Archive of ‘Digital literacy’ category

Internet Access

Across The Atlantic, Glimpse An Alternate Internet Universe

http://www.npr.org/sections/money/2014/04/09/301028037/across-the-atlantic-glimpse-an-alternate-internet-universe

a moment when the U.S. decided to go one way and the rest of the world went another

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more on Internet Access in this IMS blog
https://blog.stcloudstate.edu/ims?s=internet+access

digital ambassador

In world first, Denmark to name a ‘digital ambassador’

27 January 2017 http://www.thelocal.dk/20170127/in-world-first-denmark-to-name-a-digital-ambassador

Saying that tech giants like Google and Apple now have more influence than many countries, Denmark will become the first nation in the world to appoint a so-called digital ambassador.

Denmark has already reaped the benefits of coordinated lobbying efforts aimed at the world’s largest tech companies. Just last week, Facebook announced plans to build a new data centre in Odense. The Foreign Ministry said the Facebook deal was the result of three years of behind-the-scenes work.

research how to

also: http://bit.ly/edad829

Are Q&A startups a threat to Google?

search

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– The Internet

– Google Scholar https://scholar.google.com/

  • web sites (Web 1.0)

– blogs, listservs etc (Web 2.0)

– social media

– YouTube https://www.youtube.com/ and similar

– e.g. SCSU streaming : http://www.stcloudstate.edu/library/research/video.aspx

– Q&A plaforms such as Quora https://www.quora.com/, AskScience https://www.reddit.com/r/askscience/, Medium, PeerPong and similar

– Reddit https://www.reddit.com/, Digg http://digg.com/ , StackExchange http://stackexchange.com/ , Mahalo CompanyKngine.com   and similar

– Google Search, Yahoo Answers and similar

– Wikipedia

– Facebook groups, LinkedIn groups and similar

– SlideShare https://www.slideshare.net/  and similar

 

 

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more on the research process in this IMS blog:
https://blog.stcloudstate.edu/ims?s=search 

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VR in education

5 ways virtual reality is being used in education right now

By Meris Stansbury, Managing Editor, @eSN_Meris
October 17th, 2016
Stansbury, M. (2016, October 17). 5 ways virtual reality is being used in education right now. Retrieved January 26, 2017, from http://www.eschoolnews.com/2016/10/17/5-ways-virtual-reality-used-education-right-now/
A new survey from Extreme Networks aimed to answer this question by polling nearly 350 schools within higher ed and K-12. According to the results, 23 percent of respondents have tested VR, while 77 percent have not (40 percent of schools polled still aren’t sure if they’ll use the technology in the future). Meaning that although virtual reality has an important and growing role in education, it may take several years to get all institutions on board.
The survey notes that one challenge to implementation is that nearly two-thirds of schools are “somewhat or not sure” their IT infrastructure can currently support VR technology.
Respondents also had concerns about the lack of VR content available, as well as a lack of student resources, with 43 percent of respondents saying that VR is too expensive or difficult to implement. However, one respondent is taking this approach to providing VR to students at low or no cost: “We are putting out a call for old smartphone donations in our [community for those] who no longer need them. With the donations, we’re making sets of Google Cardboard and phones to create traveling VR stations for classes in all of our buildings.”
1. For new research: According to the Wall Street Journal, Professor Jeremy Bailenson, founding director of the Virtual Reality Human Interaction Lab at Stanford University, is using a state-of-the-art “haptic” floor of aeronautic metal that vibrates and moves to stimulate the physical world for research on how VR has the potential to change the way users feel and behave. For example, spending time flying around the world like Superman in virtual reality has been shown to increase participants’ altruistic actions outside of the lab. There may also be implications for confronting racism, sexism, and aiding in empathy and humanitarian efforts, says Bailenson. (see more in about empathy and VR in this IMS blog: https://blog.stcloudstate.edu/ims/2015/11/18/immersive-journalism/)
2. For coding and 3D design:
a class on virtual reality that gives students the opportunity to design their own interactive world, work with 3D audio and experiment with immersive technology through a combination of hands-on learning and case studies. Also, the University of Georgia is offering similar classes where students design and explore applications for VR.
3. For anatomy and dissection:
4. For engagement: A whopping 68 percent of survey respondents said the major benefit of using VR in education is to excite students about the subject matter. 39 percent said it’s great for encouraging creativity.
5. For field trips: Google has eliminated restrictions on Expeditions, their VR field trips program.

VR and education

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Devaney, L. (2016). Teachers say virtual reality would boost engagement. Retrieved from http://www.eschoolnews.com/2016/07/26/teachers-say-virtual-reality-would-boost-engagement/

July 26th, 2016

Sixty percent of surveyed teachers said they would like virtual reality to become a part of their students’ learning experience, according to the study from Samsung Electronics America, Inc. and GfK.

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Virtual reality helping Calif. students overcome learning barriers | eSchool News. (2016, June). Retrieved January 26, 2017, from http://www.eschoolnews.com/2016/06/21/virtual-reality-helping-calif-students-overcome-learning-barriers/

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more on VR in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality

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audio recording

TwistedWave for Education

TwistedWave is an audio recording and editing tool that is included in Next Vista’s list of recommended tools. Through TwistedWave you can create and edit spoken audio recordings from scratch. Your completed tracks can be exported to Google Drive and SoundCloud.

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more on audio recordings in this IMS blog:
https://blog.stcloudstate.edu/ims?s=audio+record

digital literacy for GLST 495

Digital Literacy for GLST 495

short link: http://bit.ly/glst495

Prof. Misha Blinnikov

What is Digital Fluency and how does it differ from Digital Literacy? Information Literacy? https://blog.stcloudstate.edu/ims/2018/11/01/preparing-learners-for-21st-century-digital-citizenship/

  1. How do we search?
    1. SCSU Resources
      1. https://stcloud.lib.mnscu.edu/subjects/guide.php?subject=GEOG
    2. Google and/vs. Google Scholar (more focused, peer reviewed, academic content)
    3. SCSU online dbases
    4. Academia.com and ResearchGate.com
    5. Digg http://digg.com/, Reddit https://www.reddit.com/ ,
      http://smallbusiness.chron.com/difference-between-digg-reddit-68203.html
      Quora https://www.quora.com/
    6. Interlibrary Loan ILL http://lrts.stcloudstate.edu/library/services/illrequest.asp
    7. OER (Open Educational Resources)
    8. Big Data
  2. Basic Research Resources
    1. Concept mapping (???)
      https://blog.stcloudstate.edu/ims/?s=concept+map
    2. Fast and easy bibliographic tools:
      https://blog.stcloudstate.edu/ims/2013/12/06/bibliographic-tools-fast-and-easy/
      Refworks: https://www.refworks.com/refworks2/default.aspx?r=authentication::init&groupcode=RWStCloudSU
      EasyBib: http://www.easybib.com/
      Zotero: https://www.zotero.org/
      Mendeley: https://www.mendeley.com/
    3. Setting up social networking to gather articles and other research information
      LinkedIn Groups
      Facebook Groups
      Pinterest Boards
  3. Social media and its importance for the topic research and the dissertation research:
    1. Web 2.0 tools: e.g. Diigo.com; Evernote.com
    2. Facebook, Twitter
    3. blog.stcloudstate.edu
  4. Academic Social Sites:
    https://blog.stcloudstate.edu/ims/2018/11/13/scsu-edad-scopus-vs-academia-vs-researchgate/

digital citizenship videos

Videos about digital citizenship

http://www.educatorstechnology.com/2013/10/5-excellent-videos-to-teach-your.html

What is Digital Citizenship

Digital Dossier

Invasions of the data snatchers

Netiquette: playing nice online

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more on digital citizenship in this IMS blog
https://blog.stcloudstate.edu/ims?s=digital+citizenship

Credly Badges on Canvas

Credly Badges Now Available Through Canvas

By Rhea Kelly 01/09/17

https://campustechnology.com/articles/2017/01/09/credly-badges-now-available-through-canvas.aspx

Students can now earn digital badges when they complete modules in Canvas, thanks to a new partnership between Credly and the learning management system from Instructure.

“Digital badges are a powerful and employer-friendly complement to grades and other information traditionally found on a college transcript,” said Brenda Perea, instructional design project manager at Colorado Community College System, which deployed an early pilot of Credly Learning Edition for Canvas.

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more on badges in this IMS blog
https://blog.stcloudstate.edu/ims?s=badges

Lenovo VR headset

Lenovo Showcases Affordable VR Headset at CES 2017

By Sri Ravipati 01/05/17

https://thejournal.com/articles/2017/01/05/lenovo-showcases-affordable-vr-headset-at-ces-2017.aspx

Last year at the Windows 10 event, Microsoft announced a slate of upcoming Windows-compatible virtual reality (VR) headsets from Acer, ASUS, Dell, HP and other PC manufacturers that would work without desk- or wall-mounted sensors (similar to its HoloLens device). Lenovo is the first to showcase the prototype for its own self-contained VR headset, which is making its debut this week at the annual International Consumer Electronics Show (CES) in Las Vegas.

Lenovo’s prototype headset is compatible with Microsoft’s Windows Holographic platform. Like the HoloLens, its design features depth-sending cameras located on the front of the device, allowing full-room movement tracking.

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more on virtual reality in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality

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