My (his) main research interests are augmented and virtual reality (AR/VR) as well as camera networks. This includes building novel 3D user interfaces (e.g., using projection mapping or VR headsets) that adapt the layout of spatial UI elements based on implicit user input (e.g., gaze data) and building toolkits for room-scale interfaces. More recently, I also investigate different realities afforded by the combination of VR devices and camera networks.
Tag: immersive education
VictoryXR K-12 Education
categories: VR
VictoryXR Review: K-12 Education Comes to Life in VR
Immersive and powerful VR educational content library