Archive of ‘instructional technology’ category

Mozilla and Netneutrality

Mozilla leads push for FCC to reinstate net neutrality

https://www.cnbc.com/2021/03/19/mozilla-leads-push-for-fcc-to-reinstate-net-neutrality.html

  • Firefox-maker Mozilla is leading a push for the Federal Communications Commission to swiftly reinstate net neutrality rules stripped away under the Trump administration.
  • In a letter to FCC Acting Chair Jessica Rosenworcel Friday, ADT, Dropbox, Eventbrite, Reddit, Vimeo and Wikimedia joined Mozilla in calling net neutrality “critical for preserving the internet as a free and open medium that promotes innovation and spurs economic growth.”
  • Net neutrality is the idea that internet service providers (ISPs) should not be allowed to favor or throttle service for websites that rely on it.

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more on net neutrality in this IMS blog
https://blog.stcloudstate.edu/ims?s=netneutrality

Games For Change

http://www.gamesforchange.org/blog/2021/03/11/g4c-epic/

  • Introduction to Interactive 3D for Creators
  • “Teach With Fortnite Creative” Workshop:
  • “Teach with Fortnite Creative Level 2” Workshop
  • “Teach with Unreal Engine” Workshop

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more on games in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=education+games

TikTok in education

A great thread on the use of #TikTok for education:

https://www.facebook.com/groups/onlinelearningcollective/permalink/769573510340016/

with several good examples of TikTok use in the classroom:

https://www.tiktok.com/@sutherlandphys

https://www.tiktok.com/@sutherlandphys

https://www.tiktok.com/@leighbeez/

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more on TIk Tok in this IMS blog
https://blog.stcloudstate.edu/ims?s=tik+tok

Journal of Applied Instructional Design (JAID)

https://www.facebook.com/groups/onlinelearningcollective/permalink/767163743914326/

The Journal of Applied Instructional Design (JAID) is excited to announce that the special issue Designing For All: An Exploration of Universal Design for Online Learning (Volume 10, Issue 1) has recently been published using the new open-access format. A special thank you to the guest editors and all those that contributed to the issue!
https://edtechbooks.org/jaid_10_1
The following is a link to all issues of JAID:
https://edtechbooks.org/jaid

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more on instructional design in this IMS blog
https://blog.stcloudstate.edu/ims?s=instructional+design

Polymer cables vs USB and Thunderbolt

Polymer cables could replace Thunderbolt & USB, deliver more than twice the speed from r/gadgets

https://appleinsider.com/articles/21/03/08/polymer-cables-could-replace-thunderbolt-with-105-gbps-data-transfers

Researchers are working on a cabling system that could provide data transfer speeds multiple times faster than existing USB connections using an extremely thin polymer cable, in a system that echoes the design path of Thunderbolt.

While the “increasingly bulky and costly” copper could be replaced by fiber optic cables, that introduces its own issues. As silicon chips have difficulty dealing with photons, this makes the interconnection between the cable and the computers more challenging to optimize.

The polymer can also use sub-terahertz electromagnetic signals, which is more energy-efficient than copper at high data loads. It is believed this efficiency brings it close to that of fiber optic systems, but crucially with better compatibility with silicon chips.

It seems plausible that such a system could be employed for a future Thunderbolt-style connection, allowing it to go far beyond the current 40Gbps upper limit.

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more on USB in this IMS blog
https://blog.stcloudstate.edu/ims?s=usb

AR VR engineering education

Using AR/VR for Innovative Engineering Education

The use of AR/VR in educational settings is on the rise, paving the way for new careers and a workforce trained to embrace technology.

If projections stay on track, the global spending on educational AR/VR is expected to rise from $1.8 billion to $12.6 billion over the next four years.

Screen Shot 2021-01-25 at 12.05.19 pm

the International Data Corporation (IDC) released a report indicating that the pandemic has fueled an impressive forecast of worldwide expenditures on AR/VR, which are expected to grow from $12 billion in 2020 to $72.8 billion by 2024.

rom completing spinal surgery to training at a high-tech facility, such as the University of Nebraska Medical Center’s Davis Global Center, which has AR/VR and holographic technologies among its many offerings.

University of Hong Kong–Innovation Academy

Home (innoacademy)

MIT–MIT.nano Immersion Lab

the MIT.nano Immersion Lab, an open-access facility for all MIT students, faculty, researchers and external users.

University of Michigan–Augmented Tectonics

Purdue University–Skill-XR

https://www.purdue.edu/newsroom/releases/2016/Q2/new-tool-for-virtual-and-augmented-reality-uses-deep-learning.html

UC Berkeley–InsightXR

https://cto.berkeley.edu/innovation/berkeley-changemaker-technology-innovation-grants/vrtutor

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more on immersive in this IMS blog
https://blog.stcloudstate.edu/ims?s=immersive

AI data and infodemic

AI progress depends on us using less data, not more

A minimal-data practice will enable several AI-driven industries — including cyber security, which is my own area of focus — to become more efficient, accessible, independent, and disruptive.

1. AI has a compute addiction. The growing fear is that new advancements in experimental AI research, which frequently require formidable datasets supported by an appropriate compute infrastructure, might be stemmed due to compute and memory constraints, not to mention the financial and environmental costs of higher compute needs.

MIT researchers estimated that “three years of algorithmic improvement is equivalent to a 10 times increase in computing power.”

2. Big data can mean more spurious noise. 

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more on infodemic in this IMS blog
https://blog.stcloudstate.edu/ims?s=infodemic

AI and paper mills

https://www.facebook.com/groups/onlinelearningcollective/permalink/761389994491701/

“What the invention of photography did to painting, this will do to teaching.”

AI can write a passing college paper in 20 minutes

Natural language processing is on the cusp of changing our relationship with machines forever.

https://www.zdnet.com/article/ai-can-write-a-passing-college-paper-in-20-minutes/

The specific AI — GPT-3, for Generative Pre-trained Transformer 3 — was released in June 2020 by OpenAI, a research business co-founded by Elon Musk. It was developed to create content with a human language structure better than any of its predecessors.

According to a 2019 paper by the Allen Institute of Artificial Intelligence, machines fundamentally lack commonsense reasoning — the ability to understand what they’re writing. That finding is based on a critical reevaluation of standard tests to determine commonsense reasoning in machines, such as the Winograd Schema Challenge.

Which makes the results of the EduRef experiment that much more striking. The writing prompts were given in a variety of subjects, including U.S. History, Research Methods (Covid-19 Vaccine Efficacy), Creative Writing, and Law. GPT-3 managed to score a “C” average across four subjects from professors, failing only one assignment.

Aside from potentially troubling implications for educators, what this points to is a dawning inflection point for natural language processing, heretofore a decidedly human characteristic.

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more on artificial intelligence in this IMS blog
https://blog.stcloudstate.edu/ims?s=artificial+intelligence

more on paper mills in this IMS blog
https://blog.stcloudstate.edu/ims?s=paper+mills

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