Searching for "augmented reality"

Spatial

You Can Now Attend VR Meetings—No Headset Required

Virtual-reality workspace startup Spatial is offering a free version for users. All you need is a web browser.


https://www.wired.com/story/spatial-vr-ar-collaborative-spaces/

Spatial is a startup that enables people to meet through augmented or virtual reality. It’s a little similar to the now defunct Facebook Spaces, except it has much broader support. You can use VR or mixed-reality headsets from a myriad of brands—from Microsoft’s HoloLens and Nreal’s Light to the Oculus Quest—as vehicles to meet in virtual spaces.

Spatial is announcing that it’s launching support for web browsers on desktops, Android, and iOS. Oh, and the platform is now completely free and open to everyone.

The free version temporarily gives you unlimited access to all the enterprise features. Agarawala says a free version will always exist, but limitations will be added back in (like 40-minute sessions and up to three saved project rooms) once social-distancing orders wind down.
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more on immersive reality platforms in this IMS blog
https://blog.stcloudstate.edu/ims?s=virbela
https://blog.stcloudstate.edu/ims?s=engagevr
https://blog.stcloudstate.edu/ims?s=asvr

REALITIES360 CONFERENCE

REALITIES360 CONFERENCE AND EXPO: THE PREMIER AR/VR EVENT FOR LEARNING

As the new year begins, it’s important to look towards what’s coming in 2020. The augmented and virtual reality landscape is shifting rapidly, and it’s crucial to fully understand what place AR and VR have in your organization’s L and D strategy. Take time at the front of the new year to come up with a clear and informed strategy on how AR and VR should, can, and will impact learning in your organization. Spend a few days taking a deeper dive into the topic by joining us March 31 – April 2, 2020 in Orlando at Realities360 Conference and Expo.

Learn more: http://elgd.co/r20-conal

FEATURED KEYNOTE: HOW XR WILL SHARE THE FUTURE OF ENTERPRISE

We’ve just added a new keynote to the lineup! During this focused keynote, Stephanie Llamas will explore how XR is on its way to revolutionizing enterprise and what this means for the enterprise XR industry as a whole. She will look at the key opportunities for content creators, where commercial organizations are investing their money, and finally, the ROI. You’ll leave this keynote with insights into how to take advantage of XR’s enormous opportunities and how the market’s future will affect your bottom line.

Learn more: http://elgd.co/r20-conal-keynotes

ADDED BONUS: ACCESS TO LEARNING SOLUTIONS 2020

Realities360 is co-located with Learning Solutions Conference and Expo, the learning and development event that takes ideas beyond theory and into practice. Your Realities360 registration includes access to everything offered at Learning Solutions Conference – including 120+ additional L and D focused sessions to choose from, and much more!

Learn more about Learning Solutions: http://elgd.co/r20-conal-lscon

LAST CHANCE TO SAVE BIG!

Register and pay by NEXT FRIDAY, February 7, and save $150 with the Last Chance registration discount – in addition to all other discounts you may qualify for!

Plus, employees of academic institutions save an additional 25% off registration!

REGISTER NOW > http://elgd.co/r20-conal-reg

Enquiries: service@eLearningGuild.com

virtual design

 

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Virtual design👍🏻 . By @nickpbaker . . . . #augmentedreality #hololens #magicleap #art🎨 #arkit #arcore #vr #startup #technology #hogwarts #mixedreality #holographic #hologram #дополненнаяреальность #virtualreality #future #mixedreality #computergraphics #3d #iphonex #mixarofficial #виртуальнаяреальность #computervision #ai #artificial_intelligence

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AR in the classroom

Getting Started with Augmented Reality in the Classroom

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more on AR and learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=augmented+reality+learning

book XR education

Donally, J. (2018). Learning Transported: Augmented, Virtual and Mixed Reality for All Classrooms. Portland, Oregon: International Society for Technology in Education.
book review:
http://www.edtechroundup.org/reviews/book-review-learning-transported-augmented-virtual-and-mixed-reality-for-all-classrooms-by-jaime-donally
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more on XR in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=xr+education

Realities 360 event

2019 Realities360 Conference and Expo
San Jose, USA
25 – 27 June 2019

EXPLORE AR AND VR IN YOUR WORK

Augmented and virtual reality technologies are the latest buzz in the training and education sector. 2019 Realities360 Conference and Expo is the event for you to explore this tech, and get started building and implementing your AR/VR strategy. You won’t want to miss it.

Learn more: http://elgd.co/r19e-conal

SESSIONS TO BUILD YOUR STRATEGY

The 2019 Realities360 program delivers over 50 sessions covering the critical topics that will help you develop new skills, strategies, and expertise within the AR/VR world. Plus, in several sessions you’ll build the knowledge and skills directly with hands-on learning experiences.

Here are some essential sessions you’ll need to attend:
– Better Than the Real Thing: VR Learning Surpassing Real-world Training
– Transforming Learning with Digital Reality
– Designing Instructionally-Effective Virtual Experiences
– Lessons from a Year of Cost-Effective Immersive Strategies in Higher Ed
– Exploring the Efficacy of Virtual Reality for Training Centers of the Future

Explore the entire lineup: http://elgd.co/r19e-sessions

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more on AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=augmented+reality

K12 Immersive Technology

K–12 Teachers Use Augmented and Virtual Reality Platforms to Teach Biology

Immersive technology allows students to explore the world firsthand on a molecular level.

Eli Zimmerman

https://edtechmagazine.com/k12/article/2019/03/k-12-teachers-use-augmented-and-virtual-reality-platforms-teach-biology-perfcon

t universities and medical schools, students are already using AR and VR

Originally, AR and VR lesson plans revolved around the virtual field trip.with the HTC Vive, for example, can take a detailed, 3D-rendered journey. 

In May 2018, Google announced a partnership with Labster, a virtual lab simulator, to develop immersive high school and college biology and anatomy courses.

by Intel last year, Middle Township High School in New Jersey embraced the idea of using Oculus Rift headsets to examine virtual frogs. In California, a new bill introduced in the state legislature would swap out real animals in schools for virtual replacements to teach biology more humanely.

 

 

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