how gamification elements may be applied to a typical Science, Technology, Engineering and Mathematics (STEM) class to support engagement, discuss the limitations of gamification in the classroom and finally provide a perspective on the future of gamification in education
Jack of all trades. LinkedIn had — and still has — multiple branded apps: Job Search, SlideShare, Learning, Recruiter, Sales Navigator and something call ‘Elevate”
Bad at integration and scaling. LinkedIn acquired many companies to introduce various services, but wasn’t so good at making them work.
Ads were expensive and user-unfriendly. Natalie Halimi, a marketer with 10 years of experience, wrote about LinkedIn ads back in July 2014. She used the headers “high CPC, poor dashboard, poor analysis” and concluded “ LinkedIn need to reassess their pricing strategy to provide better ROI for advertisers”.
Overvalued, full stop. Just before the plunge, LinkedIn shares were trading at 50x forward earnings. Twitter was at 30x, Facebook 34x and Google 21x. It was one of the most expensive stocks in tech.
When Microsoft introduced Office 365, it was to battle Google’s G Suite which appealed to smaller businesses with its cheaper pricing and cloud-based subscription model.
It is succeeding. According to a 2018 Bitglass survey, Office 365’s global market share has gone up to 56.3% from 7.7% in just four years. G Suite has stayed at about 25% since 2016.
LinkedIn’s employees were actually using G suite — the whole bag: Gmail, Calendar, Drive, Hangouts, Docs, Sheets… — before the Microsoft acquisition.
Use this handy Google Slides template to turn your next Zoom session into a Jeopardy game. Big thanks to @ericcurts for creating & sharing it with a CC-BY-NC license and to @CleaMahoney for pointing me to it. https://t.co/35uTrOBZpO
— Michelle Pacansky-Brock (@brocansky) May 6, 2020
Allowing teachers to pursue their personal passions also creates a greater sense of job satisfaction, which may help with long-term retention.
Teachers also benefit from a variety of platforms through which they can pursue their advancement. Some teachers might prefer online options, such as webinars based on their interests and needs, while others could prefer working in small teacher-directed groups where they can collaborate with peers who have similar growth interests in person.
Professional development should also include a personal component that is relevant and effective. Data identifies teachers’ areas of weakness so administrators can work with them to set goals to make improvements.
Nearly half of all American smartphone users are gamers. Goldman Sachs Research explains how mobile is driving the video game industry to new heights: https://t.co/P5FDifZLdnpic.twitter.com/Pnyxs6JFDO
the intersection of teacher education, learning technologies and game-based learning. He thinks educators shouldn’t ignore video games if they want students to be media-literate, because they are the “storytelling medium of the 21st century.”
gaming can help build other SEL skills, such as empathy.
Video games are good for teaching kids problem-solving and ethical decision-making
Some experts have expressed concern about how video games affect children. According to the Washington Post, the World Health Organization has recognized “gaming disorder”—characterized as a lasting addiction to video games—as a condition. Yet, not all experts agree that “game addiction” should be pathologized.