how to increase engagement without relying on “cameras on” and asks instructors to be open to different “shapes” of what engagement can look like: “Many teachers have a shape that they think attention and engagement look like, and they work very hard to get students into that shape.” She also has written about forcing students to turn on their cameras from a trauma-informed perspective.
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GIGXR, Inc., a provider of extended reality (XR) learning systems for instructor-led teaching and training, announced today the availability of its GIG Immersive Learning System for the Fall 2020 Northern Hemisphere academic year. The cloud-based System was created to dramatically enhance learning outcomes while simplifying complex, real-life teaching and training scenarios in medical and nursing schools, higher education, healthcare and hospitals.
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There are so many managers …. more concerned about positions and using employees as stepping stones. Sadly, these type of bosses leave a trail of destruction in their path.
My note: Consider these SCSU courses:
LIB 490/590 Digital Storytelling and Virtual Reality: https://web.stcloudstate.edu/pmiltenoff/lib490/
IM 690 Virtual and Augmented Reality for Instructional Designers
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Tuesday, June 16, 2020 from 1:00 PM to 2:00 PM (CDT)
This event will be an expert panel considering research in/about VR. The experts in the panel are; Sam Reno, Géraldine Perriguey, Anthony Chaston PhD and Evelien Ydo who all have presented for the research track before (biographies below, see the EDVR YouTube channel for their previous presentations). The event will be highly interactive, where the audience is welcomed to introduce topics and questions for the panel to discuss. At the end of the event there will be some time to network as well.
The Educators in VR Research Team features researchers from across the spectrum of VR/AR/XR research and development, coming together to share their knowledge, techniques, and research and learn from each other. Join us to discuss the possibilities and potential of research in VR. We host regular meetups and workshops for discussion and learning.
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XR Storytellers: Learners Making Immersive Stories
Thursday, May 7, 2020 from 1:30 PM to 2:30 PM (CDT)
Our team will share lessons learned in collaborating to create immersive experiences that accelerate STEM education. Find out how students achieve classroom learning objectives by designing AR experiences. Watch a demonstration of how an immersive scientific story is co-created by students and teachers in a virtual learning environment. Explore novel techniques for supporting learners to demonstrate understanding and share knowledge using spatial technologies and storytelling principles. We invite guests to share their questions and perspectives on the possibilities and limitations of XR storytelling to facilitate relational connections to curriculum and instruction.
Sarah Cassidy | Janelle LaVoie | Quincy Wang | Poh Tan
We are a team of VR learners from the University of Saskatchewan and Simon Fraser University in Canada. Our research explores innovative uses of immersive technology for STEM education and pro-social change.
MENTOR: Paula MacDowell
University of Saskatchewan, Assistant Professor
Facebook Discord: Paulie#8830
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