drones and libraries
Drones and Robots for Reference? (RUSA-MARS)
more on drones in this blog:
Digital Literacy for St. Cloud State University
more on drones in this blog:
Copping a ’copter
http://www.economist.com/node/21650071
In March, it [the French Government] held trials of anti-drone “detect and defeat” systems.
DroneShield’s system is centred on a sophisticated listening device that is able to detect, identify and locate an incoming drone based on the sound it makes
p. 134 How the different forms of literacy interact and support each other is a key question for future research, giventoday’s complex and convergent media and information environment
p. 135 Our findings support the growing demand for policymakers, educators, and community advocates to embrace media literacy as an important resource to fulfill the promise of digital citizenship.
http://ww2.kqed.org/mindshift/2014/08/11/could-video-games-measure-skills-that-tests-cant-capture/
applying the mechanics of games to the science of psychometrics — the measurement of the mind.
Scholars like James Paul Gee believe video games actually come much closer to capturing the learning process in action than traditional fill-in-the-bubble tests. My note: Duh...
Schwartz’s theory of assessment focuses on choice. He argues that the ultimate goal of education is to create independent thinkers who make good decisions. And so we need assessments that test how students think, not what they happen to know at a given moment.
more on games and gamification in this IMS blog: