Posts Tagged ‘oculus quest’

Oculus Quest and Education

https://www.linkedin.com/pulse/oculus-quest-education-dave-dolan/

The Go had to be paired with a phone to enable it to work. How can that possibly be an option in a school with many dozens of headsets? Content had to either go through the Oculus Go Store, which is being shut down at this very moment, or side-loaded through an odd “Developer Mode” access, which is extremely difficult when dealing with large numbers of headsets. Even something as mundane as printing the serial number of that VR device on the headstrap, which can easily be mixed up with other headsets, is a troubling and odd choice to make. Those serial numbers are very important when bulk loading content onto a number of devices at a time, which is the only way they can be managed by school IT departments, and once again shows a lack of understanding of the needs from within schools.

Of course, there is also the elephant in the room… Facebook.

This mandatory attachment to a for-profit, social media behemoth, currently facing antitrust litigation [ Facebook Halts Sale of Rift & Quest in Germany Amid Regulatory Concerns ] should be reason enough to seriously question its inclusion into an academic institution.

Personal identifiability of user tracking data during observation of 360-degree VR video ]

Facebook is not content to use the contact information you willingly put into your Facebook profile for advertising. It is also using contact information you handed over for security purposes and contact information you didn’t hand over at all, but that was collected from other people’s contact books, a hidden layer of details Facebook has about you that some have come to call “shadow contact information.

 

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more on quest in this IMS blog
https://blog.stcloudstate.edu/ims?s=oculus+quest

Oculus Quest

VR Review: Here’s How Oculus Quest Compares With Go — Apps and All

By Jaime Donally (Columnist)     May 23, 2019

https://www.edsurge.com/news/2019-05-23-vr-review-here-s-how-oculus-quest-compares-with-go-apps-and-all

When the Oculus Go was first released, the educational apps were limited.

many more educational apps flooding the Oculus Experiences market

The Oculus Quest is mainly being marketed as an all-in-one VR gaming system, but I see much potential for classroom lessons.

The Oculus Go delivered a VR view, but the Oculus Quest provides us with interactions.

One major difference between the Quest and the Go is the lack of motion sickness with the new device.

The 6 degrees of freedom (6DoF) provides mobility for the student to walk forward, backward, left, right, jump up and squat down. In other words, they can move around just like they would in real life.

The affordable starting price of $399 for 64 GB is comparable to other classroom devices, such as Chromebooks, laptops and iPads.

between the Quest and the Go is the high cost of the apps. By contrast, the majority of my Oculus Go apps were free.

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more on Oculus in this IMS blog
https://blog.stcloudstate.edu/ims?s=Oculus