Digitorium 2018 Registration
Welcome to the registration page for Digitorium 2018. The conference will be held at The University of Alabama in Tuscaloosa, AL, from Thursday, October 4, to Saturday, October 6, in the Hotel Capstone on campus. We look forward to welcoming you here. All participants in Digitorium, including presenters, must register and pay fees by September 28, 2018. To register, please complete the Online Registration process. Thank you again for your interest in and support for this event. We are excited to meet you in Tuscaloosa.
If you have any questions about registration, please contact Thomas C. Wilson (email@example.com).
more on Digital Humanities in this IMS blog
In education, storytelling tools help connect students with curriculum, lead to effective classroom engagement, and drive faculty community-building by empowering educators to connect authentically.
Moth’s Seven Principles of Storytelling: https://www.fastcompany.com/3052152/6-rules-for-great-storytelling-from-a-moth-approved-master-of-the-form
1: MAKE PEOPLE ROOT FOR YOU
2: HAVE A FEW GO-TO STORIES AT THE READY
3: STORIES ARE ABOUT HOW YOU FELT
4: THIS MAY SEEM OBVIOUS, BUT “Stories have a beginning, middle, and an end
5: GOOD STORIES ARE UNIVERSAL
6: DON’T BE BORING
more on storytelling in this IMS blog
we teach digital storytelling: https://www.facebook.com/groups/SCSUDigitalStorytelling/
ED Accepting Proposals for Consortium OER Pilots
By Dian Schaffhauser 08/02/18
The U.S. Department of Education has finally made a move on its efforts to fund development of open educational resources. The agency issued a notice this week inviting proposals for an “open textbooks pilot program” with an Aug. 29, 2018 deadline. The program was mandated in an omnibus spending law, H.R. 1625, approved by Congress earlier this year. ED expected to issue between one and three awards.
The winning proposals will be eligible for between $1.5 million and $4.95 million. The latter amount is nearly the entire fund of $5 million stipulated for the pilot in an explanatory document that accompanied the spending bill.
The application has three “absolute priorities” and one “competitive preference” priority. The absolutes are these:
- The project must involve consortium with at least three institutions participating, along with representation from industry or workforce groups and nonprofit or community organizations;
- The proposal needs to fill current gaps in the OER “marketplace” and be able to scale beyond the consortium members; and
- The plan needs to address how the OER will promote degree completion.
For more information, visit the application on the Federal Register.
more on OER in this IMS blog
This lightweight design software is an affordable alternative to Adobe Creative Cloud
JUL 23, 2018
This robust, web-based design tool is just what you need to create custom content for the web, social media, print, and more. Pick up a lifetime subscription today for just $34.99.
On behalf of the 2018 LITA Library Technology Forum Committee, I am pleased to notify you that your proposal, “Virtual Reality (VR) and Augmented Reality (AR) for Library Orientation: A Scalable Approach to Implementing VR/AR/MR in Education”, has been accepted for presentation at the 2018 LITA Library Technology Forum in Minneapolis, Minnesota (November 8-10).
Chapter 12: AR, VR, and Video 360: Toward New Realities in Education by Plamen Miltenoff
in Augmented and Virtual Reality in Libraries, EDITED BY JOLANDA-PIETA VAN ARNHEM; CHRISTINE ELLIOTT AND MARIE ROSE
Special thanks to Mark Gill, the SCSU Visual Lab Director for collaborating on the project and helping with shaping the chapter. Special thanks to Tom Hergert for in-depth proofreading.
Thanks to Cari Kenner, Kirstin Bratt and Vicky Williams for accommodating the testing of the VIdeo 360 library orientation.
Great River Children’s Exploratorium
Where play and learning meet
A non-profit organization developing a children’s museum to serve the greater St. Cloud community and Central Minnesota. Explore ways you can get involved in making this dream a reality.
SITE 2019 Society for Information Technology and Teacher Education
March 18-22, 2018
Digital Storytelling/Media SIG
Games & Simulations SIG
Games & Simulations Papers in LearnTechLib
Technology Leadership SIG
Wearable Technology in Education SIG
K-12 Online Learning SIG
K-12 Online Learning Papers in LearnTechLib (10,000+)
more on digital storytelling in this IMS blog
Beyond The Buzz Phrase: Social Learning And LMS Gamification In Real Life
When: Thursday 26 July 2018, 11:00 PM – 12:00 PM
Adobe’s Senior Learning Evangelist, Katrina Marie Baker in our webinar, and find out how you can easily transform your learning by taking a deep dive into the 2 smartest learning breakthroughs of the decade: Social Learning & Gamification 🚀
During this session, you will:
• Learn how to blend social learning into existing courses using an LMS
• Discover how gamification can be aligned with your business objectives
• Come upon the latest learning tech tips to help you drive engagement
• See examples of how gamification and social learning can be both employed in Captivate Prime LMS
Are social learning and gamification the new fashion that will dominate the future of eLearning? Let’s find out together!
Save your spot here now http://ow.ly/EqYP30kV0qQ
more on social learning in this IMS blog