Posts Tagged ‘auto-assessment’

game based learning

https://www.edsurge.com/news/2016-01-20-game-based-learning-has-practical-applications-for-nontraditional-learners

Muzzy Lane Software, a Newbury, Mass.-based game development platform.

The study, “The Potential for Game-based Learning to Improve Outcomes for Nontraditional Students,” is based on research funded by the Bill & Melinda Gates Foundation and includes insights from a survey of 1,700 students, 11 in-person focus groups and interviews with teachers and school leaders. Educators said games could be especially helpful in several areas: auto-assessing whether students can apply what they’ve learned, building employment competencies and improving study skills.

Definition: Muzzy Lane characterizes them as learners who meet two of the following criteria: – returning to school after pausing their education,
– balancing education with work and family responsibilities,
– lower-income,
– English as a second language learners, or
– the first members of their families to attend college.

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more about game based learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=game+based+learning