InforMedia Services (IMS)

Technology Instruction for St. Cloud State University

Archive for the 'information technology' Category

Social Homework Platform-

Posted by Plamen Miltenoff on 25th February 2015

Social Homework Platform Aims to Boost Student Engagement

http://campustechnology.com/articles/2015/02/25/social-homework-platform-aims-to-boost-student-engagement.aspx

Another step ahead/afar from CMS?

Koondis works in traditional large introductory lecture classrooms, blended classes and fully online courses that often are filled with students enrolled from various disciplines who are required to be there for their majors.

Described as a “social homework system,” a “discussion forum that puts students in small groups” and even a replacement for the campus learning management system, Koondis is showing great promise as a pill for student satisfaction.

The idea is that Koondis eliminates the need for teachers to read all of the posts. The program even counts posts for the instructor for grading purposes, and alerts the faculty member to do follow-up when a student isn’t participating.

Posted in information technology, instructional technology, learning, open learning | No Comments »

Library Use of eBooks, 2013 Edition

Posted by Plamen Miltenoff on 13th February 2015

Library Use of eBooks, 2013 Edition

http://www.researchandmarkets.com/publication/mq2u7gc/library_use_of_ebooks_2013_edition

The study also covers: use of eBooks for course reserves, eBook issues in interlibrary loan, and the emergence of dedicated endowments for eBook purchases. The study also covers the types of eBook models preferred by libraries of different types, and how librarians view likely developments in the eBook industry.

Posted in Digital literacy, ebook, information literacy, information technology | No Comments »

SCSU Tech Survey

Posted by Plamen Miltenoff on 13th February 2015

2015.02.13 ITS TechFeeSurvey2014 Presentation

Q14 What technology devices you currently own?

Q15 What technology devices do you plan to purchase in the next year?

Q17 How often do you use the following programs and services?

Posted in educational technology, information technology, instructional technology, mobile learning, online learning, social media, technology literacy | No Comments »

TMT Predictions 2015

Posted by Plamen Miltenoff on 8th February 2015

The re-enterprization of IT

TMT Predictions 2015

http://www2.deloitte.com/global/en/pages/technology-media-and-telecommunications/articles/tmt-pred-re-enterprization-of-it.html

 

Posted in information technology | No Comments »

Protected: GIS and GeoWeb Technologies

Posted by Plamen Miltenoff on 4th February 2015

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Posted in Digital literacy, information technology, instructional technology | Enter your password to view comments.

research with social media

Posted by Plamen Miltenoff on 3rd February 2015

Doctoral Cohorts and Research using Social Media

Explore social media sites to find out what is the most pertinent “talk” in your scientific community. What are the latest trends and discussions, topics of research and interests. Most prominent social media sites, such as
LinkedIn, https://www.linkedin.com/
Twitter, https://twitter.com/
Facebook, https://www.facebook.com/
Pinterest https://www.pinterest.com/
Instagram, http://instagram.com/
use hashtags.
LinkedIn has “professional groups.”

Identify your hashtag strategy similarly to your keyword strategy when searching peer-reviewed articles

  E.g., if your interest is #principalship, you can seek channels and conversations by using it as a hashtag

  Search and subscribe to LinkedIn “Interests/Groups” and lurk or actively participate in the conversations.

  Consider start and maintenance of your own blog with your daily reflections on your research progress

  E.g., LinkedIn can be very much used as a blog, although you can subscribe for a free one such as Edublog

p. 141. Chapter 8 “Using Social Media in Research.”
Bell, J. (1999). Doing your research project: A guide for first-time researchers in education and social science (3rd ed.). Buckingham [England] ; Philadelphia: Open University Press. (Available on Google and at SCSU Library through ILL)

Crowdsourcing, social networking. Consider the following questions:

  1. What are your goals?
  2. Who do you want to reach?
  3. Why do you want to reach them?
  4. Which digital tool or platform will be most effective in enabling you to reach your goals?
  5. If you already spend time each day using social media for personal reasons, how much time are you able to set aside each day to use social media for research?
  6. at what time of day will you engage in social media? (time differences, if you are communicating globally)

the value of social media: Community, Content, Conversations.

 

Davis III, C.H.F., Deil-Amen, R., Rios-Aguilar, C., & González Canché, M.S. Social media and higher education: A literature review and research directions. Report printed by the University of Arizona and Claremont Graduate University. Accessed January 27, 2015 http://works.bepress.com/hfdavis/2/

 

Posted in Digital literacy, educational technology, information literacy, information technology, Library and information science, mobile apps, mobile learning, social media, technology literacy | No Comments »

Wearable APP concepts

Posted by Plamen Miltenoff on 1st February 2015

Wearable APP concepts

http://www.wired.com/2014/03/3-insights-wearable-design-smart-concept-epileptics/

What’s the “killer app” for wearables? Think context.

https://gigaom.com/2014/01/16/whats-the-killer-app-for-wearables-think-context/

http://www.fastcodesign.com/1664771/wearable-technology-should-be-simpler-here-are-eight-ideas

Apple Watch App Concepts

http://blog.stcloudstate.edu/ims/?s=wearable

http://theultralinx.com/2013/06/22-beautiful-ios-app-concepts-dribbble.html

PR, N. (2014, August 5). Accenture and Philips announce proof of concept app to show how ALS patients could gain greater control of their lives through brain, voice and eye commands. PR Newswire US.
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dpwh%26AN%3d201408050800PR.NEWS.USPR.MM82099%26site%3deds-live%26scope%3dsite

ABI, R. (0002, April). In-vehicle Wearable Integration to Accelerate Convergence; Global Penetration in New Cars to Exceed 90% by 2019, Says ABI Research. Business Wire (English).

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P.B. (2003). Is THIS the industry’s next killer app?. Solid State Technology, 46(7), 26.

http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3daph%26AN%3d10208309%26site%3deds-live%26scope%3dsite

 

 

Posted in Digital literacy, e-learning, educational technology, information technology, instructional technology, mobile apps, mobile devices, mobile learning, technology literacy | No Comments »

Microsoft’s HoloLens

Posted by Plamen Miltenoff on 25th January 2015

Microsoft’s HoloLens explained: How it works and why it’s different

http://www.cnet.com/news/microsoft-hololens-explained-how-it-works-and-why-its-different/

Microsoft’s HoloLens prototype has all the innards of a computer built directly into the headset. That means no cords or even a smartphone required.

Just as VR rivals Oculus (owned by Facebook) and Google are trying to reimagine virtual experiences with their head-worn devices, Microsoft wants us to imagine a world without screens, where information merely floats in front of you.

 

Posted in gaming, information technology, mobile devices, mobile learning, technology literacy | No Comments »

AI

Posted by Plamen Miltenoff on 20th January 2015

The Deep Mind of Dennis Hassabis

In the race to recruit the best AI talent, Google scored a coup by getting the team led by a former video game guru and chess prodigy

https://medium.com/backchannel/the-deep-mind-of-demis-hassabis-156112890d8a

the only path to developing really powerful AI would be to use this unstructured information. It’s also called unsupervised learning— you just give it data and it learns by itself what to do with it, what the structure is, what the insights are.

One of the people you work with at Google is Geoff Hinton, a pioneer of neural networks. Has his work been crucial to yours?

Sure. He had this big paper in 2006 that rejuvenated this whole area. And he introduced this idea of deep neural networks—Deep Learning. The other big thing that we have here is reinforcement learning, which we think is equally important. A lot of what Deep Mind has done so far is combining those two promising areas of research together in a really fundamental way. And that’s resulted in the Atari game player, which really is the first demonstration of an agent that goes from pixels to action, as we call it.

Posted in gaming, information technology, video | No Comments »

VSCO Cam

Posted by Plamen Miltenoff on 12th January 2015

How To Use The App That Will Make Your Photos Look So Much Better

http://www.businessinsider.com/how-to-use-vsco-cam-2015-1?op=1#ixzz3OeN3Fss0

VSCO Cam available for mobile devices

VSCO Cam allows users to transform bland photos into gallery-worthy artistic images.

Posted in Digital literacy, information technology, instructional technology, mobile learning, social media, technology, technology literacy | No Comments »