technology integration matrix for teachers
Google Classroom integrates with a myriad of other Google tools, such as gmail, Google Drive, G+. Google Hangout etc
Google Classroom is an alternative to DesireToLearn
more on CMS in this IMS blog
Students, teachers, and organizations will join together online to celebrate and demonstrate global collaboration on September 15, 2016. On Global Collaboration Day, educators and professionals from around the world will host connective projects and events and invite public participation. This event is brought to you by VIF International Education, Google for Education, iEARN-USA and Edmodo.
The primary goals of this 24-hour, worldwide event are to:
Global Collaboration Day will take place on September 15 in participant time zones. Classrooms, schools, and organizations will design and host engaging online activities for others to join. Events will range from mystery location calls to professional development events to interviews with experts. All events will be collated in an online calendar viewable in participants’ individual time zones. Participants will be connected on Twitter via the hashtag #globaled16.
An optional new activity this year will be the Great Global Project Challenge. Between now and October 1, 2016, global educators will design collaborative projects using a variety of platforms in which other students and teachers may participate during the course of the 2016-2017 school year. The objective is to create and present as many globally connective projects for students and educators as possible. The final deadline for submissions into our project directory is October 1, but participants are also encouraged to do an introductory activity for their project on Global Collaboration Day as well.
Global Collaboration Day is a project of the Global Education Conference Network, a free online virtual conference that takes place every November during International Education Week. GCD, along with Global Education Day at ISTE and Global Leadership Week, are events designed to connect educators and keep global conversations going year round.
For more information about Global Collaboration Day, please visit our main web site. A digital flyer is also available for distribution.
Follow us on social media:
Help us spread the word. Here are some sample Tweets:
Logos and Badges for Participants, Hosts, Partners and Sponsors are located here: http://bit.ly/gcdimages
Interested in serving as an outreach partner?
Send an email to Lucy Gray (firstname.lastname@example.org) indicating your interest. Include information on how you can help us get the word out to networks with 5000 members or more.
Seeking to bring the qualities of well-designed games to pedagogical assessment, the University of Michigan created a learning management system that uses gaming elements such as competition, badges and unlocks to provide students with a personalized pathway through their courses.
By David Raths 08/24/16
UM School of Information and School of Education
a new type of learning management system called GradeCraft. GradeCraft borrows game elements such as badges and unlocks to govern students’ progress through a course. With unlocks, for example, you have to complete a task before moving to the next level.
Written in Ruby on Rails and hosted on Amazon Web Services, GradeCraft was created by a small team of students and faculty with additional software support from Ann Arbor-based developer Alfa Jango. Their work received support from UM’s Office of Digital Education and Innovation and the Office of the Provost. GradeCraft can work as a stand-alone platform or in conjunction with a traditional LMS via the LTI (Learning Tools Interoperability) protocol.
Here is how it works: Instructors create a course shell within GradeCraft (similar to the process with any LMS). Students use a tool called the “Grade Predictor” to plan a personalized pathway through the course, making predictions about both what they will do and how they will perform. When assignments are graded, predictions turn into progress; students are then nudged to revisit their semester plan, reassessing what work is available and how well they need to do to succeed overall. Students are able to independently choose an assessment pathway that matches their interests within the framework of learning objectives for the course.
more on LMS in this blog
more on gaming in this blog
more on badges in this blog
Montana State University Library Social Media Survey: http://www.lib.montana.edu/social-media-survey/
While some faculty members are hesitant to contact students on whichever social media platform is in vogue, others have explored texting as an alternative to email.
The paper, which is being presented at next month’s Information and Telecommunications Education and Research Association conference, also recommends colleges should consider using texting and social media platforms to reach students. However, the findings still suggest email can be an effective method of communication.
How Millennials use and control social media, Published
K-12 Teachers in America Remain Reluctant to Integrate Social Media in the Classroom, Finds University of Phoenix Teacher Survey http://www.phoenix.edu/news/releases/2016/08/k-12-teachers-remain-reluctant-social-media.html
more on virtual reality in this IMS blog
Journal of Technology and Teacher Education Volume 24, Number 2, ISSN 1059-7069 Publisher: Society for Information Technology & Teacher Education, Chesapeake, VA
The majority of the participants were female. All of the participants were junior and senior students enrolled in elementary teacher education programs. Specifically, this study compared pre-service teachers’ self-efficacy, outcome expectations, intentions (internal factors) and perceived school climate (external factor) for technology integration in education in these countries.
Unlike Turkey and the US, self-efficacy predicted technology integration intention to a smaller degree than school climate in the Spanish sample. Interestingly, outcome expectations scores did not make a statistically significant contribution to predicting pre-service teachers’ intention to use technology in the US sample.
1.1 Theme of the Plenary Program
The theme of the plenary program will be:
Building/Education 5.0? The Future of Learning, the Future of Schools
1.2 Themes of the Parallel Program
Thursday features a parallel program with four workshop sessions and four presentation sessions, grouped according to the following themes which will be further modified in the CfP in September:
– Participation and Democracy in Education
– Learning Strategies and Instruction
– Human Resource Management / Professionalization of Educational Actors
– Leadership Development
– Migration and Education
– School Turnaround
– Governance and Educational Policy
– Collaboration, Networked Systems and System Leadership
1.4 Pre-Conference: International Seminar
As a pre-conference, the «International Seminar» takes place September 5-6, 2017. It mainly addresses international guests and those who want to network internationally in a more intimate atmosphere. Emphasis is put on the exchange of knowledge and experiences across countries and the discussion of challenges.
Groups of school leaders who participate in professional development programs are particularly welcome. As last time, we already have a few groups who signed up for 2017.
Besides a presentation of the Swiss school system(s), participants will have the opportunity to visit local schools in the canton of Zug.
You can find more information at:
Additional information at:
Follow us on Twitter: @HuberEduLead http://www.twitter.com/huberedulead
By Richard Chang08/16/16
New Classrooms, a nonprofit geared toward personalizing education in schools, is expanding its “Teach to One: Math” model to 13,000 students at 40 schools in 10 states and the District of Columbia
According to New Classrooms, Teach to One (TTO) modernizes the predominant, century-old model of one teacher to 25 or more students teaching from one textbook to a personalized learning experience for every student
To learn more about New Classrooms and its TTO model, visit the company’s website.
more on technology and math teaching in this IMS blog
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