Posts Tagged ‘VR virtual reality’

SCSU students invited for VR experience

The SCSU VIzLab , InforMedia Services, and the SCSU Marriage and Family Program are conducting a pilot study to explore possible applications of Virtual Reality technology.

We are currently seeking student volunteer participants.

They will be asked to take part in a short virtual reality experience, about 10 minutes long, followed by a brief survey.

The goal of this experience is to help determine the effectiveness of current VR technology and 360° video as a potential resource for the university.

There are available times on the 23rd, 25th, and 30th of April, and 2nd of May. 
The experience will be held in ISELF 118 (first floor), the lounge just off the lobby (pls see map).
As this data is just exploratory in nature, we are limiting the survey to 30 participants, so signup is required here:https://doodle.com/poll/d5iee9ixitxdv4cv

Please announce in your classes about this opportunity, and encourage interested students to contact:
Christine Waisner (cmwaisner@stcloudstate.edu),
Mark Gill (mcgill@stcloudstate.edu), or
Plamen Miltenoff (pmiltenoff@stcloudstate.edu) to schedule a time, or for more information.

Shark Tank 2019

4th Annual Shark Tank Open

Reception:

#sharktank2019 Welcome and Recognition by @Kim Lynch

Posted by InforMedia Services on Thursday, April 4, 2019

#SharkTank2019 – arriving participants greeted by @Kim Lynch :)https://allevents.in/minneapolis/4th-annual-shark-tank-open/1000056414168296

Posted by InforMedia Services on Friday, April 5, 2019

The #VR #VirtualReality sessions:

2019 Shark Tank Open program

Expanding Access through #VR #VirtualReality. #vr # virtualreality. Lake Superior College @LSC_Duluth

Posted by InforMedia Services on Thursday, April 4, 2019

Southwest Minnesota State University: Bringing the Farm to the Classroom with #VR #VirtualReality SMSU Today

Posted by InforMedia Services on Thursday, April 4, 2019

@CenturyCollege: #VR #VirtualReality Laboratory in the Century College Library

Posted by InforMedia Services on Thursday, April 4, 2019

SCSU VizLab @Scott Miller Mark Gill and Alan Srok pitch the St. Cloud State University #VR #VirtualReality proposal MN NICE – The Minnesota (State) Networked Immersive Collaborative Experience

Posted by InforMedia Services on Thursday, April 4, 2019

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4th annual #sharktank2019 @minnstateedu opening @stcloudstate @scsuvizlab #informediaservices more info @ https://blog.stcloudstate.edu/IMS/2019/04/05/shark-tank-2019

A post shared by Digital literacy at SCSU (@scsutechinstruct) on

Barriers to VR adoption

5 Key Barriers to VR Adoption in Schools

March 31, 2019 @steve_bambury

https://www.virtualiteach.com/single-post/2019/03/31/5-Key-Barriers-to-VR-Adoption

  1. lack of understanding
  2. cost and ROI
  3. rate of change
  4. health and safety

  5. benefits for learning

How about Edgar Dale’s Cones of Learning? Well look at the highest level of retention rate and read what leads to this –

K12 Immersive Technology

K–12 Teachers Use Augmented and Virtual Reality Platforms to Teach Biology

Immersive technology allows students to explore the world firsthand on a molecular level.

Eli Zimmerman

https://edtechmagazine.com/k12/article/2019/03/k-12-teachers-use-augmented-and-virtual-reality-platforms-teach-biology-perfcon

t universities and medical schools, students are already using AR and VR

Originally, AR and VR lesson plans revolved around the virtual field trip.with the HTC Vive, for example, can take a detailed, 3D-rendered journey. 

In May 2018, Google announced a partnership with Labster, a virtual lab simulator, to develop immersive high school and college biology and anatomy courses.

by Intel last year, Middle Township High School in New Jersey embraced the idea of using Oculus Rift headsets to examine virtual frogs. In California, a new bill introduced in the state legislature would swap out real animals in schools for virtual replacements to teach biology more humanely.

 

 

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