Jones, C., Watkins, F., Williams, J., Lambros, A., Callahan, K., Lawlor, J., … Atkinson, H. (2019). A 360-degree assessment of teaching effectiveness using a structured-videorecorded observed teaching exercise for faculty development. Medical Education Online, 24(1), 1596708. https://doi.org/10.1080/10872981.2019.1596708
https://mnpals-scs.primo.exlibrisgroup.com/permalink/01MNPALS_SCS/hb33bq/informaworld_s10_1080_10872981_2019_1596708
enable faculty to receive a detailed 360-degree assessment of their teaching
The faculty in Gerontology and Geriatric Medicine at Wake Forest School of Medicine (WFSM) saw an opportunity to incorporate a focused teaching practicum for faculty within a multiple-specialty faculty development program. 360-degree assessments involve a combination of feedback from subordinates, colleagues and superiors. 360-degree feedback has been considered an essential tool in transformational leadership because the evaluation process avoids bias through diversity of viewpoints represented, and it is rarely applied to teaching assessments. Specifically, we designed a teaching practicum using a Videorecorded Observed Teaching Exercise (VOTE) to provide self-, peer- and learner assessments of teaching
Our design of videorecorded microteaching sessions embedded into a faculty development program presents a feasible, well-received model to provide faculty development in teaching and a robust 360-degree assessment of teaching skills.
Two strengths of our program are that it is feasible and reproducible.
In addition, costs for these sessions were low. VOTE video capture costs ranged from $45 – $90 per session depending on the audiovisual capacity of the room used for recording. Costs for this activity included an audiovisual technician who performed the room setup and videorecording. However, a handheld videorecorder or mobile device could be used for these sessions as well.
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more on video 360 in this iMS blog
https://blog.stcloudstate.edu/ims?s=360
Chapter 12: AR, VR, and Video 360: Toward New Realities in Education by Plamen Miltenoff
in Augmented and Virtual Reality in Libraries, EDITED BY JOLANDA-PIETA VAN ARNHEM; CHRISTINE ELLIOTT AND MARIE ROSE
https://rowman.com/ISBN/9781538102909/The-LITA-Guide-to-Augmented-Reality-in-Libraries#
Special thanks to Mark Gill, the SCSU Visual Lab Director for collaborating on the project and helping with shaping the chapter. Special thanks to Tom Hergert for in-depth proofreading.
Thanks to Cari Kenner, Kirstin Bratt and Vicky Williams for accommodating the testing of the VIdeo 360 library orientation.
Zolfaghari, M., Austin, C. K., Kosko, K. W., & Ferdig, R. E. (2020). Creating Asynchronous Virtual Field Experiences with 360 Video. Journal of Technology and Teacher Education, 28(2), 315–320.
The global COVID-19 pandemic has disrupted normal face-to-face classes across institutions. This has significantly impacted methods courses where preservice teachers (PSTs) practice pedagogy in the field (e.g., in the PreK-12 classroom). In this paper, we describe efforts to adapt an assignment originally situated in a face-to-face school placement into a virtual version. By utilizing multi-perspective 360 video, preliminary results suggest virtual field experiences can provide PSTs with similar experiences for observation-based assignments. Acknowledging that immersive virtual experiences are not a complete replacement for face-to-face field-based experiences, we suggest virtual field assignments can be a useful supplement or a viable alternative during a time of pandemic.
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Klippel, A., Zhao, J., Oprean, D., Wallgrün, J. O., & Chang, J. (2019).
Research Framework for Immersive Virtual Field Trips (p. 1617).
https://doi.org/10.1109/VR.2019.8798153
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Klippel, A., Zhao, J., Sajjadi, P., Wallgrun, J. O., Bagher, M. M., & Oprean, D. (2020). Immersive Place-based Learning – An Extended Research Framework.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 449–454.
https://doi.org/10.1109/VRW50115.2020.00095
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more on Video 360 in this IMS blog
https://blog.stcloudstate.edu/ims?s=360
and specifically for education:
https://blog.stcloudstate.edu/ims?s=video+360+education
Issues with displaying 360 video on mobiles and regular computers
this is time sensitive information; it can change at any moment. Please enter in the comment section your most recent findings and I will update the list
Finding:
360 video does not display properly in Mozilla Firefox and Internet Explorer. The only known browser to display properly is Google Chrome.
Reason:
360 video needs HMTL5 Player and does not play on the Flash platform
Sources:
Web support isn’t quite so good for a couple of reasons. One is that only certain web browsers support such content. Chrome and Opera are compatible, for example, whilst Safari and Firefox are not.
Arguably the best way to experience YouTube’s 360-degree content, however, is through Google Cardboard.
Facebook is the other major portal through which 360-degree video content can be enjoyed, though it came to the game far later than Google.
Unlike Google’s YouTube implementation, however, there’s no Google Cardboard support on the VR side. Rather, Facebook recently opened out support to Samsung’s Gear VR ahead of the inevitable support from its own Oculus Rift when that launches early in 2016.
http://www.trustedreviews.com/opinions/how-can-i-watch-facebook-360-videos-1
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360° video only works when you use the HTML5 player. Currently it’s available on Android devices and Chrome browsers. Go here –> http://youtube.com/html5 to check if you’re using the HTML5 player.
https://productforums.google.com/forum/#!topic/youtube/7sk92Fs1juk
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How do you get html5 to work with Firefox?
https://support.mozilla.org/en-US/questions/958124
Videos to test:
in browser: http://bit.ly/VRlib
in YouTube: http://bit.ly/SCSULIB
Panorama to test:
http://bit.ly/scsuvrlib
Finding:
360 video does not display properly on Apple and Android mobile devices neither through Google Chrome browser for mobile devices nor through YouTube
Reason:
360 video needs HMTL5 Player and does not play on the Flash platform
Sources:
Arguably the best way to experience YouTube’s 360-degree content, however, is through Google Cardboard.
Facebook is the other major portal through which 360-degree video content can be enjoyed, though it came to the game far later than Google.
Unlike Google’s YouTube implementation, however, there’s no Google Cardboard support on the VR side. Rather, Facebook recently opened out support to Samsung’s Gear VR ahead of the inevitable support from its own Oculus Rift when that launches early in 2016.
http://www.trustedreviews.com/opinions/how-can-i-watch-facebook-360-videos-1
Videos to test:
in browser: http://bit.ly/VRlib
in YouTube: http://bit.ly/SCSULIB
Conclusion/Resolutions:
– make sure desktop/laptop has installed Google Chrome browser. – if instructor’s station and you cannot and/or don’t have time to install, Chrome, bring your own laptop
– if possible, identify which of the students’ phones are displaying correctly (HTML5) 360 video and panorama and collaborate with students to use their phones and demonstrate to other students the Google Cardbox experience.
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more on 360 video in this IMS blog:
https://blog.stcloudstate.edu/ims?s=360
Developing trainee teacher understanding of pedagogy and practice using 360 degree video and an interactive digital overlay
The context of 360-degree video in teacher education
Towards an understanding of pedagogic knowledge and practice
The project
The research project was framed as an interpretive case study undertaken with 23 Year 3 students on the BA primary education studies course; we adopted Stake’s (Stake , 1995) instrumental case study approach using examination of a particular context to facilitate wider understanding. The work was aligned with modules developing students’ English and maths pedagogical content knowledge across Key Stages 1 and 2. It comprised four stages:
STAGE 1: TEACHING RECORDED WITH 360-DEGREE VIDEO
STAGE 2: POST-TEACHING TEACHER REFLECTION
STAGE 3: CREATION OF INTERACTIVE 360-DEGREE EXPERIENCES IN VIRTUAL REALITY
STAGE 4: INDIVIDUAL STUDENT INTERVIEWS
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more on 360 video in this IMS blog
https://blog.stcloudstate.edu/ims?s=360