlTO2Qy-onKbG0dgr8qum3onq3bgFkaVfec/edit?usp=sharing

Library Technology Conference 2019

#LTC2019

Intro to XR in Libraries from Plamen Miltenoff

keynote: equitable access to information

keynote spaker

https://sched.co/JAqk
the type of data: wikipedia. the dangers of learning from wikipedia. how individuals can organize mitigate some of these dangers. wikidata, algorithms.
IBM Watson is using wikipedia by algorythms making sense, AI system
youtube videos debunked of conspiracy theories by using wikipedia.

semantic relatedness, Word2Vec
how does algorithms work: large body of unstructured text. picks specific words

lots of AI learns about the world from wikipedia. the neutral point of view policy. WIkipedia asks editors present as proportionally as possible. Wikipedia biases: 1. gender bias (only 20-30 % are women).

conceptnet. debias along different demographic dimensions.

citations analysis gives also an idea about biases. localness of sources cited in spatial articles. structural biases.

geolocation on Twitter by County. predicting the people living in urban areas. FB wants to push more local news.

danger (biases) #3. wikipedia search results vs wkipedia knowledge panel.

collective action against tech: Reddit, boycott for FB and Instagram.

Mechanical Turk https://www.mturk.com/  algorithmic / human intersection

data labor: what the primary resources this companies have. posts, images, reviews etc.

boycott, data strike (data not being available for algorithms in the future). GDPR in EU – all historical data is like the CA Consumer Privacy Act. One can do data strike without data boycott. general vs homogeneous (group with shared identity) boycott.

the wikipedia SPAM policy is obstructing new editors and that hit communities such as women.

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Twitter and Other Social Media: Supporting New Types of Research Materials

https://sched.co/JAWp

Nancy Herther Cody Hennesy

http://z.umn.edu/

twitter librarieshow to access at different levels. methods and methodological concerns. ethical concerns, legal concerns,

tweetdeck for advanced Twitter searches. quoting, likes is relevant, but not enough, sometimes screenshot

engagement option

social listening platforms: crimson hexagon, parsely, sysomos – not yet academic platforms, tools to setup queries and visualization, but difficult to algorythm, the data samples etc. open sources tools (Urbana, Social Media microscope: SMILE (social media intelligence and learning environment) to collect data from twitter, reddit and within the platform they can query Twitter. create trend analysis, sentiment analysis, Voxgov (subscription service: analyzing political social media)

graduate level and faculty research: accessing SM large scale data web scraping & APIs Twitter APIs. Jason script, Python etc. Gnip Firehose API ($) ; Web SCraper Chrome plugin (easy tool, Pyhon and R created); Twint (Twitter scraper)

Facepager (open source) if not Python or R coder. structure and download the data sets.

TAGS archiving google sheets, uses twitter API. anything older 7 days not avaialble, so harvest every week.

social feed manager (GWUniversity) – Justin Litman with Stanford. Install on server but allows much more.

legal concerns: copyright (public info, but not beyond copyrighted). fair use argument is strong, but cannot publish the data. can analyize under fair use. contracts supercede copyright (terms of service/use) licensed data through library.

methods: sampling concerns tufekci, 2014 questions for sm. SM data is a good set for SM, but other fields? not according to her. hashtag studies: self selection bias. twitter as a model organism: over-represnted data in academic studies.

methodological concerns: scope of access – lack of historical data. mechanics of platform and contenxt: retweets are not necessarily endorsements.

ethical concerns. public info – IRB no informed consent. the right to be forgotten. anonymized data is often still traceable.

table discussion: digital humanities, journalism interested, but too narrow. tools are still difficult to find an operate. context of the visuals. how to spread around variety of majors and classes. controversial events more likely to be deleted.

takedowns, lies and corrosion: what is a librarian to do: trolls, takedown,

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Crague Cook, Jay Ray

the pilot process. 2017. 3D printing, approaching and assessing success or failure.  https://collegepilot.wiscweb.wisc.edu/

development kit circulation. familiarity with the Oculus Rift resulted in lesser reservation. Downturn also.

An experience station. clean up free apps.

question: spherical video, video 360.

safety issues: policies? instructional perspective: curating,WI people: user testing. touch controllers more intuitive then xbox controller. Retail Oculus Rift

app Scatchfab. 3modelviewer. obj or sdl file. Medium, Tiltbrush.

College of Liberal Arts at the U has their VR, 3D print set up.
Penn State (Paul, librarian, kiniseology, anatomy programs), Information Science and Technology. immersive experiences lab for video 360.

CALIPHA part of it is xrlibraries. libraries equal education. content provider LifeLiqe STEM library of AR and VR objects. https://www.lifeliqe.com/

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Access for All:

https://sched.co/JAXn

accessibilityLeah Root

bloat code (e.g. cleaning up MS Word code)

ILLiad Doctype and Language declaration helps people with disabilities.

https://24ways.org/

 

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A Seat at the Table: Embedding the Library in Curriculum Development

https://sched.co/JAY5

embedded librarianembed library resources.

libraians, IT staff, IDs. help faculty with course design, primarily online, master courses. Concordia is GROWING, mostly because of online students.

solve issues (putting down fires, such as “gradebook” on BB). Librarians : research and resources experts. Librarians helping with LMS. Broadening definition of Library as support hub.

Literature on Digital Humanities

Burdick, A. (2012). Digital humanities . Cambridge, MA: MIT Press.

https://mnpals-scs.primo.exlibrisgroup.com/discovery/fulldisplay?docid=alma990078472690104318&context=L&vid=01MNPALS_SCS:SCS&search_scope=MyInst_and_CI&tab=Everything&lang=en

digital humanities is born f the encounter between traditional humanities and computational methods.

p. 5. From Humanism to Humanities
While the foundations of of humanistic inquiry and the liberal arts can be traced back in the west to the medieval trivium and quadrivium, the modern and human sciences are rooted in the Renaissance shift from a medieval, church dominated, theocratic world view to be human centered one period the gradual transformation of early humanism into the disciplines that make up the humanities today Was profoundly shaped by the editorial practices involved in the recovery of the corpus of works from classical antiquity

P. 6. The shift from humanism to the institution only sanctioned disciplinary practices and protocols that we associate with the humanities today is best described as a gradual process of subdivision and specialization.
P. 7. Text-based disciplines in studies (classics, literature, philosophy, the history of ideas) make up, from the very start, the core of both the humanities and the great books curricular instituted in the 1920s and 1930s.
P. 10. Transmedia modes of argumentation
In the 21st-century, we communicate in media significantly more varied, extensible, and multiplicative then linear text. From scalable databases to information visualizations, from video lectures to multi-user virtual platforms serious content and rigorous argumentation take shape across multiple platforms in media. The best digital humanities pedagogy and research projects train students both in “reading “and “writing “this emergent rhetoric and in understanding how the reshape and three model humanistic knowledge. This means developing critically informed literacy expensive enough to include graphic design visual narrative time based media, and the development of interfaces (Rather then the rote acceptance of them as off-the-shelf products).
P. 11. The visual becomes ever more fundamental to the digital humanities, in ways that compliment, enhance, and sometimes are in pension with the textual.
There is no either/or, no simple interchangeability between language and the visual, no strict sub ordination of the one to the other. Words are themselves visual but other kinds of visual constructs do different things. The question is how to use each to its best effect into device meaningful interpret wing links, to use Theodor Nelson’s ludic neologism.
P. 11. The suite of expressive forms now encompasses the use of sound, motion graphics, animation, screen capture, video, audio, and the appropriation and into remix sink of code it underlines game engines. This expanded range of communicative tools requires those who are engaged in digital humanities world to familiarize themselves with issues, discussions, and debates in design fields, especially communication and interaction design. Like their print predecessors, form at the convention center screen environments can become naturalized all too quickly, with the results that the thinking that informed they were designed goes unperceived.

p. 13.

For digital humanists, design is a creative practice harnessing cultural, social, economic, and technological constraints in order to bring systems and objects into the world. Design in dialogue with research is simply a picnic, but when used to pose in frame questions about knowledge, design becomes an intellectual method. Digital humanities is a production based in Denver in which theoretical issues get tested in the design of implementations and implementations or loci after your radical reflection and elaboration.
Did you thaw humanists have much to learn from communication and media design about how to juxtapose and integrate words and images create hire he is of reading, Forge pathways of understanding, deployed grades in templates to best effect, and develop navigational schemata that guide in produce meaningful interactions.
P. 15.  The field of digital digital humanities me see the emergence of polymaths who can “ do it all” : Who can research, write, shoot, edit, code, model, design, network, and dialogue with users. But there is also ample room for specialization and, particularly, for collaboration.
P. 16. Computational activities in digital humanities.
The foundational layer, computation, relies on principles that are, on the surface, at odds with humanistic methods.
P. 17. The second level involves processing in a way that conform to computational capacities, and this were explored in the first generation of digital scholarship and stylometrics, concordance development, and indexing.
P. 17.
Duration, analysis, editing, modeling.
Duration, analysis, editing, and modeling comprise fundamental activities at the core of digital humanities. Involving archives, collections, repositories, and other aggregations of materials, duration is the selection and organization of materials in an interpretive framework, argument, or exhibit.
P. 18. Analysis refers to the processing of text or data: statistical and quantitative methods of analysis have brought close readings of texts (stylometrics and genre analysis, correlation, comparisons of versions for alter attribution or usage patterns ) into dialogue with distant reading (The crunching cuff large quantities of information across the corpus of textual data or its metadata).
Edit think has been revived with the advent of digital media and the web and to continue to be an integral activity in textual as well as time based formats.
P. 18. Model link highlights the notion of content models- shapes of argument expressed in information structures in their design he digital project is always an expression of assumptions about knowledge: usually domain specific knowledge given an explicit form by the model in which it is designed.
P. 19.  Each of these areas of activity- cure ration, analysis, editing, and modeling is supported by the basic building blocks of digital activity. But they also depend upon networks and infrastructure that are cultural and institutional as well as technical. Servers, software, and systems administration are key elements of any project design.
P. 30. Digital media are not more “evolved” have them print media nor are books obsolete; but the multiplicity of media in the very processes of mediation entry mediation in the formation of cultural knowledge and humanistic inquiry required close attention. Tug link between distant and clothes, macro and micro, and surface in depth becomes the norm. Here, we focus on the importance of visualization to the digital humanities before moving on to other, though often related, genre and methods such as Locative investigation, thick mapping, animated archives, database documentaries, platform studies, and emerging practices like cultural analytics, data mining and humanities gaming.
P. 35. Fluid texture out what he refers to the mutability of texts in the variants and versions Whether these are produced through Authorial changes, anything, transcription, translation, or print production

Cultural Analytics, aggregation, and data mining.
The field of cultural Analytics has emerged over the past few years, utilizing tools of high-end computational analysis and data visualization today sect large-scale coach data sets. Cultural Analytic does Not analyze cultural artifacts, but operates on the level of digital models of this materials in aggregate. Again, the point is not to pit “close” hermeneutic reading against “distant” data mapping, but rather to appreciate the synergistic possibilities and tensions that exist between a hyper localized, deep analysis and a microcosmic view

p. 42.

Data mining is a term that covers a host of picnics for analyzing digital material by “parameterizing” some feature of information and extract in it. This means that any element of a file or collection of files that can be given explicit specifications,  or parameters, can be extracted from those files for analysis.
Understanding the rehtoric of graphics is another essential skill, therefore, in working at a skill where individual objects are lost in the mass of processed information and data. To date, much humanities data mining has merely involved counting. Much more sophisticated statistical methods and use of probability will be needed for humanists to absorb the lessons of the social sciences into their methods
P. 42. Visualization and data design
Currently, visualization in the humanities uses techniques drawn largely from the social sciences, Business applications, and the natural sciences, all of which require self-conscious criticality in their adoption. Such visual displays including graphs and charts, may present themselves is subjective or even unmediated views of reality, rather then is rhetorical constructs.

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Warwick, C., Terras, M., & Nyhan, J. (2012). Digital humanities in practice . London: Facet Publishing in association with UCL Centre for Digital Humanities.

https://mnpals-scs.primo.exlibrisgroup.com/discovery/fulldisplay?docid=alma990078423690104318&context=L&vid=01MNPALS_SCS:SCS&search_scope=MyInst_and_CI&tab=Everything&lang=en

 

Your Brain Off Facebook

This Is Your Brain Off Facebook

Planning on quitting the social platform? A major new study offers a glimpse of what unplugging might do for your life. (Spoiler: It’s not so bad.)

Benedict Carey, Jan 30, 2019

This Is Your Brain Off Facebook by BENEDICT CAREY

So what happens if you actually do quit? A new study, the most comprehensive to date, offers a preview.

Well before news broke that Facebook had shared users’ data without consent, scientists and habitual users debated how the platform had changed the experience of daily life.

the use of Facebook and other social media is linked to mental distress, especially in adolescents.

Others have likened habitual Facebook use to a mental disorder, comparing it to drug addiction and even publishing magnetic-resonance images of what Facebook addiction “looks like in the brain.”

When Facebook has published its own analyses to test such claims, the company has been roundly criticized.

For abstainers, breaking up with Facebook freed up about an hour a day, on average, and more than twice that for the heaviest users.

research led by Ethan Kross, a professor of psychology at the University of Michigan, has found that high levels of passive browsing on social media predict lowered moods, compared to more active engagement.

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more on Facebook in this IMS blog
https://blog.stcloudstate.edu/ims?s=facebook

selfie dismorphia

Faking it: how selfie dysmorphia is driving people to seek surgery

Filters have never been more prevalent – and it’s leading some people to have fillers, Botox and other procedures. What’s behind the obsessive pursuit of a flawless look?

https://www.theguardian.com/lifeandstyle/2019/jan/23/faking-it-how-selfie-dysmorphia-is-driving-people-to-seek-surgery

The phenomenon of people requesting procedures to resemble their digital image has been referred to – sometimes flippantly, sometimes as a harbinger of end times – as “Snapchat dysmorphia”. The term was coined by the cosmetic doctor Tijion Esho, founder of the Esho clinics in London and Newcastle.

A recent report in the US medical journal JAMA Facial Plastic Surgery suggested that filtered images’ “blurring the line of reality and fantasy” could be triggering body dysmorphic disorder (BDD), a mental health condition where people become fixated on imagined defects in their appearance.

2017 study into “selfitis”, as the obsessive taking of selfies has been called, found a range of motivations, from seeking social status to shaking off depressive thoughts and – of course – capturing a memorable moment. Another study suggested that selfies served “a private and internal purpose”, with the majority never shared with anyone or posted anywhere – terabytes, even petabytes of photographs never to be seen by anyone other than their subject.

However, a 2017 study in the journal Cognitive Research: Principles and Implications found that people only recognised manipulated images 60%-65% of the time.

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more on social media in this IMS blog
https://blog.stcloudstate.edu/ims?s=social+media

free visuals and a guide to copyright

guide (available as PDF here and Google Doc here) to offer some explanations of how to avoid copyright infringement by using media that you can legally re-use for classroom projects including blog posts, web pages, videos, slideshows, and podcasts. The guide also includes 21 places to find media to use in classroom projects.

FOR MORE INFO ON COPYRIGHT AND RELATED (fair use, Creative Commons etc.): contact Rachel Wexelbaum, rwexelabum@stcloudstate.edu

A Guide to Finding Media for Classroom Projects

Please have an excellent outline of what “free” means, what is Creative Commons, what is Public Domain + stock sites with images:

Dreamstime

Free Digital Photos

Free Images

Free Range Stock

Free Photos Bank

ImageFree

IM Free

Morguefile

Pixabay

Public Domain Pictures

and many more at http://blog.bufferapp.com/free-image-sources-list

 

https://www.videezy.com

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more on free visuals in this iMS blog
https://blog.stcloudstate.edu/ims/2016/04/07/stock-photos/

https://blog.stcloudstate.edu/ims/2014/06/01/social-media-and-presentations-free-image-sources/

https://blog.stcloudstate.edu/ims/2018/11/01/public-domain-video-clips/

http://www.freeimages.co.uk/index.htm

http://www.socialmediatoday.com/marketing/2015-02-27/20-sites-get-free-stock-images-commercial-use

https://pxhere.com

RUSSIAN TROLLS USED MEME WARFARE

HOW RUSSIAN TROLLS USED MEME WARFARE TO DIVIDE AMERICA

NICHOLAS THOMPSON AND Issy Lapowsky 12.17.18

https://www.wired.com/story/russia-ira-propaganda-senate-report/

THERE’S A MEME on Instagram, circulated by a group called “Born Liberal.”  “Born Liberal” was a creation of the Internet Research Agency, the Russian propaganda wing

Conversations around the IRA’s operations traditionally have focused on Facebook and Twitter, but like any hip millennial, the IRA was actually most obsessive about Instagram.

the IRA deployed 3,841 accounts, including several personas that “regularly played hashtag games.” That approach paid off; 1.4 million people engaged with the tweets, leading to nearly 73 million engagements. Most of this work was focused on news, while on Facebook and Instagram, the Russians prioritized “deeper relationships,” according to the researchers. On Facebook, the IRA notched a total of 3.3 million page followers, who engaged with their politically divisive content 76.5 million times. Russia’s most popular pages targeted the right wing and the black community. The trolls also knew their audiences; they deployed Pepe memes at pages intended for right-leaning millennials, but kept them away from posts directed at older conservative Facebook users. Not every attempt was a hit; while 33 of the 81 IRA Facebook pages had over 1,000 followers, dozens had none at all.

The report also points out new links between the IRA’s pages and Wikileaks, which helped disseminate hacked emails from Clinton campaign manager John Podesta

Russian presence unrelated to the relatively small ad spend that Facebook executives pointed to as the story first unfolded, in what the report authors describe as an attempt to downplay the problem.

“While many people think of memes as “cat pictures with words,” the Defense Department and DARPA have studied them for years as a powerful tool of cultural influence, capable of reinforcing or even changing values and behavior.

“over the past five years, disinformation has evolved from a nuisance into high-stakes information war.” And yet, rather than fighting back effectively, Americans are battling each other over what to do about it.

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memetic warfare:

https://en.wikipedia.org/wiki/Memetic_warfare

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Is America Prepared for Meme Warfare?  Memes function like IEDs.

Jacob Siegel Jan 31 2017, 9:00am
https://motherboard.vice.com/en_us/article/xyvwdk/meme-warfare
https://soundcloud.com/motherboard/meme-warfare

A year after the Meme Warfare Center proposal was published, DARPA, the Pentagon agency that develops new military technology, commissioned a four-year study of memetics. The research was led by Dr. Robert Finkelstein, founder of the Robotic Technology Institute, and an academic with a background in physics and cybernetics.

Finkelstein’s study of “Military Memetics” centered on a basic problem in the field, determining “whether memetics can be established as a science with the ability to explain and predict phenomena.” It still had to be proved, in other words, that memes were actual components of reality and not just a nifty concept with great marketing.

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