Recorded on February 25, 2016
Presenter
Dr. Cynthia Calongne
CTU Doctoral Program | ccalongne@ctuonline.edu
Twitter and Skype: @lyrlobo
Digital Literacy for St. Cloud State University
Midwest Regional Conference at Notre Dame
http://www.aaeebl.org/?page=notre_dame_2016
The Conference at Notre Dame May 12-13 is intriguing as you can see from some of the session titles below. It’s time to register and book lodging.
Peruse the titles below to get an idea of the dynamism of this eportfolio conference:
Plus 15 other sessions.
The keynote address will be given by Daniel T. Hickey on Open Digital Badges + ePortfolios: Searching for and Supporting Synergy. an internationally-known speaker and leader on the changes in higher education around digital technologies.
Here is a description of another session:
By sharing challenges, practices, and examples of maker portfolios, we highlight the importance of makerspaces and community development in the design of portfolios that capture rich learning.
These are the institutions represented in the program:
The full program will be posted by late Thursday of this week. This is a must-attend event to know about the latest developments in the eportfolio field.
Registration rates (note that AAEEBL members receive a $100 discount on registration; a student rate is available as well):
Registration Fees:
Non-Member Registration
$250 before April 25
$290 after April 25
Member Registration
$150 before Aprial 25
$190 after April 25
Student Registration
$75 before Aprial 25
$115 after April 25
Includes 2 breakfasts, one lunch and one reception. One and a half days of sessions.
Register now. Book lodging. Notre Dame is just outside of Chicago in Northern Indiana. Midway Airport is probably the closest major airport to the Notre Dame campus. Conference facilities at Notre Dame are excellent — lodging and conference space are adjacent.
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More on badges in this IMS blog:
https://blog.stcloudstate.edu/ims/?s=badges&submit=Search
More on eportfolio in this IMS blog:
https://blog.stcloudstate.edu/ims/?s=eportfolio&submit=Search
TCC 2016 cordially invites you to join a FREE special pre-conference webinar on competency-based education (CBE).
Unpack CBE
During this session, Diane Singer from Bandman University, and Susan Manning from the University of Wisconsin at Stout, discuss the meaning and processes behind CBE, with a specific eye to how the assessment and recognition of competencies benefit various stakeholders, including business and industry.
Date & time:
March 16, 2:00 PM Hawaii; 6:00 PM Mountain; 8:00 PM Eastern
March 17, 9:00 AM Tokyo & Seoul; 11:00 AM Sydney, Feb. 26
Other timezones:
http://bit.ly/tcc16precon2-unpackCBE
Full information:
http://2016.tcconlineconference.org/unpacking-cbe/
RSVP for this FREE session!
If you wish to participate, please RSVP. A reminder will be sent a few days prior along with instructions to sign-in.
http://bit.ly/tcc2016precon2-rsvp
The 21st Annual TCC Worldwide Online Conference: April 19-21, 2016
TCC, Technology, Colleges and Community, is a worldwide online conference attended by university and college personnel including faculty, academic support staff, counselors, student services personnel, students, and administrators.
More on competency-based learning in this IMS blog:
https://blog.stcloudstate.edu/ims/?s=competency+based+learning&submit=Search
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webinar archived recording:
http://2016.tcconlineconference.org/make-the-future/
Recorded on February 25, 2016
Dr. Cynthia Calongne
CTU Doctoral Program | ccalongne@ctuonline.edu
Twitter and Skype: @lyrlobo
Please read the entire EducCause article here: eli7120
discussion of IMS with faculty:
What is it?
the complexity of the learning environment is turning instructional design into a more dynamic activity, responding to changing educational models and expectations. Flipped classrooms, makerspaces, and competency-based learning are changing how instructors work with students, how students work with course content, and how mastery is verified. Mobile computing, cloud computing, and data-rich repositories have altered ideas about where and how learning takes place.
How does it work?
One consequence of these changes is that designers can find themselves filling a variety of roles. Today’s instructional designer might work with subject-matter experts, coders, graphic designers, and others. Moreover, the work of an instructional designer increasingly continues throughout the duration of a course rather than taking place upfront.
Who’s doing it?
The responsibility for designing instruction traditionally fell to the instructor of a course, and in many cases it continues to do so. Given the expanding role and landscape of technology—as well as the growing body of knowledge about learning and about educational activities and assessments— dedicated instructional designers are increasingly common and often take a stronger role.
Why is it significant?
The focus on student-centered learning, for example, has spurred the creation of complex integrated learning environments that comprise multiple instructional modules. Competency-based learning allows students to progress at their own pace and finish assignments, courses, and degree plans as time and skills permit. Data provided by analytics systems can help instructional designers predict which pedagogical approaches might be most effective and tailor learning experiences accordingly. The use of mobile learning continues to grow, enabling new kinds of learning experiences.
What are the downsides?
Given the range of competencies needed for the position, finding and hiring instructional designers who fit well into particular institutional cultures can be challenging to the extent that instructors hand over greater amounts of the design process to instructional designers, some of those instructors will feel that they are giving up control, which, in some cases, might appear to be simply the latest threat to faculty authority and autonomy. My note: and this is why SCSU Academic Technology is lead by faculty not IT staff.
Where is it going?
In some contexts, instructional designers might work more directly with students, teaching them lifelong learning skills. Students might begin coursework by choosing from a menu of options, creating their own path through content, making choices about learning options, being more hands-on, and selecting best approaches for demonstrating mastery. Educational models that feature adaptive and personalized learning will increasingly be a focus of instructional design. My note: SCSU CETL does not understand instructional design tendencies AT ALL. Instead of grooming faculty to assume the the leadership role and fill out the demand for instructional design, it isolates and downgrades (keeping traditional and old-fashioned) instructional design to basic tasks of technicalities done by IT staff.
What are the implications for teaching and learning?
By helping align educational activities with a growing understanding of the conditions,
tools, and techniques that enable better learning, instructional designers can help higher education take full advantage of new and emerging models of education. Instructional
designers bring a cross-disciplinary approach to their work, showing faculty how learning activities used in particular subject areas might be effective in others. In this way, instructional
designers can cultivate a measure of consistency across courses and disciplines in how educational strategies and techniques are incorporated. Designers can also facilitate the
creation of inclusive learning environments that offer choices to students with varying strengths and preferences.
More on instructional design in this IMS blog:
https://blog.stcloudstate.edu/ims/2014/10/13/instructional-design/
Instructor: Melissa Robinson
Dates: April 6 to May 1st, 2015
Credits: 1.5 CEUs
Price: $175
http://libraryjuiceacademy.com/114-makerspaces.php
Designing a makerspace for your library is an ambitious project that requires significant staff time and energy. The economic, educational and inspirational rewards for your community and your library, however, will make it all worthwhile. This class will make the task of starting a makerspace less daunting by taking librarians step by step through the planning process. Using readings, online resources, discussions and hands-on exercises, participants will create a plan to bring a makerspace or maker activities to their libraries. Topics covered will include tools, programs, space, funding, partnerships and community outreach. This is a unique opportunity to learn in depth about one public library’s experience creating a fully-functioning makerspace, while also exploring other models for engaging libraries in the maker movement.
Melissa S. Robinson is the Senior Branch Librarian at the Peabody Institute Library’s West Branch in Peabody, Massachusetts. Melissa has over twelve years of experience in public libraries. She has a BA in political science from Merrimack College, a graduate certificate in Women in Politics and Public Policy from the University of Massachusetts Boston and a MLIS from Southern Connecticut State University. She is the co-author of Transforming Libraries, Building Communities (Scarecrow Press, 2013).
Read an interview with Melissa about this class:
http://libraryjuiceacademy.com/news/?p=733
Course Structure
This is an online class that is taught asynchronously, meaning that participants do the work on their own time as their schedules allow. The class does not meet together at any particular times, although the instructor may set up optional sychronous chat sessions. Instruction includes readings and assignments in one-week segments. Class participation is in an online forum environment.
Payment Info
You can register in this course through the first week of instruction. The “Register” button on the website goes to our credit card payment gateway, which may be used with personal or institutional credit cards. (Be sure to use the appropriate billing address). If your institution wants to pay using a purchase order, please contact us to make arrangements.
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Making, Collaboration, and Community: fostering lifelong learning and innovation in a library makerspace
Tuesday, April 7, 2015 10AM-11:30AM PDT
Registration link: http://www.cla-net.org/?855
Travis Good will share insights garnered from having visited different makerspaces and Maker Faires across the country. He will explain why “making” is fundamentally important, what its affecting and why libraries are natural place to house makerspaces. Uyen Tran will discuss how without funding, she was able to turn a study room with two 3D printers into a simple makerspace that is funded and supported by the community. She will also provide strategies for working with community partners to provide free and innovative maker programs and creating a low cost/no cost library maker environment. Resources and programming ideas will also be provided for libraries with varying budgets and staffing. Upon completing this webinar, every attendee should be able to start implementing “maker” programs at their library.
One year or less (2015–2016):
Two to three years (2017–2018):
Four to five years (2019–2020):
The NMC’s interim K–12 Horizon Report can be downloaded for free.
Will students be wearing their tech in virtual classrooms in five years? Wearable devices, adaptive technologies, and the Internet of Things are just some of the new tech researchers say is shaping the near future of higher education.
In 1 Year or Less: BYOD and the flipped classroom.
“Employers and higher education institutions are finding that when given the opportunity to choose their device, users are saved from the effort and time needed to get accustomed to new devices and can therefore accomplish tasks with more ease and efficiency.”
“Flipped learning is seen as especially suited for higher education because the rearranging of class time gives students in large introductory lecture courses more opportunity to engage and interact with their peers.”
In 2-3 Years: Makerspaces and wearable devices.
Makerspaces have the “benefit of engaging learners in creative, higher-order problem solving through hands-on design, construction and iteration.”
“Wearable technology is poised to see significant growth in the coming years, spurring experimentation in higher education because the demand for wearables is seen to be coming in large part from college-aged students.”
In 4-5 Years: Adaptive technologies and the Internet of Things.
“Adaptive technology is seen as a means to break free of a “one-size-fits-all” approach to education and is suited well for online and hybrid learning environments, “where student activities are conducted virtually and can be monitored by software and tracking applications.”
The Internet of Things pushes information to learners from their surroundings. “For instance, a learner exploring a city with a rich historical past can explore their environment through an architectural, political, or biological lens, depending on how the surroundings are equipped.”
From the NMC Horizon Report 2015: Higher Education Edition
From: Almond, Emily [mailto:ealmond@georgialibraries.org]
Sent: Tuesday, February 10, 2015 6:28 AM
To: lita-l@lists.ala.org
Subject: [lita-l] Re: Re: 3D printing in libraries
Hi guys, we have 21 3D printers in public libraries in GA and we created this resource page to help our libs decide what works for them: http://galibtech.org/?page_id=1052
Also, our system administrator Daniel Zeiger, had these thoughts:
UP mini if you want something cheap and plug and play. ~$600 dollars and doesn’t need much maintenance but its build plate is fairly small (this can be a good thing if you don’t want prints that can run all night).
For a little more you can grab the UP plus 2/Afinia H480 which gives you a larger build plate and allows you to see the print from any angle while printing. The plus 2 also self levels which takes a huge step out of the printing process.
If you want something that requires a bit more maintenance but also gives you much more control over your printer and settings (and a larger build plate) I would go for the FlashForge Creator Pro or the Ultimaker 2. Both of these offer superior print quality and control, but require more tinkering and knowledge to print successfully.
Emily Almond
Director, IT
Georgia Public Library Service
On Feb 6, 2015, at 12:09 PM, Amy Jiang <ajiang@laverne.edu> wrote:
Ajiang@laverne.edu
On Feb 6, 2015, at 8:21 AM, cherie bronkar <cheriebr35@yahoo via <dmarc_fix@lists.ala.org> wrote:
Cherie
On Friday, February 6, 2015 11:12 AM, Janet Ann Crum <Janet.Crum@nau.edu> wrote:
Great idea! I’d be happy to help with that.
Janet
Sent from my iPhone
On Feb 6, 2015, at 9:05 AM, Cindi Blyberg <cindiann@gmail.com> wrote:
Hey all!
Is there interest in forming a LITA Interest Group around 3D printing or Makerspaces?
More information about IGs can be found here:
http://www.ala.org/lita/about/manual/litamanualsection6
and the petition to form one is here:
Other groups have collected signatures via Google doc, but some have been formed during the middle of a conference.
Have fun! 🙂
On Thu, Feb 5, 2015 at 6:30 PM, Matt Beckstrom <MBeckstrom@lclibrary.org> wrote:
I may not be able to recommend any particular 3D printer model, but I can recommend a service that we use that makes offering 3D printers to my patrons really easy. We use an online system called Skyforge from a company called Element Robot (https://skyforge.co/home/). This system facilitates the uploading of 3d plans, the payment of them, and printing them to the printer. It really is a time saver for me and my staff.
If you have any questions, please let me know.
Matt Beckstrom
mbeckstrom@lclibrary.org
Systems Librarian
Lewis & Clark Library
120 S Last Chance Gulch
Helena, MT 59601
http://www.lclibrary.org
(406) 447-1690 x111
>>> John Fitzgibbon <jfitzgibbon@Galwaylibrary.ie> 2/5/2015 3:55 AM >>>
Hi,
We are interested in providing access to 3D printers in our largest library. Our hope is to make the printer available to children between the ages of ten and fifteen so that they would gain experience in designing and creating three dimensional artifacts.
I am not sure if there is a 3D printer that is that user friendly. Is it feasible to provide this service to this target audience? What is the best 3D printer to use?
I would appreciate any advice.
Regards
John
John Fitzgibbon
Executive Librarian
w: http://www.galwaylibrary.ie
http://www.ala.org/lita/node/723