http://hackeducation.com/2019/12/31/what-a-shitshow
1. Anti-School Shooter Software
4. “The Year of the MOOC” (2012)
6. “Everyone Should Learn to Code”
8. LAUSD’s iPad Initiative (2013)
9. Virtual Charter Schools
10. Google for Education
14. inBloom. The Shared Learning Collaborative (2011)
17. Test Prep
20. Predictive Analytics
22. Automated Essay Grading
25. Peter Thiel
26. Google Glass
32. Common Core State Standards
44. YouTube, the New “Educational TV”
48. The Hour of Code
49. Yik Yak
52. Virtual Reality
57. TurnItIn (and the Cheating Detection Racket) (my note: repeating the same for years: https://blog.stcloudstate.edu/ims?s=turnitin)
62. Edsurge
64. Alexa at School
65. Apple’s iTextbooks (2011)
67. UC Berkeley Deletes Its Online Lectures. ADA
72. Chatbot Instructors. IBM Watson “AI” technology (2016)
82. “The End of Library” Stories (and the Software that Seems to Support That)
86. Badges
89. Clickers
92. “The Flipped Classroom”
93. 3D Printing
100. The Horizon Report
Webinar: Deliberate Fun: A Purposeful Approach to Gamifying Learning Experiences
Monica Cornetti Founder and CEO, Sententia Gamification
Jonathan Peters Chief Motivation Officer, Sententia Gamification
Date and Time Wed, Dec 18, 2019 at 9AM Pacific / 12PM Eastern Duration 1 Hour Cost $0 (Free)
https://www.trainingmagnetwork.com/events/1818?gref=calendar
The Importance of Universal Design in Online Learning
Dec. 11, 2019 • Webinar 2pm ET
utilize Learning Management System (LMS) analytics to promote self-improvement in instruction, student interaction and institutional frameworks.
In our new webinar, join D2L to explore strategies in Universal Design of Learning (UDL) and to understand how D2L supports UDL through the design of its Brightspace LMS platform – and via third-party partnerships – to provide students multiple ways to gain knowledge, engage and demonstrate learning.
Webinar participants will learn:
- In-depth details about D2L UDL features
- Useful insights about universal design provided by Dr. Sheryl Burgstahler of the University of Washington, including concrete steps to make your courses more universally designed
- Information about third-party integrations
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more on universal design in this IMS blog
https://blog.stcloudstate.edu/ims?s=universal+design
LACUNY Institute 2020
Friday., May 8, 2020, Bronx Community College, City University of New York (CUNY)
Call for Proposals
Ending the Library Stereotype: Non-Traditional Practices for the 21st-century
(deadline: February 25, 2020)
*****Submit your proposal now *****
Librarianship and libraries, through the eyes of the public, have consistently been viewed as a house of books and documents where librarians help their patrons with readers’ advisory and directions. Though these elements of being a librarian exist, the stereotype of this is far from accurate. Today in 2020, Librarians perform a myriad of tasks in order to provide fluid functionality to academic, public and special collections libraries. These tasks create a multifaceted librarian where multi-departmental duties fall squarely on the shoulders of one librarian. This year’s LACUNY Institute will illustrate this multifaceted librarian to gain understanding and perspective of the reality of librarianship as we enter a new era of technology and digital scholarship.
The underlying question LACUNY Institute 2020 aims to address is what role do 21st-century librarians and library support staff play in our society? Although perceptions about librarians have changed over time, librarian stereotypes still persist. This is the case even in popular culture. For instance, Barbara Gordon, Batgirl’s alter-ego, is a librarian with a doctoral degree, yet it is often speculated that the character’s role as an information professional is part of the character’s effort to conceal her identity by working in a safe, slow-paced environment.
Librarianship is a multifaceted and creative profession. This year’s conference will highlight the different roles that librarians play in our society as librarians wear different hats. We are mentors, supervisors, activists, instructors, unofficial guidance counselors, gamers, artists, and so forth. In some instances, we may even be the “cool” professor on campus.
Paper and Panel Proposals
We are collecting individual papers and panel topic proposals pertinent to the personal and professional experience of information professionals and staff that address but are not limited to the following areas:
- Activism within and outside the library
- The roles of non-librarians or non-information professionals within the profession
- Partnerships between libraries and communities
- (In)Visibility of non-librarian and part-time workers
- How our unique experiences and/or biases influence cataloging, collection development, the hiring process, etc.
- How information professionals bring creativity into the profession including classrooms, reference consultations, etc.
- Multiple identities within the workplace
- The changing role of the library and what library workers are doing to adapt
- Interdisciplinary nature of librarianship
- Library as a place of refuge
- Information professionals as artists
*****Submit your proposal now *****
Please Note: Conference registration begins Monday, December 2, 2019.
Feel free to contact us should any questions or concerns arise.
Contact Info: Nelson Santana nelson.santana02@bcc.cuny.edu
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more on academic library in this IMS blog
https://blog.stcloudstate.edu/ims?s=academic+library
How to Give Your Students Better Feedback With Technology ADVICE GUIDE
y Holly Fiock and Heather Garcia
https://www.chronicle.com/interactives/20191108-Advice-Feedback
students continue to report dissatisfaction with the feedback they get on assignments and tests — calling it vague, discouraging, and/or late.
The use of technology in the classroom (both in face-to-face and online environments)
- Rubrics: online scoring guides to evaluate students’ work.
- Annotations: notes or comments added digitally to essays and other assignments.
- Audio: a sound file of your voice giving feedback on students’ work.
- Video: a recorded file of you offering feedback either as a “talking head,” a screencast, or a mix of both.
- Peer review: online systems in which students review one another’s work.
Two main types of feedback — formative and summative — work together in that process but have different purposes. Formative feedback occurs during the learning process and is used to monitor progress. Summative feedback happens at the end of a lesson or a unit and is used to evaluate the achievement of the learning outcomes.
Good feedback should be: Frequent, Specific, Balanced, Timely
guide on inclusive teaching, frequent, low-stakes assessments are an inclusive teaching practice.
Time-Saving Approaches: rubrics and peer-reviews.
When to Use Audio or Video Tools for Feedback: personalize your feedback, convey nuance, demonstrate a process, avoid miscommunication
Faculty interest in classroom innovation is on the rise. Professors are trying all sorts of new techniques to improve the first few minutes of class, to make their teaching more engaging, to hold better class discussions. Buzzwords like active learning, authentic assessment, technology integration, and case-based learning are more and more a part of faculty discussions.
Don’t assume technology will solve every problem.
Avoid making long videos
Video and audio feedback doesn’t have to be perfect.
There is such a thing as too much information.
Have a plan.
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more on feedback in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=feedback