Posts Tagged ‘Facebook’

VR headset future

VR’s future depends on you buying a dorky headset

Oculus, the VR company that Mark Zuckerberg bought for more than $2 billion, has a problem: It’s struggling to convince people to buy its gear.

https://www.cnet.com/news/vr-virtual-reality-future-depends-on-you-buying-a-dorky-headset-oculus-zuckerberg-playstation-vive/

Oculus Connect, starting Wednesday in San Jose, California. Facebook’s Oculus VR division promises discussions on how health care, movies and video games are adapting to this still nascent technology. One panel will explore how the disability community can benefit from VR gear and presentations.

Facebook chief competitors, Sony and HTC, followed suit. The PlayStation VR dropped to $400 from $500, and the Vive dropped to $599 from $799 all in the past three months.

Survios made Raw Data more widely available for Oculus, Vive and PlayStation VR. Survios is also looking beyond VR for customers, redesigning Raw Data to work in arcades as well.

Over the summer, Apple and Google announced new technologies called ARKit and ARCore, respectively, that are designed to help iPhones and iPads or any device powered by Google’s Android software marry computer-generated images with the real world.

A $2.99 app, Star Guide AR, highlights stars and constellations in the sky once you point your phone at them. Another, Ikea Place, previews furniture in your home with a tap. Walk around your living room and you can see the furniture you placed while looking through the screen on your phone. So far, both are available only for the iPhone.

App developers I spoke with say they’re excited by augmented reality and believe it may help spur people to buy VR systems as well.

Microsoft’s focusing on both AR and VR. In an October update to its Windows 10 software for PCs, the company is partnering with device makers like Lenovo, Dell, HP, Acer and Samsung to create headsets based on its designs. They’ll sell for as little as $300 each when they begin hitting store shelves Oct. 17.

++++++++++++
more on virtual reality in this IMS blog
http://blog.stcloudstate.edu/ims?s=virtual+reality

Virtual Augmented Mixed Reality

11 Ed Tech Trends to Watch in 2017
Five higher ed leaders analyze the hottest trends in education technology this year.

http://pdf.101com.com/CampusTech/2017/701921020/CAM_1702DG.pdf

new forms of human-computer interaction (HCI) such as augmented reality (AR),virtual reality (VR) and mixed reality (MR).
p. 21
combining AR/VR/MR with cognitive computing and artificial intelligence (AI) technologies (such as machine learning, deep learning, natural language processing and chatbots).
Some thought-provoking questions include:
  • Will remote workers be able to be seen and interacted with via their holograms (i.e., attending their meetings virtually)? What would this mean for remote learners?
  • Will our smartphones increasingly allow us to see information overlaid on the real world? (Think Pokémon Go, but putting that sort of technology into a vast array of different applications, many of which could be educational in nature)
  • How do/will these new forms of HCI impact how we design our learning spaces?
  • Will students be able to pick their preferred learning setting (i.e., studying by a brook or stream or in a virtual Starbucks-like atmosphere)?
  • Will more devices/platforms be developed that combine the power of AI with VR/AR/MR-related experiences? For example, will students be able to issue a verbal question or command to be able to see and experience walking around ancient Rome?
  • Will there be many new types of learning experiences,like what Microsoft was able to achieve in its collaboration with Case Western Reserve University [OH]? Its HoloLens product transforms the way human anatomy can be taught.

p. 22 Extensive costs for VR design and development drive the need for collaborative efforts.

Case Western Reserve University, demonstrates a collaboration with the Cleveland Clinic and Microsoft to create active multi-dimensional learning using holography.

the development of more affordable high-quality virtual reality solutions.

AR game developed by the Salzburg University of Applied Sciences [Austria] (http://www.fh-salzburg.ac.at/en/) that teaches  about sustainability, the environment and living green.
Whether using AR for a gamified course or to acclimate new students to campus, the trend will continue into 2017.

++++++++++++++++++++++++++++++

15 Tech Tool Favorites From ISTE 2016

list of resources that can help educators find what they need

Google Expeditions
This virtual reality field trip tool works in conjunction with Google Cardboard and has just been officially released. The app allows teachers to guide students through an exploration of 200 (and growing) historical sites and natural resources in an immersive, three-dimensional experience. The app only works on Android devices and is free.

Flippity
This app works in conjunction with Google Sheets and allows teachers to easily make a Jeopardy-style game.

Google Science Journal
This Android app allows users to do science experiments with mobile phones. Students can use sensors in the phone or connect external sensors to collect data, but can also take notes on observations, analyze and annotate within the app.

Google Cast
This simple app solves issues of disparate devices in the classroom. When students download the app, they can project from their devices onto the screen at the front of the room easily. “You don’t have to have specific hardware, you just have to have Wi-Fi,”

Constitute
This site hosts a database of constitutions from around the world. Anything digitally available has been aggregated here. It is searchable by topic and will pull out specific excerpts related to search terms like “freedom of speech.”

YouTube
a database of YouTube Channels by subject to help educators with discoverability (hint subjects are by tab along the bottom of the document).

Zygote Body
This freemium tool has a lot of functionality in the free version, allowing students to view different parts of human anatomy and dig into how various body systems work.
Pixlr
This app has less power than Photoshop, but is free and fairly sophisticated. It works directly with Google accounts, so students can store files there.
uild With Chrome
This extension to the Chrome browser lets kids play with digital blocks like Legos. Based on the computer’s IP address, the software assigns users a plot of land on which to build nearby. There’s a Build Academy to learn how to use the various tools within the program, but then students can make whatever they want.
Google CS First
Built on Scratch’s programming language, this easy tool gives step-by-step instructions to get started and is great for the hesitant teacher who is just beginning to dip a toe into coding.
several posters about Google Apps For Education that are available to anyone for free

+++++++++++++++
More on VR in this IMS bloghttp://blog.stcloudstate.edu/ims?s=virtual+reality

Stop Using LinkedIn like Facebook

Ten signs you’re using LinkedIn like Facebook (and how to stop)

1. A profile picture that won’t get you hired.

Do yourself a favour and click the “People you may know” button and pick something you like that has a little more respectability to it. The same applies for avatars and pictures with someone else other than you in them.

2. A professional headline that is anything but.

Use a description that is both accurate and related to either the benefit you provide or your title within your company. Either way, this is guaranteed to return your profile in some searches.

3. Shameless friend collecting.

It’s a bad first impression. Give people a reason to connect with you and start off on the right foot.

4. Not even really wanting to be friends.

What do you do with all those connections? Do you actively keep in touch? What do you do when you get a message from a contact about business? Do you tut, sigh and ignore them? Fly into a rant about people contacting you on LinkedIn to talk business opportunities?

5. Going all “selly sell” right off the bat.

Do you send spam messages? The LinkedIn inbox delivers into your recipient’s inbox. It might be a warmer and softer way to get noticed but there is no relationship. Better to create rapport by asking questions, sharing content, joining the same group and showing your expertise and counselling side there.

6. Joining groups and not getting involved.

If you join groups and then don’t contribute, you’re partially responsible for the failure of the group. Quickest remedy is to set your group digest emails to once weekly and comment on a few discussions once a week when your email lands.

7. Liking and commenting on absolutely everything.

Liking and commenting on everything works well on Facebook and gives your friends a vanity boost but on LinkedIn less so. Think of it as being at that networking event and you’re the loud self absorbed guy no-one wants to talk to. Not quite so appealing?

8. Sending tweets directly into LinkedIn.

The automatic #in from Twitter was removed several years ago but it doesn’t stop the socially savvy copying and pasting or using a third party like Hootsuite to update multiple platforms at the same time. I do this but do try to tailor the messages to not include @ and #. Are your tweets even relevant to your LinkedIn audience? You’ll see they might jar after a while.

9. Asking people you barely know for endorsements and testimonials.

It’s a bit like asking your Facebook page to be liked but actually more vulgar because they haven’t presumably sampled your expertise yet.

10. Insharing Richard Branson’s (and other influencer) updates.

OK, it’s not Richard’s fault, but my point is, I often get to see what Richard and many others have to see a hundred times in my feed thanks to this piece of functionality. It’s got to Facebook like proportions.

When hundreds of people do the obvious, have the bottle to stay true to yourself and go your own way.

https://www.linkedin.com/pulse/ten-signs-youre-using-linkedin-like-facebook-how-stop-ren%C3%A9-power?trk=prof-post

wearables by Microsoft Facebook and Google

The competition narrows down between Microsoft HoloLens, Facebook Oculus and Google Glass. Each of them bets on different possibilities, which wearable bring.

Facebook Oculus

https://www.oculus.com/


Also available as podcast: https://itunes.apple.com/us/podcast/apm-marketplace-tech/id73330855

http://techcrunch.com/2014/09/20/oculus-platform/

Microsoft HoloLens

http://www.microsoft.com/microsoft-hololens/en-us

http://blog.stcloudstate.edu/ims/2015/01/25/microsofts-hololens/

Google Glass

http://www.google.com/glass/start/

Pls consider our related IMS blog entries:
http://blog.stcloudstate.edu/ims/?s=wearable
http://blog.stcloudstate.edu/ims/?s=google+glass
http://blog.stcloudstate.edu/ims/?s=oculus

This Week in Social Media: Vine Introduces New Camera. Twitter add features,

This Week in Social Media:

http://www.socialmediaexaminer.com/new-vine-camera-week-social-media/

Vine becomes more complex/potent and gets in closer competition with YouTube, Twitter gets in a closer closer competition with Facebook, YouTube becomes more complex, Facebook is further pushing adds in our lives, LinkedIn gets closer with SlideShare

Vine Introduces New Camera: “The new camera offers powerful ways to edit your videos, as well as the ability to import existing videos on your phone and turn them into Vines.”

Twitter Updates Timeline Feed: “Additionally, when we identify a tweet, an account to follow or other content that’s popular or relevant, we may add it to your timeline. This means you will sometimes see tweets from accounts you don’t follow.”

YouTube Updates App: “This YouTube app on TV will make it easier to find what you want through the Guide, and it brings you all the playlists, shelves and branding from channels.”

Facebook Updates Ad Policy: The change increases “the number of times people can see ads from a page in their news feed per day.”

LinkedIn Announces Rollout of Premium Features to All SlideShare Users: “Now, all users will have access to our most popular premium features that include detailed analytics, profile customization and additional upload options, like video and private uploads.”

Social Media: Orkut – the end of an era…

Some [many] of you might have received the email on the bottom of this IMS blog

Orkut (http://en.wikipedia.org/wiki/Orkut), created by a Turkish computer specialist was a strong contestant of Facebook and MySpace (http://en.wikipedia.org/wiki/Myspace) in the early days when Mark Zuckerberg was only a college kid. While LinkedIn was brought to oblivion by Facebook and reinvented itself as a site for selfstarters/artist, Orkut became the “Facebook” for Brazil and India.
Purchased by Google in 2008, it was doomed when Google+ came to existence.

Pulling the plug on Orkut signifies closes the first chapter on the history of social media

From: orkut <3504732672376623859@mail.orkut.com>
Date: July 5, 2014 at 2:30:29 AM CDT
Subject: A Farewell to Orkut
Reply-To: orkut <noreply-orkut@google.com>

A Farewell to Orkut

After ten years of sparking conversations and forging connections, we have decided it’s time for us to start saying goodbye to Orkut. Over the past decade, YouTube, Blogger and Google+ have taken off, with communities springing up in every corner of the world. Because the growth of these communities has outpaced Orkut’s growth, we’ve decided to focus our energy and resources on making these other social platforms as amazing as possible for everyone who uses them.

We will shut down Orkut on September 30, 2014. Until then, there will be no impact on you, so you may have time to manage the transition. You can export your profile data, community posts and photos using Google Takeout (available until September 2016). We are preserving an archive of all public communities, which will be available online starting September 30, 2014. If you don’t want your posts or name to be included in the community archive, you can remove Orkut permanently from your Google account. Please visit our Help Center for any further details.

It’s been a great 10 years, and we apologize to those of you still actively using the service. We hope you will find other online communities to spark more conversations and build even more connections for the next decade and beyond.

Facebook’s referral traffic share grew over 37% in Q1 2014, Pinterest was up 48%, Twitter increased only 1%

Facebook’s referral traffic share grew over 37% in Q1 2014, Pinterest was up 48%, Twitter increased only 1%

http://thenextweb.com/facebook/2014/04/21/facebooks-referral-traffic-share-grew-37-q1-2014-pinterest-48-twitter-increased-1/

Shareaholic SOcial Media Traffic Referrals

Once again, the real winner here is Facebook, Pinterest may be able to challenge it soon though, as it is now driving just over a third of the traffic Facebook is.

http://www.edudemic.com/social-media-in-education/

How Social Media Is Being Used In Education

good graph on the bottom of the article (http://www.edudemic.com/wp-content/uploads/2013/10/social-media-for-teaching.jpg)

  • The level of personal use of social media among faculty (70.3 percent) mirrors that of the general population
  • 55 percent of faculty use social media in a professional context (any aspect of their profession outside of teaching), up from 44.7 percent last year
  • Only 41 percent of faculty use social media in the classroom, but this use continues to experience steady year-to-year growth
  • Faculty are sophisticated consumers of social media. They match different sites to their varying personal, professional, and teaching needs
  • Concerns remain about privacy, maintaining the class as a private space for free and open discussion, and the integrity of student submissions
  • Most faculty agree that “the interactive nature of online and mobile technologies create better learning environments” and that digital communication has increased communication with students
  • Faculty believe that online and mobile technologies can be distracting, and that they have resulted in longer working hours and more stress

1 2