Posts Tagged ‘BYOD/BYOT’

XR anatomy

The EDUCAUSE XR (Extended Reality) Community Group Listserv <XR@LISTSERV.EDUCAUSE.EDU>

Greetings to you all! Presently, I am undertaking a masters course in “Instruction Design and Technology” which has two components: Coursework and Research. For my research, I would like to pursue it in the field of Augmented Reality (AR) and Mobile Learning. I am thinking of an idea that could lead to collaboration among students and directly translate into enhanced learning for students while using an AR application. However, I am having a problem with coming up with an application because I don’t have any computing background. This, in turn, is affecting my ability to come up with a good research topic.

I teach gross anatomy and histology to many students of health sciences at Mbarara University, and this is where I feel I could make a contribution to learning anatomy using AR since almost all students own smartphones. I, therefore, kindly request you to let me know which of the freely-available AR app authoring tools could help me in this regard. In addition, I request for your suggestions regarding which research area(s) I should pursue in order to come up with a good research topic.

Hoping to hear from you soon.

Grace Muwanga Department of Anatomy Mbarara University Uganda (East Africa)

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matthew.macvey@journalism.cuny.edu

Dear Grace, a few augmented reality tools which I’ve found are relatively easy to get started with:

For iOS, iPhone, iPad: https://www.torch.app/ or https://www.adobe.com/products/aero.html

To create AR that will work on social platforms like Facebook and Snapchat (and will work on Android, iOS) try https://sparkar.facebook.com/ar-studio/ or https://lensstudio.snapchat.com/ . You’ll want to look at the tutorials for plane tracking or target tracking https://sparkar.facebook.com/ar-studio/learn/documentation/tracking-people-and-places/effects-in-surroundings/

https://lensstudio.snapchat.com/guides/general/tracking/tracking-modes/

One limitation with Spark and Snap is that file sizes need to be small.

If you’re interested in creating AR experiences that work directly in a web browser and are up for writing some markup code, look at A-Frame AR https://aframe.io/blog/webxr-ar-module/.

For finding and hosting 3D models you can look at Sketchfab and Google Poly. I think both have many examples of anatomy.

Best, Matt

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“Beth L. Ritter-Guth” <britter-guth@NORTHAMPTON.EDU>

I’ve been using Roar. They have a 99$ a year license.

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I have recently been experimenting with an AR development tool called Zappar, which I like because the end users do not have to download an app to view the AR content. Codes can be scanned either with the Zappar app or at web.zappar.com.

From a development standpoint, Zappar has an easy to use drag-and-drop interface called ZapWorks Designer that will help you build basic AR experiences quickly, but for a more complicated, more interactive use case such as learning anatomy, you will probably need ZapWorks Studio, which will have much more of a learning curve. The Hobby (non-commercial) license is free if you are interested in trying it out.

You can check out an AR anatomy mini-lesson with models of the human brain, liver, and heart using ZapWorks here: https://www.zappar.com/campaigns/secrets-human-body/. Even if you choose to go with a different development tool, this example might help nail down ideas for your own project.

Hope this helps,

Brighten

Brighten Jelke Academic Assistant for Virtual Technology Lake Forest College bjelke@lakeforest.edu Office: DO 233 | Phone: 847-735-5168

http://www.lakeforest.edu/academics/resources/innovationspaces/virtualspace.php

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more on XR in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=xr+education

50 Shades of Mobile

50 Shades of Mobile

http://www.themobilenative.org/2012/09/50-shades-of-mobile.html

Smart phones (MLDs)
1.   SMCS Mobile Learning Technology
2.   The Mobile Learning Portal
3.   Learning in Hand
4.   Cybrary Man’s Mobile Learning Page
5.   100 Mobile Tools for Teachers
6.   Breaking the Cell Phone Ban
7.   Go Mobile 4 Learning
8.  Tool for Learning or Distraction?
9.  50+ Tips and Resources
10. Learning2Go
iPads
11. iPad Apps Separated by Subject Area
12. iPad/iPod Resources
13. 102 Interesting Ways to Use iPads in the Classroom
14. Middle School iPad Apps
15. iPads in Education Wiki
16. Mobile Learning Integration
17. Apps for Special Needs
18. 50 Resources for iPad use in the Classroom
19. iPad in Education Resources Worth Exploring
20. 39 Sites for Using iPads in the Classroom
21. 32 iPad Tips and Tricks
22. i Educational Apps Review
23. iSchool Initiative
Blogs
24. Cell phones in Learning
25. The Mobile Native
26. The Mobile Learner
27. Going Mobile
28. Mobile Learning
29. mLearnopedia
30. Mobile ESL
31. Learning in Hand
32. Ubiquitous Thoughts
33. m-learning is good
34. The Mobile Learning Edge
35. @Ignatia Webs
36. K-12 Mobile Learning
37. Mobile Learning 21
38. Float Learning
39. mLearning Trends
40. mLearning: Beyond the Digital Divide
41. The Innovative Educator
42. The m-Learning Revolution
43. Learnlets
BYOD/BYOT
44. BYOD in the 21st Century
45. A New Vision for Mobile
46. BYOD Toolbox
47. BYOD “Food For Thought”
Videos
48. GoKnow Mobile Learning Videos
49. Thoughts on the State of Mobile Learning
50. Why Mobile Learning