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SCSU meteorology in ASVR
Alan and Rachel lead their meteorology students in AltSpaceVR https://youtu.be/eh9GuYt3X0Y (More)
AR and gamification European project
Osello, A., Rapetti, N., Del Guidice, M., Guinea, A. M., Ronzino, A., Ugliotti, F., & Migliarino, L. (2015). AUGMENTED REALITY AND GAMIFICATION APPROACH WITHIN THE DIMMER PROJECT. INTED2015 Proceedings, 2707–2714. More)
lessons with interactive 3D
BUILD A LESSON PLAN USING INTERACTIVE 3D FOR A CHANCE TO WIN CASH PRIZES Students love playing games like Fortnite. What if they could enjoy learning history, math, science, or social studies while they play and create? Epic Games invites seconda (More)
Zoom Twitch DOOM or VR
My university has set up Zoom for us, but what if I just create a Twitch account and my students can watch me play DOOM (2016) while we talk about Milton — Joseph A. Howley (@hashtagoras) More)
monitoring activities in Zoom
\Asking for a "friend," does anyone know if on a Zoom call whether the host can tell if you've navigated to another window - i.e., multi-tasking? I've heard of teachers threatening students with this capability. — Scott Kupor (@skupor) More)
digital curation
Does anyone do a digital curation assignment in a course? Looking to hook a faculty member up with some examples (her assignment is a digital curation on a student-selected technology within a specific context (ie-augmented reality in job training) (More)
Gamifying PD
Gamifying PD is better for teacher engagement, participation https://www.educationdive.com/new (More)
learning systems in 2020
The Biggest Education Technology Trends for 2020 [Update] https://www.lambdasolutions.net/blog/biggest-education-techno (More)
CRS Loop
https://loophq.io/app/#/ https://youtu.be/s_Mh5-GI2f0 +++++++++ more on CRS in this IMS blog More)
TopHat and textbook publishers
https://www.edsurge.com/news/2020-02-04-top-hat-raises-55-million-to-take-on-big-textbook-pub (More)
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