Archive of ‘media literacy’ category

Immersive Journalism and Storytelling

My note: Consider these SCSU courses:

LIB 490/590 Digital Storytelling and Virtual Reality: https://web.stcloudstate.edu/pmiltenoff/lib490/

and

IM 690 Virtual and Augmented Reality for Instructional Designers

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more on immersive journalism in this IMS blog
https://blog.stcloudstate.edu/ims?s=immersive+journalism

and storytelling
https://blog.stcloudstate.edu/ims?s=storytelling

zoom fatigue

‘Zoom fatigue’ is taxing the brain. Here’s why that happens.

Video calls seemed an elegant solution to remote work, but they wear on the psyche in complicated ways.

https://www.nationalgeographic.com/science/2020/04/coronavirus-zoom-fatigue-is-taxing-the-brain-here-is-why-that-happens/

Multi-person screens magnify this exhausting problem. Gallery view—where all meeting participants appear Brady Bunch-style—challenges the brain’s central vision, forcing it to decode so many people at once that no one comes through meaningfully, not even the speaker.

group video chats become less collaborative and more like siloed panels, in which only two people at a time talk while the rest listen. Because each participant is using one audio stream and is aware of all the other voices, parallel conversations are impossible.

By contrast, the sudden shift to video calls has been a boon for people who have neurological difficulty with in-person exchanges, such as those with autism who can become overwhelmed by multiple people talking.

If you’re feeling self-conscious or overstimulated, Normand recommends you turn off your camera. Save your energy for when you absolutely want to perceive the few non-verbal cues that do come through, such as during the taxing chats with people you don’t know very well, or for when you want the warm fuzzies you get from seeing someone you love. Or if it’s a work meeting that can be done by phone, try walking at the same time.

 

video conferencing platforms

this faculty group conversation is the result of the Zoom issues lately:

Hi everyone, I’m looking for a video conferencing tool/platform that does not need to be downloaded onto a student device (the way that Zoom does, so no Zoom), and operates through a website or in the cloud. It needs to be safe, student friendly, and can accommodate a group of 20, also needs to be able to be used with an iPad. Thoughts? Much appreciated.

8×8.vc https://8×8.vc/ – doesn’t work on safari but chrome/firefox on laptops. on mobile, you’ll need to download the 8×8 Video Meetings app. I’ve used it with over 60 people and it works just fine. If you pick a sufficiently random room name that will stop anyone from guessing it and jumping in. It has screen sharing, call in ability. You can’t kick anyone and if you mute people, they can unmute themselves… there is no “host” but it works pretty well for what I’ve needed lately.

https://jitsi.org/

lessons with interactive 3D

BUILD A LESSON PLAN USING INTERACTIVE 3D FOR A CHANCE TO WIN CASH PRIZES

Students love playing games like Fortnite. What if they could enjoy learning history, math, science, or social studies while they play and create?

Epic Games invites secondary school teachers to submit lesson plans that utilize interactive 3D technology to engage their students for a chance to win cash prizes up to $25,000. To enter the contest, submit a new or existing lesson plan that incorporates Fortnite CreativeTwinmotion, or Unreal Engine by May 31, 2020.

Lesson plans can cover any topic for ages 13 and up—whether that’s a core subject like history, math, or science, or vocational skills like game design, engineering, or urban planning. Need help teaching with real-time tools? We have so many resources and lesson plan examples to help you get started!

https://www.unrealengine.com/en-US/events/interactive-3d-contest

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