InforMedia Services (IMS)

Technology Instruction for St. Cloud State University

library collection of video games

Posted by Plamen Miltenoff on 8th January 2015

If you have a video game collection, how does your institution curate and preserve games that are in collections?  Do you have advice for selectors on what kinds of file formats to choose, or what techniques are required to ensure the long term usability of the games? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Simon W. Lee, MLIS Inquiry Librarian Lead, […]

Posted in gaming | 11 Comments »

How Technology Wires the Learning Brain

Posted by Plamen Miltenoff on 23rd November 2013

How Technology Wires the Learning Brain http://blogs.kqed.org/mindshift/2011/02/how-technology-wires-the-learning-brain/ “It’s a matter of finding balance,” he said. “Upgrade the technology skills of older ‘digital immigrants,’ and help young kids improve social skills.” On one hand, we’re trained not to think deeply about subjects when we text quick snippets, Tweet short thoughts, On the other hand, technology trains […]

Posted in brain, gamification, gaming, teaching, technology, video | No Comments »