Searching for "virtual reality"

Designing XR into Higher Education

Immersive Learning Environments: Designing XR into Higher Education

Heather Elizabeth Dodds

https://edtechbooks.org/id_highered/immersive_learning_e

The terms ‘extended reality’ or ‘cross reality’ refer to “technologies and applications that involve combinations of mixed reality (MR), augmented reality (AR), virtual reality (VR), and virtual worlds (VWs)” (Ziker, Truman, & Dodds, 2021, p. 56). Immersive learning definitions draw from Milgram and Kishino’s key taxonomy (1994) emphasizing the continuum of experiences that range from where a computer adds to a learner’s reality with overlays of information, or a computer experientially transports a learner to a different place and time by manipulating sight and sound.

VR Design Model

three different design models (see Figure 3): the ADDIE Design Model (Branson, 1978), Design Thinking (Brown & Wyatt, 2010) from user experience (UX), and the 3D Learning Experience Design Model (Kapp & O’Driscoll, 2009).

Serrat (2008) defines storytelling as “the vivid description of ideas, beliefs, personal experiences, and life-lessons through stories or narratives that evoke powerful emotions and insights” (p.1).

The foundational theory for most XR experiences is experiential learning theory. In cases where users create within XR, constructivist learning theory also applies.

XR experiences can include a story arc (See Appendix D), a tutorial of user affordances, intentional user actions, and place the user into first or third person experiences (Spillers, 2020).

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more on immersive in this IMS blog
https://blog.stcloudstate.edu/ims?s=immersive+
more on ID in this IMS blog
https://blog.stcloudstate.edu/ims?s=instructional+design

VR Training in Building Muscle Memory

Role of VR Training in Building Muscle Memory among Healthcare Professionals

https://medvr.education/role-of-vr-training-in-building-muscle-memory-among-healthcare-professionals/

Virtual reality clinical skills training helps in muscle memory building by:

Learning by performing – In a VR environment, learners get the opportunity to learn skills by performing tasks and it is a well-proven fact that the best way to retain knowledge is practical application.
Practicing multiple times – Virtual environments offer multiple practice sessions as there is no need for repeatedly setting up of equipment. Learners can practice as many numbers of times they desire to, so much so that the particular skill becomes a habit.
Identifying and correcting errors – Performing tasks multiple times also helps learners identify their mistakes and correct them. They can revisit procedures, eliminate errors and perform the correct steps repeatedly to get it perfect and make it habitual.
Training in controlled environments – Every case in the field is a new case and can be critical. To get that confidence to perform effectively on the job learners can gain the expertise by practicing in controlled virtual environments.
Guided training sessions to learn – Rich with prompts and feedbacks, guided VR training sessions hand-hold learners through the procedure helping them get acquainted, experienced and skilled to perform individually.
Assessment sessions test performance without prompts – 

VR and Senior Wellness

Virtual reality technology making an impact on seniors [Promoting Senior Wellness]

https://www.dailylocal.com/virtual-reality-technology-making-an-impact-on-seniors-promoting-senior-wellness/article_46819976-0abf-5560-81dc-2db7

Virtual reality has proven to provide successful social and physical benefits to those 65 and older.

Physical movement is essential as we age, and different virtual reality programs encourage older adults to play fun and safe games that allow us to move our legs, arms, feet and hands.

Other research is showing that virtual reality can even ease the nerves when it comes to touring other retirement facilities. Some virtual reality programs are designed for mom and dad to tour a facility in the comfort of their own home before possibly seeing it in person.

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more on seniors in this IMS blog
https://blog.stcloudstate.edu/ims?s=seniors

Embrace VR in Education

How to Really Embrace VR in Education – 2021 Guide

https://www.edmchicago.com/embrace-vr-in-education/

Is it worth investing in education with the use of virtual reality?

Yes, we would like to encourage you to find and learn more applications thanks to which you can increase your knowledge. Even if you do not have special equipment in the form of a powerful PC and the entire VR set, maybe your phone supports virtual reality. You can check it using such an application for android phones – link at mazerspace.com.

To sum up – VR can be interesting and useful at the same time. It all depends on how you use the potential of virtual reality.

Research conducted by scientists from the University of Maryland shows that the use of VR goggles allows you to absorb as much as 90 percent. information, and learning by means of a computer – only 78 percent. (https://cmns.umd.edu/news-events/features/4155)

According to analysts from MarketsandMarkets, the value of the global virtual reality market in 2018 amounted to USD 7.9 billion. It is expected to rise to $ 55.7 by 2024. with an average annual growth rate of 33.5 percent.

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more on immersive in this IMS blog
https://blog.stcloudstate.edu/ims?s=immersive

VR and soft skills

Virtual Reality helps students build skills for the modern workplace

https://www.thevrara.com/blog2/2021/7/6/virtual-reality-helps-students-build-skills-for-the-modern-workplace-bodyswapsvr-ufitrust-southessexcoll-harlowcollege-writtleofficial-sandwellcollege-bridgendcollege

Career Mindset Development is a 15-minute interactive learning simulation designed as part of a Ufi VocTech Trust initiative in collaboration with teachers and careers counsellors from Harlow CollegeWrittle University CollegeSouth Essex CollegeBridgend College, and Sandwell College to give young people guidance and feedback on:

  • Building self-awareness

  • Taking the initiative when talking to people you don’t know

  • Making a positive impact at work

  • Communicating ideas clearly and with confidence.

The simulation was piloted by the colleges between 1 March and 30 April 2021. Highlights of the results can be seen in this infographic.

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more on soft skills in this IMS blog
https://blog.stcloudstate.edu/ims?s=soft+skills

VR medical training

Virtual reality: A medical training revolution during COVID-19

https://www.med-technews.com/medtech-insights/vr-in-healthcare-insights/virtual-reality-a-medical-training-revolution-during-covid-1/

The technology used in these VR applications tricks the brain into believing in another reality. For example, a patient on a hospital bed is virtually transported to an altered reality where the patient can enjoy an immersive experience of hiking in Machu Picchu or snorkelling under the Pacific Ocean or watching a serene sunset while sipping coconut water on a white sand beach. Called as VR distraction therapy, such virtual experience causes the brain to escape the present reality leading to less pain and anxiety.

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Healing the Brain and Body From Trauma Often Goes Beyond Talk Therapy—Here’s Why

Healing the Brain and Body From Trauma Often Goes Beyond Talk Therapy—Here’s Why

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more on immersive and medical in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality+medicine

VR medical healing

Virtual reality goggles for medical healing

https://www.foxla.com/news/virtual-reality-goggles-for-medical-healing

by tricking the brain with audio and imagery, it can and will believe your new environment. It’s about hijacking the senses of the brain.

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more on VR and medicine in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality+medicine

Medicine & Mindfulness

Medicine & Mindfulness: How VR Training Is Helping Healthcare Through The Pandemic

https://www.forbes.com/sites/charlestowersclark/2021/02/19/medicine–mindfulness-how-vr-training-is-helping-healthcare-through-the-pandemic/

Virtual Reality (VR) training tools are here to help, ensuring that healthcare professionals can be trained remotely, immersively, and more thoroughly than traditional methods for both front-line medicine and in specialist procedures.

use of wearable contact tracing sensors or VR training tools in the education sector and in an high-pressure medical context

Their VR platform uses personalized prediction software and “gamification and varied content formats to engage users and embed knowledge”, and has been used to “deliver typically labor-intensive training quickly and at scale”

“VR enables medics to immerse themselves in these infrequent scenarios, and can reduce skill fade by 52% and improve learning retention rates by up to 75% (compared to 10% for traditional methods),”

Simulated virtual learning can also ease the psychological burden of notoriously intensive medical training and place more emphasis on wellbeing.

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more on mindfulness in this IMS blog
https://blog.stcloudstate.edu/ims?s=mindfulness

UNDERSTANDING OF PEDAGOGY AND PRACTICE USING 360 DEGREE

Developing trainee teacher understanding of pedagogy and practice using 360 degree video and an interactive digital overlay

The context of 360-degree video in teacher education

Towards an understanding of pedagogic knowledge and practice

The project

The research project was framed as an interpretive case study undertaken with 23 Year 3 students on the BA primary education studies course; we adopted Stake’s (Stake , 1995) instrumental case study approach using examination of a particular context to facilitate wider understanding. The work was aligned with modules developing students’ English and maths pedagogical content knowledge across Key Stages 1 and 2. It comprised four stages:

STAGE 1: TEACHING RECORDED WITH 360-DEGREE VIDEO
STAGE 2: POST-TEACHING TEACHER REFLECTION
STAGE 3: CREATION OF INTERACTIVE 360-DEGREE EXPERIENCES IN VIRTUAL REALITY
STAGE 4: INDIVIDUAL STUDENT INTERVIEWS

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