Archive of ‘learning’ category

students belonging to online community

Faculty searching for survey[s] reflecting students’ feelings about the level of belonging to online community.

https://www.edweek.org/ew/articles/2017/06/21/belonging-at-school-starts-with-teachers.html

http://jolt.merlot.org/vol7no2/young_0611.pdf

Drouin, M., & Vartanian, L. (2010). Students’ feelings of and desire for sense of community in face-to-face and online courses.(Survey). Quarterly Review of Distance Education11(3).

https://mnpals-scs.primo.exlibrisgroup.com/discovery/fulldisplay?docid=gale_ofa284222166&context=PC&vid=01MNPALS_SCS:SCS&search_scope=MyInst_and_CI&tab=Everything&lang=en

Keengwe, J., & Wilsey, B. (2012). Online graduate students’ perceptions of face-to-face classroom instruction.(Report). International Journal of Information and Communication Technology Education8(3), 45–54. https://doi.org/10.4018/jicte.2012070106

https://mnpals-scs.primo.exlibrisgroup.com/discovery/fulldisplay?docid=gale_ofa294896344&context=PC&vid=01MNPALS_SCS:SCS&search_scope=MyInst_and_CI&tab=Everything&lang=en

Singh, A., & Srivastava, S. (2014). Development and Validation of Student Engagement Scale in the Indian Context. Global Business Review15(3), 505–515. https://doi.org/10.1177/0972150914535137

https://mnpals-scs.primo.exlibrisgroup.com/discovery/fulldisplay?docid=sage_s10_1177_0972150914535137&context=PC&vid=01MNPALS_SCS:SCS&search_scope=MyInst_and_CI&tab=Everything&lang=en

EdTech Innovation Chase

EdTech Innovation Chase

https://commons.hostos.cuny.edu/achievements/

[BLEND-ONLINE] Online Technology Training for Staff

Carlos Guevara
Director, Office of Educational Technology
Co-Director, Center for Teaching and Learning
Office of Academic Affairs
Hostos Community College, CUNY
p. 718-319-7915
a. 500 Grand Concourse, Bronx, NY 10451

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more on faculty development in this IMS blog
https://blog.stcloudstate.edu/ims?s=faculty+development

Toolkit for an Immersive VR/AR

A Toolkit for an Immersive VR/AR Experience: The Verb Collective

https://events.educause.edu/annual-conference/2019/agenda/a-toolkit-for-an-immersive-vrar-experience–the-verb-collective

Wednesday, October 16 | 1:15p.m. – 2:15p.m. CT
Session Type: Poster Session
Delivery Format: Poster Session

The Verb Collective is an open set of VR/AR assets built on Unity and designed to help nonprogrammers (arts and humanities students) that quickly transform ideas into 3D experiences. Learn how the Verb Collective is used in the classroom and explore templates to create your own action assets.

Outcomes: Help new VR/AR users quickly create their own 3D experiences using the Verb Collective framework * Access and install the framework * Add to the framework by using a simple verb-based template to outline new actions

ice breakers in class

https://twitter.com/brocansky/status/1176637420789358593

If you teach fully online, please share your favorite for ice breaker activities (include names of tools used if needed). Thanks!

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more on ice breakers in this IMS blog
https://blog.stcloudstate.edu/ims/2019/02/22/reconstructive-analysis/

federated learning

https://twitter.com/benhamner/status/1177755933050462208

Federated learning: train machine learning models while preserving user privacy, by keeping user data on device (e.g. mobile phone) and only sending encrypted gradient updates (that can only be decrypted in aggregate) back to the server

https://federated.withgoogle.com/

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