Searching for "mindful"

building resilience

Building Resilience

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more on mindfulness in this IMS blog
http://blog.stcloudstate.edu/ims?s=mindfulness

calming strategies against stress

https://www.edsurge.com/news/2018-12-26-teaching-is-as-stressful-as-an-er-these-calming-strategies-can-help

researchers from Penn State say can be as stress-inducing as an emergency room. Teachers enter such an an environment every day, which sometimes feels like life-or-death.

nonprofit program Cultivating Awareness and Resilience in Education (CARE)

half of the students in schools across America have experienced some form of trauma, violence or chronic stress.

After collecting data on those educators’ well-being, observations of classrooms and student behavioral reports over the course of a year, we found that teachers who received emotional regulation training were more emotionally supportive, demonstrated greater sensitivity to student needs, and provided more positive and productive classroom environments. Furthermore, when assessing teachers’ stress levels, those teachers noted considerably less distress, and an improved ability to manage their emotions.

In the face of stressful situations, I instead used techniques like deep breathing and mindful walking to calm my body and mind, gaining that heightened self-awareness to thoughtfully respond to the issue at hand.

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more on stress in this IMS blog
http://blog.stcloudstate.edu/ims?s=stress

mental health discussion

Mental health of college students and Lee’s new book: “Delivering College Mental Health”

Join Bryan Alexander and Lee Keyes, executive director, Counseling Center at the University of Alabama, and author of Delivering Effective College Mental Health Services for an engaging live discussion on the future of mental health in higher education.
Bryan plans to ask Lee about unfolding trends in college student mental health and his thoughts around the rise in anxiety and stress. We will explore how universities are changing their approaches to student mental health and what roles technology may play in harming or helping psychological well-being.
What questions or thoughts do you have? Join and take part in the discussion!
Registration at:
https://nam05.safelinks.protection.outlook.com/?url=http%3A%2F%2Fr20.rs6.net%2Ftn.jsp%3Ff%3D001wXPq-Mkb9ES5TqzpnbEq_kE8DYDepBVxUtrTbcGYDFbe6_cOIQEoQzKZeib2iwvQo7Y9lihL0XiKmPtaTLRXrr1gre1whAiXvgD2bfQq3o-Jd1T6RzoyzExSt_bI0aj9yC9K9yVr8QInpBWvFenbP1Th9LMZSAqCkX3idDvYBhE%3D%26c%3DOm7NHut1tu3xr83fqUbt5JAnaIqgZKFevlP1Qo_Vjb9lkMuzoNtrGQ%3D%3D%26ch%3DI4n_tILQzz-C9RV93BjCwbBVsCY6gpKj7z26S8u5R0LkVD5ly36v6A%3D%3D&data=01%7C01%7Cpmiltenoff%40stcloudstate.edu%7Cca88694f5230470d577c08d6da07f507%7C5e40e2ed600b4eeaa9851d0c9dcca629%7C0&sdata=yzcl7mA4bjSJrPBm494qlCIFlt8Of3MYolRMoJnWbgE%3D&reserved=0
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My notes from the webinar:
we have to understand stress in America. steadily climbing, even if generations experience it differently. https://www.apa.org/news/press/releases/stress/ 
Lee about “Mobile First” – like First Aid. Often by text and email. after Bryan asked how Adjuncts can deal with such situations, if
Counseling Centers need those additions.
Mobile First apps.
most crisis situations are a form of panic. if addressed quickly, one can prevent growing and turning into a major episode.
mindfulness can be different for the different type of issues of students.
libraries as the campus community center.
can be done on
conflation of immaturity and irresponsibility with stress and panic. Latter might be expressed in a way it is immature, but one has to meet them where they are, not judgement and denial, which will make it worse. Tough love will not help. Upholding classroom expectations and rules, but can be supportive at the same time. When pressed by time
Daniel Stanford De Paul. Cohort fundamentals of good teaching. instead of “fail safely”
https://www.mentalhealthfirstaid.org/ it is expensive. local tailor made concept by local program. put together the same concept.
academic hazing hasn’t changed since medieval time. the trauma instructors starts their career with.

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stress educators

Educators Are More Stressed at Work Than Average People, Survey Finds

By Madeline Will on October 30, 2017 3:25 PM

http://blogs.edweek.org/teachers/teaching_now/2017/10/educator_stress_aft_bat.html

The survey, released by the American Federation of Teachers and the advocacy group Badass Teachers Association on Monday, included responses from about 5,000 educators. It follows a 2015 survey on educator stress—and finds that stress levels have grown and mental health has declined for this group in the past two years.

 

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more on stress, mindfulness in this IMS blog
http://blog.stcloudstate.edu/ims?s=stress

http://blog.stcloudstate.edu/ims?s=mindfulness

prime the brain for learning

Activities That Prime the Brain for Learning

Brain breaks and focused attention practices help students feel relaxed and alert and ready to learn.

BRAIN BREAKS

FOCUSED ATTENTION PRACTICES

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more on mindfulness in this IMS blog
http://blog.stcloudstate.edu/ims?s=mindfulness

Fulbright Bulgaria June 2019

Short link to this blog entry: http://bit.ly/byodfulbright

Seminar for U.S. Fulbright Grantees Burgas, June 6 – 9, 2019

June 7, 9:15 am – 10:45 am,  Plamen Miltenoff, St. Cloud State University, MN, USA

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Sharing Best Practices for Enabling BYOD (Bring Your Own Device) in Education | Споделяне на учебни практики за усвояване на мобилни електроники в обучението


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Stress and Teacher Burnout: Impact of Mindfulness Strategies | Стрес и прегаряне: стратегии и практики на внимателността

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Visuals from the slides available also here:

http://blog.stcloudstate.edu/ims/2018/04/13/instruments-methods-formative-assessment/

https://byod101.weebly.com/tech-tools-for-assessment.html

Reducing teacher stress multiple strategies

Harper, A. (2019, April 2). Reducing teacher stress may require multiple strategies. Retrieved April 2, 2019, from Education Dive website: https://www.educationdive.com/news/reducing-teacher-stress-may-require-multiple-strategies/551604/?utm_source=Sailthru&utm_medium=email&utm_campaign=Issue:%202019-04-02%20K-12%20Education%20Dive%20Newsletter%20%5Bissue:20185%5D&utm_term=Education%20Dive:%20K12

  • In the face of mounting testing pressures, rapidly changing reform efforts and student circumstances over which teachers feel little control, more than half of teachers consider their jobs to be highly stressful, which is affecting teacher absenteeism rates, retention and student achievement, according to The Hechinger Report.
  • There is a growing trend to address teachers’ mental health through stress-reduction and resiliency-building exercises. These include yoga and programs such as those offered by the Center for ResilienceBreathe for Change and mindfulness training offered through Cultivating Awareness and Resilience in Education. However, these efforts are mere triage and only offer short-term solutions, some experts say.
  • Education leaders can offer longer-term solutions that address root issues by providing mentoring support in schools rather than bringing in outside experts, rolling out new initiatives in a more teacher-centered way, and involving teachers in discussions about what works best for students.

But principals also need to build relationships with teachers themselves to create a sense of trust and more open and honest lines of communication. Good teachers are hard to find and losing them to stress is not a good option. Finding ways to solve the issues that are causing them stress and helping them deal with the inevitable pressures along the way is well worth the effort in the long run.

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more on stress
http://blog.stcloudstate.edu/ims?s=stress

Yoga Therapy

Why More Western Doctors Are Now Prescribing Yoga Therapy

With a growing body of research proving yoga’s healing benefits, it’s no wonder more Western doctors are prescribing this ancient practice. Learn what’s behind the trend.

SUSAN ENFIELD https://www.yogajournal.com/lifestyle/western-doctors-prescribing-yoga-therapy

Yoga therapy is now recognized as a clinically viable treatment, with established programs at major health care centers, such as The University of Texas MD Anderson Cancer Center, Memorial Sloan Kettering Cancer Center, Cleveland Clinic, and many others. In 2003, there were just five yoga-therapy training programs in the International Association of Yoga Therapists (IAYT) database. Today, there are more than 130 worldwide, including 24 rigorous multi-year programs newly accredited by IAYT, with 20 more under review. According to a 2015 survey, most IAYT members work in hospital settings, while others work in outpatient clinics or physical therapy, oncology, or rehabilitation departments (and in private practice).

The health care world’s increased acceptance of yoga therapy is partly due to a significant body of clinical research that now documents yoga’s proven benefits for a range of health conditions, including back painanxietydepression, and insomnia, as well as its ability to help reduce risk factors for cardiovascular disease and hypertension. Yoga has even been documented as a way to alleviate the side effects of cancer treatment.

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more on mindfulness in this IMS blog
https://blog.stcloudstate.edu/ims?s=mindfulness

Peter Rubin Future Presence

P 4. But all that “disruption,” as people love to collect, is over looking the thing that’s the most disruptive of them all call on the way we relate to each other will never be the same. That’s because of something called presence.
Presence is the absolute foundation of virtual reality, and in VR, it’s the absolute foundation of connection-connection with yourself, with an idea, with another human, even connection with artificial intelligence.
p. 28 VR definition
Virtual reality is an 1. artificial environment that’s 2. immersive enough to convince you that you are 3. actually inside it.
1. ” artificial environment ” could mean just about anything. The photograph is an artificial environment of video game is an artificial environment a Pixar movie is an artificial environment the only thing that matters is that it’s not where are you physically are
p. 44 VR: putting the “it” in “meditation”
my note: it seems Rubin sees the 21st century VR as the equivalent of the drug experimentation in the 1960s US: p. 46 “VR is potentially going to become a direct interface to the subconscious”

p. 74 serious games, Carrie Heeter. p. 49

The default network in the brain in today’s society is the wandering mind. We are ruminating about the past, and we are worrying about the future, or maybe even planning for the future; there is some productive thinking. But in general, a wandering mind is an unhappy mind. And that is where we spent all of our week in time: not being aware of everything that we are experiencing in the moment.
Hester’s Open meditation had already let her to design apps and studies that investigated mediate meditations ability to calm that wandering mind
p. 51 Something called interoception. It is a term that is gaining ground in psychologist circles in recent years and basically means awareness of battle associations-like my noticing the fact that I was sitting awkwardly or that keeping my elbows on the cheers armrests was making my shoulders hunched slightly. Not surprisingly, mindfulness meditation seems to heighten interoception. And that is exactly how Heeter and Allbritton Strep throat the meditation I am doing on Costa Del sole. First, I connect with the environment; then with my body; Dan I combined the two. The combination of the VR and interception leads to what she describes as “embodied presence”: not only do you feel like you are in the VR environment, but because you have consciously work to integrate your bodily Sensations into VR, it is a fuller, more vivid version of presents.

p. 52 guided meditation VR GMVR

p. 56 VVVR visual voice virtual reality

p. 57

Just as the ill-fated google glass immediately stigmatized all its wearers as “glassholes”- a.k.a. “techier-than-thou douche bags who dropped $1500 to see an email notification appear in front of their face”-so to do some VR headset still look like face TVs for another it’s

p. 61 Hedgehog Love
engineering feelings with social presence. p.64 remember presents? This is the beginning of social presence. Mindfulness is cool, but making eye contact with Henry is the first step into the future.

p.65 back in 1992, our friend Carrie heeter posited that presence-the sensation did you are really there in VR-head treat day mentions. There was personal presents, environmental presents, and social presents, which she basically defined is being around other people who register your existence.
p. 66 the idea that emotion can be not a cause, as sweet so often assumed, but a result of it of behavior
p. 72 in chapter 1, we explain the difference between Mobile VR and PC driven PR.  The former is cheaper and easier; all you do is drop your smart phone into a headset, and it provides just about everything can eat. Dedicated VR headsets rely on the stronger processors of desktop PCs and game consoles,So they can provide a more robust sense of presence-usually at the cost of being hit Earth to your computer with cables. (it’s the cost of actual money: dedicated headset systems from hundreds of dollars, while mobile headsets like Samsung’s deer VR or Google’s DayDream View can be had for mere tens of dollars.) There is one other fundamental distinction between mobile VR and high-end VR, though, and that is what you do with your hands-how you input your desires. When VR reemerged in the early 2010s, however, the question of input was open to debate. Actually, more than one debate. p. 73 video game controllers are basically metaphors. Some, like steering wheels or pilot flight sticks, might look like that think they’re supposed to be, but  at their essence they are all just collections of buttons. p. 77 HTC sales small wearable truckers that you can affix to any object, or anybody part, to break it into the Vive’s VR.
p. 78 wait a second – you were talking about storytelling.
p. 79 Every Hollywood studio you can imagine-21st Century Fox, Paramount, Warner Bross.-Has already invested in virtual reality. They have made VR experiences based on their own movies, like interstellar or ghost in the Shell, and they have invested in other VR companies. Hollywood directors like Doug Liman (Edge of Tomorrow) and Robert Stromberg (Maleficent) have taken VR project. And the progress is exhilarating. Alejandro GOnzalez Inarritu, a 4-Time Oscar winner for best director 2014 movie Birdman, won best picture, received this special achievement Academy award in 2017 for a VR Schwartz he made. Yet Carne Y Arena, which puts viewers insight a harrowing journey from Mexico to the United States, is nothing like a movie, or even a video game.

When you premiered at the Cannes film Festival in early 2017, it was housed in an airplane hangar; viewers were a shirt, barefoot, into a room with a sand-covert floor, where they could watch and interact with other people trying to make it over the border. Arrests, detention centers, dehydration-the extremity of the human condition happening all around you. India announcement, the Academy of motion picture arts and sciences called the peas “deeply emotional and physically immersive”

p. 83 empathy versus intimacy. Why good stories need someone else

p. 84 Chris Milk

http://www.thewildernessdowntown.com/

p. 85 empathy vs intimacy: appreciation vs emotion

Both of these words are fuzzy, to say the least. Both have decades of study behind him, but both have also appeared and more magazine covers in just about any words, other than possibly “abs”

Empathy: dear Do it to do identify with and understand dollars, particularly on an emotional level. It involves imagining yourself in the place of another and, therefore, appreciating how do you feel.

Intimacy: a complex sphere of ‘inmost’ relationships with self and others that are not usually minor or incidental (though they may be a transitory) and which usually touch the personal world very deeply. They are our closest relationships with friends, family, children, lovers, but they are also the deep into important experiences we have with self

Empathy necessarily needs to involve other people; intimacy doesn’t. Empathy involves emotional understanding; intimacy involves emotion itself. Empathy, at its base, isn’t act of getting outside yourself: you’re protecting yourself into someone’s else experience, which means that in some ways you are leaving your own experience behind, other than as a reference point. Intimacy, on the other hand, is at its base act of feeling: you might be connecting quit someone or something Else, but you are doing so on the basis of the emotions you feel. p 86. Any type of VR experience perfectly illustrates the surprising gap between empathy and intimacy: life action VR. p. 87 unlike CGI-based storytelling, which full somewhere in between game in movie, live action VR feels much more like the conventional video forms that we are used to from television and movies. Like those media, people have been using VR to shoot everything from narrative fiction to documentary the sports.

Nonny de la Peña Hunger in Los Angeles at Sundance

p. 89 Clouds over Sidra Chris Milk

p. 90 SXSW south by southwest Austin Texas

p. 92 every single story has only one goal at its base: to make you care. This holds true whether it is a tale told around a campfire at night, one related to a sequence of panels in the comic book, or dialogue-heavy narrative of a television show. The story might be trying to make you laugh, or just scare you, or to make you feel sad or happy on behalf of one of the characters, but those are all just forms of caring, right? Your emotional investment-the fact that what kept us in this tale matters to you-is the fundamental aim of the storyteller.

Storytelling, than, has evolved to find ways to draw you out of yourself, to make you forget that what you are hearing or seeing or reading isn’t real. It’s only at that point, after all, that our natural capacity for empathy can kick in. p. 93 meanwhile, technology continues to evolve to detaches from those stories. For one, the frame itself continues to get smaller. Strangers still, this distraction has happened well stories continue to become more and more complex. Narratively, at least, stories are more intricate then the have ever been. p. 94. Now, with VR storytelling, the distracting power of multiple screens his met it’s match.

p. 101 experiencing our lives- together

What videos two cannot do, though, he’s bringing people together insights VR, the way re-McClure’s sinking-multicoloredat-blogs-at-each-other tag-team project is VVVR does. That’s why even V are filmmaking powerhouses like Within ( https://www.with.in/get-the-app) are moving beyond mere documentary and narrative and trying to turn storytelling into a shared experience.

Make no mistake: storytelling has always been a shirt experience. Being conscripted into the story, or even being the story.

https://www.linkedin.com/in/jess-engel-96421010/

https://medium.com/@Within/welcome-jess-aea620df0ca9

p. 103 like so many VR experiences, life of us defies many of the ways we describe a story to each other. For one, it feels at fonts shorter and longer than its actual seven-minutes runtime; although it’s seems to be over in a flash, flash contains so many details that in retrospect it is as full and vivid is a two-our movie.

There is another think, though, that sets life of us apart from so many other stories-it is the fact that not only was I in the story, but someone else was in there with me. In that someone wasn’t a field character talking to a camera that they some calling about it, or a video game creature that was programmed to look in ‘my’ direction, but a real person-a person who saw what I saw, a person who was present for each of those moments and who know is inextricably part of my old, shard-Like memory of them.

p. 107 what to do and what to do it with . How social VR is reinventing everything from game night to online harassment.

Facebook Hires Altspace CEO Eric Romo

p. 110 VR isn’t given Romo’s first bet on the future. When he was finishing up his masters degree in mechanical engineering, a professor emailed him on behalf of two men who were recruiting for a rocket company there were starting. One of those man was a Elon musk, which is how Romo became the 13th employee at space X. Eventually, she started the company focusing go solar energy, but when the bottom fell out of the industry, she shut down the company and looked for his next opportunity. Romo spent the next year and a half researching the technology and thinking about what kind of company might make sense in the new VR enabled world. He had read Snow crash, but he oh soon you get our hopes for DVR future could very well end up like gay themed flying car: defined-and limited-bite an expectation that might not match perfectly which what we actually want.

https://www.amazon.com/Snow-Crash-Neal-Stephenson/dp/1491515058

p. 116 back in the day, trolling just trim forward to pursuing a provocative argument for kicks. Today, the word used to describe the actions of anonymous mobs like the one that, for instance, Rolf actor Leslie Jones off Twitter with an onslaught of racist and sexist abuse. Harassment has become one of the defining characteristics of the Internet is for use it today. But with the emergernce of VR, our social networks have become, quite literally, embodied.

p. 116 https://medium.com/athena-talks/my-first-virtual-reality-sexual-assault-2330410b62ee 

p. 142 increasing memory function by moving from being a voyeur to physically participating in the virtual activity. embodied presence – bringing not just your head into your hands, but your body into VR-strengthens memories in the number of ways.

p. 143 at the beginning of 2017, Facebook fit published some of its. New Ron’s in internal research about the potential of social VR. Neurons INc. The agency measured eye movements, Brain activity, and pools of volunteers who were watching streaming video on smart phones and ultimately discovered that buffering and lag were significantly more stressful than waiting can line it a store, and even slightly more stressful than watching a horror movie.

p. 145 after the VR experience, more than 80% of introverts — is identified by a short survey participants took before hand-wanted to become friends with the person they had chatted with, as opposed to less than 60% of extroverts

p. 149 Rec Room Confidential: the anatomy in evolution of VR friendships

p. 165 reach out and touch someone; haptics, tactile presence and making VR physical.

https://www.digicert.com/ 

VOID: Vision of Infinite Dimensions p. 167

p. 169 the 4-D-effects: steam, cool air, moisture,

p. 170 Copresence

About

https://www.researchgate.net/profile/Shanyang_Zhao

https://www.researchgate.net/publication/2532682_Toward_A_Taxonomy_of_Copresence

https://astro.temple.edu/~bzhao001/Taxonomy_Copresence.pdf

p. 171 Zhao laid out two different criteria. The first was whether or not to people are actually in the same place-basically, are they or their stand-ins physically close enough to be able to communicate without any other tools? To people, she wrote, can either have “physical proximity” or “electronic proximity” the latter being some sort of networked connection. The second criterion was whether each person is corporeally there; in other words, is it their actual flesh-and-blood body? The second condition can have three outcomes: both people can be there corporeally; neither can be there corporeally , instead using some sort of stand in like an avatar or a robot; or just one of them can be there corporeally, with the other using case stent in

“virtual copresence” is when a flesh and blood person interacts physically with a representative of a human; if that sounds confusing, 80 good example is using an ATM call mom where are the ATM is a stent in for a bank teller

p. 172 “hypervirtual copresence,” which involves nonhuman devices that are interacting in the same physical space in a humanlike fashion. social VR does not quite fit into any of this category. Zhao refers to this sort of hybrid as a “synthetic environment” and claims that it is a combination of corporeal https://www.waze.com/telecopresence (like Skyping) and virtual telecopresence(like Waze directions )

p. 172 haptic tactics for tactile aptness

Of the five human senses,  a VR headset ca currently stimulates only to: vision and hearing. That leaves treat others-and while smell and taste me come some day.
P. 174; https://en.wikipedia.org/wiki/Aldous_Huxley Brave New World. tactile “feelies”

p. 175 https://en.wikipedia.org/wiki/A._Michael_Noll, 1971

p. 177 https://www.pcmag.com/review/349966/oculus-touch

p. 178 haptic feedback accessories, gloves. full body suites, p. 179 ultrasonics, low-frequency sound waves.

p. 186 the dating game: how touch changes intimacy.

p. 187 MIT Presence https://www.mitpressjournals.org/loi/pres

p. 186-190 questionnaire for the VRrelax project

p. 195 XXX-chnage program: turning porn back into people

p. 221 where we are going, we don’t need headsets. lets get speculative

p. 225 Magic Leap. p. 227 Magic Leap calls its technology “mixed reality,” claiming that the three dimensional virtual objects it brings into your world are far more advanced than the flat, static overlays of augmented reality. In reality, there is no longer any distinction between the two; in fact, the air are by now so many terms being accused in various ways by various companies that it’s probably worth a quick clarification.

definitions

Virtual reality: the illusion of an all-enveloping artificial world, created by wearing an opaque display in front of your eyes.

augmented reality: Bringing artificial objects into the real world-these can be as simple as a ” heads-up display,” like a speedometer project it onto your car’s windshield, or as complex as seen to be virtual creature woke across your real world leaving room, casting a realistic shadow on the floor

mixed reality: generally speaking, this is synonymous with AR, or eight at least with the part of AR that brings virtual objects into the real world. However, some people prefer “mixed” because they think “augmented” implies that reality isn’t enough.

extended or synthetic reality (XR or SR): all of the above! this are bought catch old terms that encompass the full spectrum of virtual elements individual settings.

p. 228 https://avegant.com/.

Edward Tang:

p. 231 in ten years, we won’t even have smartphone anymore.

p. 229 Eve VR is these come blink toddler, though, AR/MR is a third-trimester fetus: eat may be fully formed book eat is not quite ready to be out in the world yet. The headsets or large, the equipment is far more expensive than VR Anthony in many cases we don’t even know what a consumer product looks like.

p. 235 when 2020 is hindsight: what life in 2028 might actually look like.

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