Archive of ‘information technology’ category

curation tools

4 Great Curation Tools Created by Teachers for Teachers

http://www.educatorstechnology.com/2016/04/4-great-digital-curation-tools-created.html

April  28, 2016

Edshelf

Edshelf is ‘a socially curated discovery engine of websites, mobile apps, desktop programs, and electronic products for teaching and learning. You can search and filter for specific tools, create shelves of tools you use for various purposes, rate and review tools you’ve used, and receive a newsletter of tools recommended by other educators.

Graphite

a free service from nonprofit Common Sense Education designed to help preK-12 educators discover, use, and share the best apps, games, websites, and digital curricula for their students by providing unbiased, rigorous ratings and practical insights from our active community of teachers

Scoop.it

find out content related to your topics by ‘reviewing your suggestion lists and the topics from other curators

educlipper

social learning platform that allows teachers to curate and share educational content. Some of the interesting features it provides include: ‘Explore top quality education resources for K-12, create clips from the web, Drive, Dropbox, use your camera to capture awesome work that you create in and out of the classroom, create whiteboard recordings, create differentiated groups and share content with them, create Personal Learning Portfolios, create Class Portfolios as a teacher and share Assignments with students, provide quality feedback through video, audio, text, badges, or grades, collaborate with other users on eduClipboards for class projects or personal interests

proctoring

Clemson University’s Centralized Proctoring Story

http://marketing.softwaresecure.com/acton/fs/blocks/showLandingPage/a/10395/p/p-002f/t/page/fm/0

e-Campus news offers a proctoring model: http://www.ecampusnews.com/whitepapers/5-step-guide-to-how-clemson-university-online-is-centralizing-online-proctoring/ conveniently presented in a 5-step outline, webinar and “case study” paper.

According to them, you just “Follow their story and learn how the team at Clemson Online implemented RPNow, and how they’re planning to centralize remote proctoring to increase student convenience, faculty efficiency and reduce the costs of exam administration.”

It is, of course, sponsored by the company, who will be paid for the proctoring
http://www.softwaresecure.com/product/remote-proctor-now/

Here are my issues with the proposal:

  1. step 5 of the five-step outline: “Take control of the payment model. Institutional payment (as opposed to student pay) creates a better experience for the student and cost savings for all.”
    so, if the institution pays, then student don’t pay? I find this and illusion, since the institution pays by using students’ tuition. which constantly grows. so, the statement is rather deceptive.
  2. As with the huge controversy around Turnitin (e.g., this 2009 article, and this 2012 article), “mechanizing” the very humane process evaluation is outright wrong. The attempt to compensate the lack of sufficient number of faculty by “outsourcing” to machines is en vogue with the nationwide strive of higher ed administration to create an “assembly line” type of education, which makes profit, but it is dubious if it teaches [well].
  3. Pedagogically (as per numerous discussions in the Chronicle of Higher Education and similar sources), if the teaching materials and exams are structured in an engaging way, students cheat much less. The “case study” paper claims reduction of cheating, but it is reduction based on fear to be caught, not based on genuine interest in learning.

 

BYOD School five issues to consider

5 Things to Consider in Your BYOD School

http://www.android4schools.com/2016/04/14/5-things-to-consider-in-your-byod-school/

1. Can you find apps and sites suitable for all students’ devices?
2. Can your network handle the number of devices that will be added to it?
3. Are you going BYOD to save money by not providing computers to students?
4. How are your students going to share files and or print files?
5. How will you handle inappropriate use of mobile phones?

Gamification, personalization and continued education

Gamification, personalization and continued education are trending in edtech

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