Archive of ‘AR’ category

Niantic AR goggles

Niantic CEO shares teaser image of AR glasses device

 

Niantic has been a fairly active investor in the augmented reality hardware space, so there is also the possibility that they’ve done a branding partnership with a startup on a project, but this cryptic image crop is certainly making it look like they’re showcasing a device with first-party branding. There’s also the potential that this is a product in the “smart glasses” category that doesn’t include a display but focuses on building audio or camera functionality into a pair of glasses. Niantic has previously announced that they’ve been working with Qualcomm to help define their reference design for their XR hardware platform.

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Facebook, Apple and Niantic Bet People Are Ready for Augmented-Reality Glasses

https://www.wsj.com/articles/facebook-apple-and-niantic-bet-people-are-ready-for-augmented-reality-glasses-11617713387

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more on AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=%22augmented+reality%22

AR contact lenses

Mojo Vision Details Low-Power Chips for Augmented Reality Contact Lenses

https://spectrum.ieee.org/tech-talk/biomedical/devices/mojovision-details-lowpower-chips-for-augmented-reality-contact-lenses

A millimeter-scale microLED display that fits onto a contact lens to provide augmented reality is, frankly, amazing, but for it to be useful it needs to know what to display. Last month at the IEEE International Solid State Circuits Conference, augmented reality contact lens startup Mojo Vision in Saratoga, Calif., reported new details of the image chip and image processing circuits that tell their display what to paint onto your retina.

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more on AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=Augmented+reality

Apple headset

Apple’s upcoming mixed reality headset will reportedly weigh less than an iPhone

Ming-Chi Kuo says it will weigh less than 150 grams

A weight of 150 grams would make Apple’s headset lighter than the Oculus Quest 2 (503 grams), Microsoft’s HoloLens 2 (645 grams), and the Valve Index (809 grams). It would be lighter than Google’s Daydream View, a fabric VR headset designed to hold your phone, which weighed 220 grams. The headset could even be lighter than your iPhone, given that the standard iPhone 12 weighs 164 grams.

The headset, codenamed “N301,” may also have 8K displays, eye-tracking technology, and more than a dozen cameras to both track your hand movements and capture footage that can be displayed inside the headsetapp

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https://blog.stcloudstate.edu/ims/2021/03/25/tech-cycle-ar-vr/

Tech Cycle AR VR

Defining a Tech Cycle and Where Augmented Reality and Virtual Reality Stand

Defining a Tech Cycle and Where Augmented Reality and Virtual Reality Stand

we have started a new tech cycle, with the combination of augmented realityvirtual reality, and artificial intelligence.

tech cycle definition:
A tech cycle is usually a 30-35 year-long period that begins with the early commercialization of a group of technologies and ends with the mass adoption and daily use of the technologies by consumers, businesses and organizations.

Predictions For the XR Tech Space
Some predict the rise of AR glasses, leading to the death of smartphones. Others dream of a future where VR replaces the need to go to a physical office, with most meetings taking place in virtual environments. AI will come to life with AI-controlled avatars participating in VR worlds and advising as our own AR advisors and consultants.

We are still in the early innings of this tech cycle, we are looking at the beginning of the adoption of AR, VR, and AI (mass adoption is quite a few years out). This inevitable future has been accelerated by COVID-19, as many have turned to virtual reality and augmented reality as ways to socialize while keeping a social distance.

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https://blog.stcloudstate.edu/ims/2021/03/25/apple-headset/

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