One of the founders of Facebook, Sean Parker, explains that these social media devices exploit the vulnerability of the human essence. The dopamine that is social media only creates a narcissistic, self-validating loops that consume valuable time and conscious attention. “Liking”, “commenting”, and “sharing” (which are virtually useless in reality) causes us to run around an endless cycle of insignificant information documentation in hopes of acknowledgment, which later on propels us to create more of the same.
Social media platform owners and creators are aware of this weakness in human psychology, and are taking advantage of it. Parker is just one of the many individuals who regret having a hand in creating these life-stagnating technologies. The mental health of the global population is deteriorating and is mostly due to anxieties produced by social media.
10. The Virtualized Library: A Librarian’s Introduction to Docker and Virtual Machines
This session will introduce two major types of virtualization, virtual machines using tools like VirtualBox and Vagrant, and containers using Docker. The relative strengths and drawbacks of the two approaches will be discussed along with plenty of hands-on time. Though geared towards integrating these tools into a development workflow, the workshop should be useful for anyone interested in creating stable and reproducible computing environments, and examples will focus on library-specific tools like Archivematica and EZPaarse. With virtualization taking a lot of the pain out of installing and distributing software, alleviating many cross-platform issues, and becoming increasingly common in library and industry practices, now is a great time to get your feet wet.
(One three-hour session)
11. Digital Empathy: Creating Safe Spaces Online
User research is often focused on measures of the usability of online spaces. We look at search traffic, run card sorting and usability testing activities, and track how users navigate our spaces. Those results inform design decisions through the lens of information architecture. This is important, but doesn’t encompass everything a user needs in a space.
This workshop will focus on the other component of user experience design and user research: how to create spaces where users feel safe. Users bring their anxieties and stressors with them to our online spaces, but informed design choices can help to ameliorate that stress. This will ultimately lead to a more positive interaction between your institution and your users.
The presenters will discuss the theory behind empathetic design, delve deeply into using ethnographic research methods – including an opportunity for attendees to practice those ethnographic skills with student participants – and finish with the practical application of these results to ongoing and future projects.
(One three-hour session)
14. ARIA Basics: Making Your Web Content Sing Accessibility
(One three-hour session)
18. Learning and Teaching Tech
Tech workshops pose two unique problems: finding skilled instructors for that content, and instructing that content well. Library hosted workshops are often a primary educational resource for solo learners, and many librarians utilize these workshops as a primary outreach platform. Tackling these two issues together often makes the most sense for our limited resources. Whether a programming language or software tool, learning tech to teach tech can be one of the best motivations for learning that tech skill or tool, but equally important is to learn how to teach and present tech well.
This hands-on workshop will guide participants through developing their own learning plan, reviewing essential pedagogy for teaching tech, and crafting a workshop of their choice. Each participant will leave with an actionable learning schedule, a prioritized list of resources to investigate, and an outline of a workshop they would like to teach.
(Two three-hour sessions)
23. Introduction to Omeka S
Omeka S represents a complete rewrite of Omeka Classic (aka the Omeka 2.x series), adhering to our fundamental principles of encouraging use of metadata standards, easy web publishing, and sharing cultural history. New objectives in Omeka S include multisite functionality and increased interaction with other systems. This workshop will compare and contrast Omeka S with Omeka Classic to highlight our emphasis on 1) modern metadata standards, 2) interoperability with other systems including Linked Open Data, 3) use of modern web standards, and 4) web publishing to meet the goals medium- to large-sized institutions.
In this workshop we will walk through Omeka S Item creation, with emphasis on LoD principles. We will also look at the features of Omeka S that ease metadata input and facilitate project-defined usage and workflows. In accordance with our commitment to interoperability, we will describe how the API for Omeka S can be deployed for data exchange and sharing between many systems. We will also describe how Omeka S promotes multiple site creation from one installation, in the interest of easy publishing with many objects in many contexts, and simplifying the work of IT departments.
(One three-hour session)
24. Getting started with static website generators
Have you been curious about static website generators? Have you been wondering who Jekyll and Hugo are? Then this workshop is for you
But this article isn’t about setting up a domain name and hosting for your website. It’s for the step after that, the actual making of that site. The typical choice for a lot of people would be to use something like WordPress. It’s a one-click install on most hosting providers, and there’s a gigantic market of plugins and themes available to choose from, depending on the type of site you’re trying to build. But not only is WordPress a bit overkill for most websites, it also gives you a dynamically generated site with a lot of moving parts. If you don’t keep all of those pieces up to date, they can pose a significant security risk and your site could get hijacked.
In this hands-on workshop, we’ll start by exploring static website generators, their components, some of the different options available, and their benefits and disadvantages. Then, we’ll work on making our own sites, and for those that would like to, get them online with GitHub pages. Familiarity with HTML, git, and command line basics will be helpful but are not required.
(One three-hour session)
26. Using Digital Media for Research and Instruction
To use digital media effectively in both research and instruction, you need to go beyond just the playback of media files. You need to be able to stream the media, divide that stream into different segments, provide descriptive analysis of each segment, order, re-order and compare different segments from the same or different streams and create web sites that can show the result of your analysis. In this workshop, we will use Omeka and several plugins for working with digital media, to show the potential of video streaming, segmentation and descriptive analysis for research and instruction.
(One three-hour session)
28. Spark in the Dark 101 https://zeppelin.apache.org/
This is an introductory session on Apache Spark, a framework for large-scale data processing (https://spark.apache.org/). We will introduce high level concepts around Spark, including how Spark execution works and it’s relationship to the other technologies for working with Big Data. Following this introduction to the theory and background, we will walk workshop participants through hands-on usage of spark-shell, Zeppelin notebooks, and Spark SQL for processing library data. The workshop will wrap up with use cases and demos for leveraging Spark within cultural heritage institutions and information organizations, connecting the building blocks learned to current projects in the real world.
(One three-hour session)
29. Introduction to Spotlight https://github.com/projectblacklight/spotlight http://www.spotlighttechnology.com/4-OpenSource.htm
Spotlight is an open source application that extends the digital library ecosystem by providing a means for institutions to reuse digital content in easy-to-produce, attractive, and scholarly-oriented websites. Librarians, curators, and other content experts can build Spotlight exhibits to showcase digital collections using a self-service workflow for selection, arrangement, curation, and presentation.
This workshop will introduce the main features of Spotlight and present examples of Spotlight-built exhibits from the community of adopters. We’ll also describe the technical requirements for adopting Spotlight and highlight the potential to customize and extend Spotlight’s capabilities for their own needs while contributing to its growth as an open source project.
(One three-hour session)
31. Getting Started Visualizing your IoT Data in Tableau https://www.tableau.com/
The Internet of Things is a rising trend in library research. IoT sensors can be used for space assessment, service design, and environmental monitoring. IoT tools create lots of data that can be overwhelming and hard to interpret. Tableau Public (https://public.tableau.com/en-us/s/) is a data visualization tool that allows you to explore this information quickly and intuitively to find new insights.
This full-day workshop will teach you the basics of building your own own IoT sensor using a Raspberry Pi (https://www.raspberrypi.org/) in order to gather, manipulate, and visualize your data.
All are welcome, but some familiarity with Python is recommended.
(Two three-hour sessions)
32. Enabling Social Media Research and Archiving
Social media data represents a tremendous opportunity for memory institutions of all kinds, be they large academic research libraries, or small community archives. Researchers from a broad swath of disciplines have a great deal of interest in working with social media content, but they often lack access to datasets or the technical skills needed to create them. Further, it is clear that social media is already a crucial part of the historical record in areas ranging from events your local community to national elections. But attempts to build archives of social media data are largely nascent. This workshop will be both an introduction to collecting data from the APIs of social media platforms, as well as a discussion of the roles of libraries and archives in that collecting.
Assuming no prior experience, the workshop will begin with an explanation of how APIs operate. We will then focus specifically on the Twitter API, as Twitter is of significant interest to researchers and hosts an important segment of discourse. Through a combination of hands-on and demos, we will gain experience with a number of tools that support collecting social media data (e.g., Twarc, Social Feed Manager, DocNow, Twurl, and TAGS), as well as tools that enable sharing social media datasets (e.g., Hydrator, TweetSets, and the Tweet ID Catalog).
The workshop will then turn to a discussion of how to build a successful program enabling social media collecting at your institution. This might cover a variety of topics including outreach to campus researchers, collection development strategies, the relationship between social media archiving and web archiving, and how to get involved with the social media archiving community. This discussion will be framed by a focus on ethical considerations of social media data, including privacy and responsible data sharing.
Time permitting, we will provide a sampling of some approaches to social media data analysis, including Twarc Utils and Jupyter Notebooks.
Do you ever find yourself feeling overwhelmed at work? Increasingly, professionals are turning to the practice of mindfulness as a tool to help staff members and themselves manage stress. In our next episode of American Libraries Live, we’ll discuss how to use mindfulness to better handle stress and become more mindful in the workplace. We will also discuss burnout theory and the overall impact it has on you, your library users, and your organization as a whole. You’ll be introduced to mindfulness as we discuss its significance and how it relates to the library profession.
Please join us for this free hour-long webcast on Friday, June 16 at 1:00 p.m. Eastern.
Children who use smartphones, tablets, and video games for more than seven hours a day are more likely to experience premature thinning of the cortex, the outermost layer of the brain that processes thought and action, a 2018 study found. https://t.co/OJe6ZTBVkx
But others say banning laptops can be counterproductive, arguing these devices can create opportunity for students to discover more information during class or collaborate. And that certain tools and technologies are necessary for learners who struggle in a traditional lecture format.
Flanigan, who studies self-regulation, or the processes students use to achieve their learning goals, began researching digital distraction after confronting it in the classroom as a graduate instructor.
Digital distraction tempts all of us, almost everywhere. That’s the premise of Digital Minimalism: Choosing a Focused Life in a Noisy World by Cal Newport, an associate professor of computer science at Georgetown University.
The professor is upset. The professor has taken action, by banning laptops.
Bruff, whose next book, Intentional Tech: Principles to Guide the Use of Educational Technology in College Teaching, is set to be published this fall, is among the experts who think that’s a mistake. Why? Well, for one thing, he said, students are “going to have to graduate and get jobs and use laptops without being on Facebook all day.” The classroom should help prepare them for that.
When Volk teaches a course with 50 or 60 students, he said, “the idea is to keep them moving.”Shifting the focal point away from the professor can help, too. “If they are in a small group with their colleagues,” Volk said, “very rarely will I see them on their laptops doing things they shouldn’t be.”
Professors may not see themselves as performers, but if they can’t get students’ attention, nothing else they do matters. “Learning doesn’t happen without attention,” said Lang, who is writing a book about digital distraction, Teaching Distracted Minds.
One aspect of distraction Lang plans to cover in his book is its history. It’s possible, he said, to regard our smartphones as either too similar or dissimilar from the distractions of the past. And it’s important, he said, to remember how new this technology really is, and how much we still don’t know about it.
Study: Use of digital devices in class affects students’ long-term retention of information
A new study conducted by researchers at Rutgers University reveals that students who are distracted by texts, games, or videos while taking lecture notes on digital devices are far more likely to have their long-term memory affected and to perform more poorly on exams, even if short-term memory is not impacted, EdSurge reports.
Exam performance was not only poorer for students using the devices, but also for other students in classes that permitted the devices because of the distraction factor, the study found.
After conducting the study, Arnold Glass, the lead researcher, changed his own policy and no longer allows his students to take notes on digital devices.
A nationally representative Gallup poll conducted in March showed that 42% of K-12 teachers feel that the use of digital devices in the classroom are “mostly helpful” for students, while only 28% feel they are “mostly harmful.” Yet 69% of those same teachers feel the devices have a harmful impact on student mental health and 55% feel they negatively affect student physical health.
findings, published in the journal Economics of Education Review in a paper, based on an analysis of the grades of about 5,600 students at a private US liberal arts college, found that using a laptop appeared to harm the grades of male and low-performing students most significantly.
While the authors were unable to definitively say why laptop use caused a “significant negative effect in grades”, the authors believe that classroom “cyber-slacking” plays a major role in lower achievement, with wi-fi-enabled computers providing numerous distractions for students.
High schoolers assigned a laptop or a Chromebook were more likely to take notes in class, do internet research, create documents to share, collaborate with their peers on projects, check their grades and get reminders about tests or homework due dates.
Published in Cyberpsychology, Behavior, and Social Networking and highlighted by the canny and pseudonymous Neuroskeptic, Danish researcher Morten Tromholt recruited 1,095 participants (by way of Facebook, naturally) and put them into two groups. One pledged to not sign onto the social network for a full week (87 percent made it) and a control group used the platform the same way as they always did.
oga teaches the deliberate command of movement and breathing, with the aim of turning on the body’s “relaxation response”. Science increasingly backs this claim. For example, a 2010 study put participants through eight weeks of daily yoga and meditation practice. In parallel with self-reported stress-reduction, brain scans showed shrinkage of part of their amygdala, a deep-brain structure strongly implicated in processing stress, fear and anxiety.
“There is a long history of people worrying and complaining about new technologies and also putting them up on a pedestal as the answer…
As a society, I think we’re beginning to recognize this imbalance, and we’re in a position to ask questions like “How do we live a more balanced life in the fast world? How do we achieve adequate forms of slow practice?”
xiv. fast world and slow world practices. always-on lifestyle.
p. 3. our devices have vastly extended our attentional choices, but the human attentional capacity remains unchanged. how to make wise choices and figure out what constitutes a wise choice, so we can use our digital tools to their best advantage and to ours.
by paying attention how you use your cellphone, how you handle email, how you feel when you are on FB or Pinterest, or when you multitask, you will be able to see which aspects of your current online practices are working well and which aren’t. seeing these will clearly will allow you to make constructive changes.
premise: we function more effectively and more healthfully online when we are more attentive, relaxed, and emotionally balanced. Also stated as negative: we function less effectively and less healthfully online when we are distracted, physically uncomfortable, and emotionally upset. that happens often when we are online. Good news – we can do something about it.
P. 4 engage and strengthen two forms of attention : 1. the ability to stay focused on what you are doing at the moment. 2. self-observation / self-awareness
p. 24. each excercise follows the same six-part structure
step 1: perform primary practice (email, FB etc)
step 2: observe what are you doing and feelig, paying special atention to what is happening in your mind and body as you engage in your primary practicestep 3: log your observation, in written form
step 4: consolidate observations by summarizing
step 5: formulate personal guidelines based on consolidated observatins
step 6: share and discuss with others
p. 25-26. mindfulness: the ability to direct your attention where you want it to go – to have a choice. in a world, where we are surrounded by advertisements, sales pitches, the biggest, best, and brightest promised of happiness and fulfillment that money can buy, not to mention the clear constant information overload of emails, status updates, tweets, photo albums, Netflix queues, RSS feeds, playin whack-a-mole with phone notifications. I wish I could say that we, could get away, but i don’t think that as a society we can, or even that we should (this is where Turkle cannot help).
p. 27 two modes of attention
p. 27 one is like a flash light in a dark room: you see a chair; move to the left, you see something else.
p. 28 the other mode is to go beyond focusing on a single object, but opening up to the surrounding environment. like the same flash beam, but instead intense narrowed one, this is a diffused allowing to cover more, but with less visual acuity.
p. 29 both modes can exclude each other
p. 30 attentional shift, attentional choice
how to deploy our task focus (focused attention) to our self-awareness (open attention)
the brain has two different attentional systems: one is top-down and is under conscious control. the bottom-up system, an earlier evolutionary development, is completely automated. scanning the enthronement for potential threats, alerting us to them whether we want or not, since it is hard wired.
p. 31-32 interruption have two varieties: external ones: sounds, smells, movements, physical contact. internal interruptions are: hunger, mental activity (remembering late appointment).
we cannot turn alerting mechanisms, but we can minimize distractions.
we cannot turn everything off and eliminate all interruptions. what we can do is to notice them as they arise and make a decision how to proceed and face them – whether to respond in the moment or ignore them.
it is now clearly established that we can mainly focus on only one thing at the a time. thus we have the ability to prioritize and focus on only one task.
34. emotions and the stress response
p. 40 strengthening task focus
mindful breathing – optional
simplest and most widespread form of attention training uses the breath as the object of focus. when mind wanders, bring back focus on your in- and out-breath: focusing, opening (noticing) and choosing. focus on your breath, notice when you have strayed and choose to come back to the breath
p. 41 strengthening self-observation / awareness
p. 42 Exercise 1. Observing email
first: link to the Hospital Center, but not to the study; difficult to check the facts, which are discussed in the editorial.
title talks about “social media,” but it is not about social media, it is about texting. danah boyd and Eszter Hargittai are apparently not household names in the house of the managing editor
then the author jumps from one issue to another: mindfulness or contemplative computing, but h/she has no clue about these issues also.
the research, which claims that social media (which is not social media, but more like BYOD + texting) has a negative impact on academic performance is no different the research that shows very positive impact of learning with social media. It is NOT about social media, it is about how it is used (methodology).