23
Jul
2018
Jul
2018
difference VR AR MR
https://futurism.com/images/vr-ar-and-mr-whats-the-difference-infographic-2/
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more on VR AR and MR in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality
https://blog.stcloudstate.edu/ims?s=augmented+reality
https://blog.stcloudstate.edu/ims?s=mixed+reality
Yoonjeong Choi
May 1, 2019 at 2:37 pm (6 years ago)In my perspective, integrating VR, AR and MR in educational settings has lots of benefits. It can broaden student’s real experiences (though it is ‘virtual or augmented’) visiting historical sites, explore the moon etc. In addition, it can be used for very professional practice for specific career such as surgeon, pilot and more. However, I am wondering if VR can really lessen the information divide, not expanding it, because of various expense issue. School has to be supported to install all devices and screen to apply, and also the program should be developed considering diverse culture differences, languages and student’s needs. From this perspective, I think AR is more proper to adopt in educational setting, because it is easier to handle via mobile devices.(BYOD) However, it also has limited application and fits in little courses (rather than VR). So, I am wondering how these constraints are discussed by developers and educators and how they are trying to solve them.
Plamen Miltenoff
May 1, 2019 at 6:57 pm (6 years ago)Thank you for your thoughts, Yoonjeong!
Technology habitually exacerbates digital divide (I just read a Reddit discussion on the exclusivity of iPhones because of their price) and currently, XR goggles are no different. Their price does not let them be very popular among poor people. This is why Google Cardboard, right? If you have read the distopia “Ready Player One,” or seen the movie (https://www.imdb.com/title/tt1677720/) the main character shares his opinion about this inequality. As a future ID, technologist, what are your thoughts to overcome the digital divide?