Archive of ‘e-learning’ category

Virbela VR in ed

https://sites.google.com/view/venconference/home

https://www.virbela.com/download

IM 690 Intro to AR merge cube

IM 690 Virtual Reality and Augmented Reality

A little bit of humor, before we start: Actual Reality Goggles:

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A new competitor to #vr #virtualreality in @edtech 🤦🏽‍♂️ @scsuvizlab

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Merge Cube: Intro to AR (Augmented Reality)

    1. What is Merge Cube
    2. Why do we need to know it

The Mobile Future of Augmented Reality from Qualcomm Wireless Evolution
  1. How does it work

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#mergecube instruction session w Mark Gill and Alan Srock : Tue, Oct. 22, 11 AM, Miller Center 205. @stcloudstate more info at https://blog.stcloudstate.edu/IMS/2019/10/15/merge-cube-workshop-at-SCSU. @scsualumni @scsu_involvement @scsuambassadors @scsuatwood @scsustudentgovernment @scsu_soe @scsusota @scsucose @scsu_honors @scsusopa @scsu_greek_life

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6 min video explaining how to start the cube

Mark Gill merge cube workshop of October 22, 2019:
https://minnstate.zoom.us/rec/share/_-FwEpGh_ElJR4XBtG3US4M7Ranreaa80yZI__sMnk-vRzQElwtvUlSuWY7tTT22

Creating Merge Cube objects, Mark Gill video tutorial (password in your D2L course

https://blog.stcloudstate.edu/ims/2019/10/17/mark-gill-how-to-mergecube/

More information on Merge Cube and comparison with other AR devices:

https://blog.stcloudstate.edu/ims/2019/08/08/sources-to-intro-vr/

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  1. AR with a telephone

Mark Gill explains creation of AR objects to students in an Unity workshop

SCSU AR Library Tour:

  1. Microsoft Hololens
    SCSU SOE graduate students’ experience with Hololens:



Seeing it through Hololens:

  1. Microsoft Hololens 2

How to setup a Hololens

Advanced Hololens with Unity:

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More resources (advanced):

  1. Introduction to AR with Unity3D from Andreas Blick

I
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Plamen Miltenoff, Ph.D., MLIS
Professor
320-308-3072
pmiltenoff@stcloudstate.edu
http://web.stcloudstate.edu/pmiltenoff/faculty/
schedule a meeting: https://doodle.com/digitalliteracy
find my office: https://youtu.be/QAng6b_FJqs

TopHat and textbook publishers

https://www.edsurge.com/news/2020-02-04-top-hat-raises-55-million-to-take-on-big-textbook-publishers

Mike Silagadze isn’t shy about his desire to take market share from the largest college textbook publishers through his classroom software company Top Hat. He believes his company’s brand of digital textbooks beats anything Pearson, McGraw-Hill and their ilk can provide.

Founded in 2009, Top Hat claims that 2.7 million students access its digital course materials, including those at 750 of the top 1,000 higher education institutions in North America.

Silagadze believes younger faculty members and future generations of college students will help drive institutions to adopt digital materials instead of print.

Top Hat has challenged tangible goods for a long time now. Its first offering was a digital version of clickers to measure student responses in the classroom. In 2017, the company launched a marketplace for e-textbooks, working with authors and offering openly licensed content from the likes of OpenStax as well.

Last year, the company ceased sales of individual assessment tools to instead offer a bundle of its products. Students pay $48 for one year of Top Hat’s products. Interactive textbooks on Top Hat cost an average of $35.

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more on Top Hat in this IMS blog
https://blog.stcloudstate.edu/ims?s=tophat

the state of online learning


https://www.edsurge.com/news/2018-06-12-the-number-of-students-taking-in-online-courses-is-quickly-rising-but-perceptions-are-changing-slowly

The Babson Survey Research Group, an organization that tracks online enrollment, notes that between 2012 and 2016 the percent of online enrollment in universities increased 17.2 percent while overall enrollment decreased. But that expansion doesn’t necessarily correlate with how the public perceives the quality of online courses, historically questioned for its lack of rigor and limited measurable learning gains.

A Gallup poll conducted back in 2015, found that 46 percent of Americans “strongly agree” or “agree” that online colleges and universities offer a high-quality education—up 30 percent from when the poll was conducted in 2011.

However, researchers caveat these findings, noting that these perception changes happen within particular pockets and are sometimes the result of strategic practices, such as universities not listing the medium of learning on student transcripts.

The last academic leader perception survey released by the Babson Research Group was in 2016.

“We’ve had more and more of the group in the middle that said, ‘I’m not sure’ move into a pro online learning stance,” says Seaman, speaking of the academic leaders he surveyed in the past. “The negative group [those who viewed online learning negatively] had not wavered at all. The positive group did not waiver at all, but we had a steady migration flow of academic leaders in the middle.”

Lowenthal has also researched student perceptions of online learning in the past, finding that learners tend to give such courses more negative evaluations than in-person courses. He says that the findings may represent the lack of experience some educators have teaching in online classrooms. He expects that to change over time, noting that good teachers in person will eventually become good teachers online.

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more on online learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+learning

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